Player Matchup

Tsukuyomi
Tsukuyomi
ArcheryRodeur50
Tsukuyomi
Level 27
God Stats
3W - 5L
1,086 SR
Queue Stats
47W - 37L
1,453 Elo+
Solo
Bellona
Bellona
JustZdrav4o
Bellona
Level 7
God Stats
3W - 3L
1,741 SR
Queue Stats
148W - 164L
1,263 Elo+
Solo
Anhur
Anhur
alexvalero21
Anhur
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Hel
Hel
fenixblazegt
Hel
Level 6
God Stats
1W - 0L
1,319 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
joscarmp
Bacchus
Level 85
God Stats
1W - 4L
1,214 SR
Queue Stats
40W - 48L
1,388 Elo+
Party 2
Team Averages
Level 25
1,372 SR
1,421 Elo+

VS

Team Averages
Level 15
1,478 SR
1,381 Elo+
Guan Yu
Guan Yu
Ahweeaboo
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Scylla
Scylla
Drazilking
Scylla
Level 2
God Stats
1W - 8L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 1
Izanami
Izanami
KalliKaramba
Izanami
Level 15
God Stats
24W - 30L
1,389 SR
Queue Stats
226W - 316L
1,274 Elo+
Solo
Thor
Thor
RudriguPT
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,131 Elo+
Solo
Ymir
Ymir
lancequinto
Ymir
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArcheryRodeur50
Tsukuyomi
13
4 / 1 / 4
7,866
562
4,403
10,483
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
JustZdrav4o
Bellona
12
1 / 1 / 1
7,209
515
3,348
7,255
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 2
7,459
533
4,426
8,608
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
8 / 4 / 5
7,945
568
8,730
9,405
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
joscarmp
Bacchus
11
6 / 0 / 7
7,870
562
6,491
8,812
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahweeaboo
Guan Yu
9
2 / 3 / 1
6,082
434
5,584
11,161
10,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
Drazilking
Scylla
8
0 / 8 / 3
5,082
363
2,006
6,422
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
KalliKaramba
Izanami
11
1 / 2 / 0
6,403
457
2,336
7,864
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
5
1 / 5 / 0
5,095
364
1,247
4,412
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
3 / 4 / 1
6,574
470
4,027
8,808
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
22
Kills
7
7
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ahweeaboo
Guan Yu
2
3
1
0.83
W
Tsukuyomi
ArcheryRodeur50
Tsukuyomi
4
1
4
6
L
Scylla
Drazilking
Scylla
0
8
3
0.19
W
Bellona
JustZdrav4o
Bellona
1
1
1
1.5
L
Izanami
KalliKaramba
Izanami
1
2
0
0.5
L
Thor
1
5
0
0.2
W
3
1
2
4
W
8
4
5
2.63
W
Bacchus
joscarmp
Bacchus
6
0
7
9.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,398
Damage
15,200
44,563
Taken
38,667
20,393
Mitigated
18,992
16,378
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ahweeaboo
Guan Yu
5,584
957
312
1,425
11,161
10,243
20
729
10,132
0
21,916
W
Tsukuyomi
ArcheryRodeur50
Tsukuyomi
4,403
864
0
4,062
10,483
3,218
96
666
9,774
0
44,398
L
Scylla
Drazilking
Scylla
2,006
807
0
327
6,422
1,903
280
4,945
1,477
7,687
0
W
Bellona
JustZdrav4o
Bellona
3,348
1,518
0
1,891
7,255
4,635
469
0
6,855
0
25,792
L
Izanami
KalliKaramba
Izanami
2,336
1,098
0
2,287
7,864
1,985
0
1,979
5,885
0
33,257
L
Thor
1,247
198
0
46
4,412
1,268
414
2,634
1,778
0
10,710
W
4,426
1,661
0
4,112
8,608
2,418
117
914
7,694
0
44,366
W
8,730
1,084
1,746
3,866
9,405
2,842
740
2,791
6,539
36,764
0
W
Bacchus
joscarmp
Bacchus
6,491
1,992
0
701
8,812
7,280
811
1,662
7,127
15,514
0
L
4,027
1,168
0
852
8,808
3,593
0
4,934
3,874
10,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,349
Gold Earned
29,236
268
Minions Killed
138
0
Camps Cleared
0
1,223,679
Distance Traveled
1,109,564
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,082
434
26
2
0
269,843
1
W
Tsukuyomi
7,866
562
79
6
0
244,748
3
L
Scylla
5,082
363
14
1
0
197,017
0
W
Bellona
7,209
515
48
3
0
259,491
1
L
Izanami
6,403
457
63
5
0
249,914
2
L
Thor
5,095
364
21
2
0
150,786
0
W
Anhur
7,459
533
63
5
0
219,946
2
W
Hel
7,945
568
58
4
0
219,672
0
W
Bacchus
7,870
562
20
1
0
279,822
4
L
Ymir
6,574
470
14
1
0
242,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role