Player Matchup

Danzaburou
Danzaburou
DeadStrong
Danzaburou
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 36L
1,393 Elo+
Party 2
Merlin
Merlin
DeadStrong8
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,681 Elo+
Party 2
Set
Set
ShortStuff718
Set
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Starburstt
Bellona
Level 28
God Stats
29W - 21L
1,597 SR
Queue Stats
144W - 129L
1,462 Elo+
Solo
Izanami
Izanami
nulatohunter
Izanami
Level 4
God Stats
12W - 15L
1,424 SR
Queue Stats
46W - 60L
1,228 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,453 Elo+

VS

Team Averages
Level 19
1,413 SR
1,293 Elo+
Arachne
Arachne
HERmeneJILDo24
Arachne
Level 14
God Stats
32W - 17L
1,133 SR
Queue Stats
176W - 209L
1,098 Elo+
Party 1
Merlin
Merlin
TUB15
Merlin
Level 6
God Stats
2W - 2L
1,275 SR
Queue Stats
12W - 17L
1,370 Elo+
Solo
Ymir
Ymir
ULISSEX24
Ymir
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
61W - 62L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
ottripa
Baron Samedi
Level 26
God Stats
1W - 1L
1,833 SR
Queue Stats
51W - 66L
1,309 Elo+
Solo
Tyr
Tyr
uroboross2272
Tyr
Level 25
God Stats
3W - 6L
1,323 SR
Queue Stats
75W - 81L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadStrong
Danzaburou
15
7 / 4 / 3
10,054
503
9,900
13,790
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
15
2 / 9 / 5
9,687
484
4,565
11,264
3,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 4 / 3
10,976
549
10,235
13,139
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Starburstt
Bellona
17
6 / 3 / 3
11,401
570
15,094
13,946
13,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
nulatohunter
Izanami
18
12 / 3 / 1
11,329
566
14,628
12,030
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 4
12,129
606
19,057
18,935
7,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
TUB15
Merlin
11
0 / 12 / 0
7,543
377
2,795
11,722
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
4 / 7 / 0
9,101
455
9,939
16,309
9,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
ottripa
Baron Samedi
13
1 / 9 / 3
8,580
429
4,064
13,459
6,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 0
9,572
479
8,426
13,757
15,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
35
Kills
22
23
Deaths
38
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeadStrong
Danzaburou
7
4
3
2.13
W
Merlin
2
9
5
0.5
L
13
6
4
2.5
W
8
4
3
2.38
W
Bellona
Starburstt
Bellona
6
3
3
2.5
L
Merlin
TUB15
Merlin
0
12
0
0
L
Ymir
4
7
0
0.57
W
Izanami
nulatohunter
Izanami
12
3
1
4.17
L
Baron Samedi
ottripa
Baron Samedi
1
9
3
0.28
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,422
Damage
44,281
64,169
Taken
74,182
32,901
Mitigated
43,211
12,925
Healing
14,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeadStrong
Danzaburou
9,900
3,868
426
6,130
13,790
5,229
2,381
6,076
7,589
0
48,259
W
Merlin
4,565
82
0
764
11,264
3,571
944
2,177
9,037
38,066
0
L
19,057
14,023
418
5,212
18,935
7,802
1,064
1,417
17,443
0
77,560
W
10,235
5,371
0
2,246
13,139
6,275
0
1,977
11,062
0
74,754
W
Bellona
Starburstt
Bellona
15,094
8,145
0
2,034
13,946
13,403
2,070
880
12,691
0
59,987
L
Merlin
TUB15
Merlin
2,795
883
0
548
11,722
3,755
386
0
11,647
31,826
0
L
Ymir
9,939
1,963
246
3,075
16,309
9,479
610
0
16,309
43,062
0
W
Izanami
nulatohunter
Izanami
14,628
10,433
0
1,325
12,030
4,423
1,733
5,413
6,492
0
84,227
L
Baron Samedi
ottripa
Baron Samedi
4,064
507
373
616
13,459
6,822
158
2,560
10,874
33,134
0
L
8,426
2,510
123
4,055
13,757
15,353
604
588
12,744
0
46,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
46,925
478
Minions Killed
370
0
Camps Cleared
0
1,690,573
Distance Traveled
1,691,378
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,054
503
70
4
0
300,124
0
W
Merlin
9,687
484
75
4
0
295,250
0
L
Arachne
12,129
606
105
5
0
411,472
0
W
Set
10,976
549
125
6
0
388,068
3
W
Bellona
11,401
570
101
5
0
353,767
0
L
Merlin
7,543
377
53
3
0
263,119
2
L
Ymir
9,101
455
73
4
0
351,516
0
W
Izanami
11,329
566
107
5
0
353,364
0
L
Baron Samedi
8,580
429
56
3
0
322,684
3
L
Tyr
9,572
479
83
4
0
342,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role