Player Matchup

Eset
Eset
AceMaceTace
Eset
Level 114
God Stats
0W - 1L
1,645 SR
Queue Stats
6W - 6L
1,438 Elo+
Party 2
Hercules
Hercules
ChimataistakeN
Hercules
Level 128
God Stats
1W - 2L
1,495 SR
Queue Stats
9W - 11L
1,537 Elo+
Party 2
Hachiman
Hachiman
Jkzie
Hachiman
Level 29
God Stats
0W - 2L
1,338 SR
Queue Stats
6W - 6L
1,524 Elo+
Party 2
Team Averages
Level 90
1,493 SR
1,499 Elo+

VS

Team Averages
Level 60
1,569 SR
1,869 Elo+
Sol
Sol
Alexmot
Sol
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 37L
1,843 Elo+
Party 1
Ullr
Ullr
CovidNineteen
Ullr
Level 30
God Stats
11W - 2L
1,708 SR
Queue Stats
230W - 67L
1,796 Elo+
Party 1
Bellona
Bellona
Covidnineteеn
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,968 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 3
5,587
621
3,094
8,108
2,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
8
1 / 4 / 2
5,987
665
2,899
8,565
3,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Jkzie
Hachiman
8
1 / 5 / 2
6,265
696
2,216
8,373
2,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
3 / 2 / 6
7,085
787
7,589
5,548
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 0 / 6
7,723
858
7,510
5,945
2,803
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
6 / 1 / 6
7,476
831
5,736
8,550
4,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
2
Kills
15
15
Deaths
3
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Sol
3
2
6
3
L
Hercules
1
4
2
0.5
W
6
0
6
9
W
6
1
6
9
L
Hachiman
Jkzie
Hachiman
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,209
Damage
20,835
25,046
Taken
20,043
8,802
Mitigated
9,395
3,303
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,094
168
291
721
8,108
2,471
0
2,867
5,241
9,944
0
W
Sol
7,589
1,053
0
1,586
5,548
1,601
1,247
843
4,621
26,580
0
L
Hercules
2,899
542
0
1,556
8,565
3,560
0
2,263
6,302
0
8,361
W
7,510
1,827
0
666
5,945
2,803
300
1,038
4,779
0
26,621
W
5,736
1,364
0
2,200
8,550
4,991
528
903
7,136
0
18,836
L
Hachiman
Jkzie
Hachiman
2,216
1,168
0
735
8,373
2,771
0
2,507
5,866
0
8,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,839
Gold Earned
22,284
41
Minions Killed
106
0
Camps Cleared
0
305,433
Distance Traveled
472,210
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,587
621
16
2
0
86,392
1
W
Sol
7,085
787
38
4
0
144,801
1
L
Hercules
5,987
665
9
1
0
122,270
2
W
Ullr
7,723
858
43
5
0
146,501
2
W
Bellona
7,476
831
25
3
0
180,908
2
L
Hachiman
6,265
696
16
2
0
96,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role