Player Matchup

Odin
Odin
FortniteFun69
Odin
Level 81
God Stats
1W - 3L
1,260 SR
Queue Stats
274W - 286L
1,411 Elo+
Party 1
Scylla
Scylla
TRX Wraith
Scylla
Level 126
God Stats
4W - 6L
1,171 SR
Queue Stats
252W - 267L
1,432 Elo+
Party 1
Cupid
Cupid
TRXAlpha
Cupid
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 141L
1,353 Elo+
Party 1
Bellona
Bellona
Watzh120
Bellona
Level 22
God Stats
8W - 17L
1,487 SR
Queue Stats
29W - 52L
1,388 Elo+
Party 1
Horus
Horus
minecraftfun69
Horus
Level 67
God Stats
3W - 1L
1,920 SR
Queue Stats
12W - 15L
1,430 Elo+
Party 1
Team Averages
Level 74
1,468 SR
1,403 Elo+

VS

Team Averages
Level 55
1,514 SR
1,513 Elo+
Ymir
Ymir
KingBrianZz
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Ko0pa66
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 282L
1,671 Elo+
Party 2
Raijin
Raijin
adriien937
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 191L
1,708 Elo+
Party 2
Hachiman
Hachiman
idkaidc21
Hachiman
Level 46
God Stats
3W - 0L
1,500 SR
Queue Stats
55W - 54L
1,287 Elo+
Party 3
Bellona
Bellona
jackbnson
Bellona
Level 28
God Stats
9W - 5L
1,572 SR
Queue Stats
80W - 73L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,805
528
2,641
6,135
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
TRX Wraith
Scylla
9
1 / 6 / 2
5,618
511
3,310
5,674
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
TRXAlpha
Cupid
10
2 / 2 / 0
5,522
502
3,661
4,235
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Watzh120
Bellona
11
1 / 2 / 0
5,848
532
1,682
5,634
4,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 2
4,879
444
1,654
7,367
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 6
5,983
544
2,701
8,346
3,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Ko0pa66
Pele
11
6 / 2 / 3
7,080
644
3,575
7,132
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Raijin
adriien937
Raijin
12
4 / 0 / 6
7,152
650
3,925
4,013
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
idkaidc21
Hachiman
10
4 / 1 / 2
5,895
536
5,034
5,236
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
jackbnson
Bellona
11
2 / 1 / 0
6,618
602
3,275
5,548
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
16
16
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
0
1
6
3
W
Pele
Ko0pa66
Pele
6
2
3
3.75
L
Scylla
TRX Wraith
Scylla
1
6
2
0.33
L
Cupid
TRXAlpha
Cupid
2
2
0
1
L
Bellona
Watzh120
Bellona
1
2
0
0.5
W
Raijin
adriien937
Raijin
4
0
6
7
W
Hachiman
idkaidc21
Hachiman
4
1
2
5
W
Bellona
jackbnson
Bellona
2
1
0
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,948
Damage
18,510
29,045
Taken
30,275
12,401
Mitigated
13,284
9,425
Healing
11,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,641
679
0
2,182
6,135
2,109
0
1,857
4,116
0
28,968
W
2,701
413
477
2,067
8,346
3,303
88
0
8,346
22,548
0
W
Pele
Ko0pa66
Pele
3,575
948
0
2,938
7,132
2,091
0
971
6,043
0
30,946
L
Scylla
TRX Wraith
Scylla
3,310
372
0
608
5,674
1,442
0
1,553
3,929
25,500
0
L
Cupid
TRXAlpha
Cupid
3,661
1,912
84
1,330
4,235
1,066
936
621
3,577
0
24,130
L
Bellona
Watzh120
Bellona
1,682
544
0
2,296
5,634
4,613
0
0
5,634
0
25,012
W
Raijin
adriien937
Raijin
3,925
263
0
1,350
4,013
1,207
91
1,275
2,618
28,774
0
W
Hachiman
idkaidc21
Hachiman
5,034
1,933
0
1,987
5,236
1,800
631
748
4,410
0
28,302
W
Bellona
jackbnson
Bellona
3,275
1,036
0
2,840
5,548
4,883
1,308
0
5,548
0
26,425
L
1,654
715
347
2,578
7,367
3,171
0
2,164
5,163
0
8,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,672
Gold Earned
32,728
246
Minions Killed
274
0
Camps Cleared
0
1,033,129
Distance Traveled
1,026,981
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,805
528
60
5
0
227,500
3
W
Ymir
5,983
544
29
3
0
185,268
3
W
Pele
7,080
644
60
5
0
251,160
3
L
Scylla
5,618
511
67
6
0
204,409
0
L
Cupid
5,522
502
39
4
0
177,053
1
L
Bellona
5,848
532
63
6
0
211,525
4
W
Raijin
7,152
650
77
7
0
196,192
0
W
Hachiman
5,895
536
43
4
0
179,579
2
W
Bellona
6,618
602
65
6
0
214,782
3
L
Horus
4,879
444
17
2
0
212,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role