Player Matchup

Chiron
Chiron
Delirious_128
Chiron
Level 158
God Stats
7W - 5L
1,602 SR
Queue Stats
310W - 302L
1,510 Elo+
Party 1
Geb
Geb
DontTrustAnyone
Geb
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MrJavii
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Wolmen27
Zeus
Level 138
God Stats
42W - 26L
1,592 SR
Queue Stats
496W - 476L
1,526 Elo+
Solo
Loki
Loki
XxZeusMainxX
Loki
Level 96
God Stats
1W - 1L
1,723 SR
Queue Stats
60W - 72L
1,464 Elo+
Party 1
Team Averages
Level 126
1,583 SR
1,500 Elo+

VS

Team Averages
Level 107
1,565 SR
1,534 Elo+
Guan Yu
Guan Yu
Cossaen
Guan Yu
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Darnaldo01
Fenrir
Level 109
God Stats
7W - 8L
1,457 SR
Queue Stats
331W - 279L
1,599 Elo+
Party 2
Cerberus
Cerberus
JWynner
Cerberus
Level 106
God Stats
7W - 4L
1,643 SR
Queue Stats
336W - 305L
1,529 Elo+
Party 2
Medusa
Medusa
TechSupport865
Medusa
Level 60
God Stats
2W - 0L
1,725 SR
Queue Stats
245W - 218L
1,543 Elo+
Party 2
Hera
Hera
mariaj
Hera
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,379
448
3,619
6,149
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 1
5,332
444
1,650
7,933
2,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
MrJavii
Anubis
12
0 / 6 / 0
6,738
562
4,372
9,166
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
9
1 / 9 / 2
5,789
482
4,325
8,497
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 1 / 1
5,800
483
2,020
5,599
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cossaen
Guan Yu
12
3 / 0 / 2
7,133
594
5,161
9,562
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Darnaldo01
Fenrir
15
14 / 1 / 3
9,675
806
9,594
9,652
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
JWynner
Cerberus
10
0 / 0 / 6
6,541
545
3,694
7,937
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 1 / 4
6,941
578
4,627
6,929
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
mariaj
Hera
12
3 / 1 / 4
7,538
628
5,159
4,307
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
22
22
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Cossaen
Guan Yu
3
0
2
4
W
Fenrir
Darnaldo01
Fenrir
14
1
3
15.5
L
0
3
1
0.17
L
0
3
1
0.17
W
Cerberus
JWynner
Cerberus
0
0
6
3
L
Anubis
MrJavii
Anubis
0
6
0
0
W
2
1
4
4
L
Zeus
1
9
2
0.22
L
2
1
1
2.5
W
Hera
mariaj
Hera
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,986
Damage
28,235
37,344
Taken
38,387
9,827
Mitigated
17,611
10,026
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Cossaen
Guan Yu
5,161
938
119
4,269
9,562
5,829
672
3,224
6,338
0
32,318
W
Fenrir
Darnaldo01
Fenrir
9,594
1,336
0
3,406
9,652
3,666
948
2,743
6,709
0
50,678
L
3,619
1,730
263
2,632
6,149
1,589
0
1,990
4,033
0
29,367
L
1,650
30
0
1,991
7,933
2,592
0
2,991
4,912
11,822
0
W
Cerberus
JWynner
Cerberus
3,694
126
0
2,062
7,937
4,773
0
1,813
6,066
19,375
0
L
Anubis
MrJavii
Anubis
4,372
427
0
2,912
9,166
2,829
0
0
9,166
44,182
0
W
4,627
1,913
0
3,746
6,929
1,977
676
853
6,034
0
43,374
L
Zeus
4,325
872
0
640
8,497
1,669
0
1,500
6,817
27,301
0
L
2,020
375
0
1,588
5,599
1,148
0
1,990
3,519
0
17,884
W
Hera
mariaj
Hera
5,159
1,411
0
1,286
4,307
1,366
887
1,322
2,893
39,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
37,828
264
Minions Killed
334
0
Camps Cleared
0
1,061,658
Distance Traveled
1,277,695
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,133
594
53
4
0
269,954
4
W
Fenrir
9,675
806
93
8
0
285,157
0
L
Chiron
5,379
448
51
4
0
173,370
1
L
Geb
5,332
444
22
2
0
238,080
2
W
Cerberus
6,541
545
32
3
0
253,487
1
L
Anubis
6,738
562
96
8
0
195,447
3
W
Medusa
6,941
578
75
6
0
232,317
0
L
Zeus
5,789
482
50
4
0
223,127
3
L
Loki
5,800
483
45
4
0
231,634
3
W
Hera
7,538
628
81
7
0
236,780
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role