Player Matchup

Kukulkan
Kukulkan
Antoneuss
Kukulkan
Level 34
God Stats
22W - 22L
1,486 SR
Queue Stats
152W - 140L
1,550 Elo+
Solo
Anhur
Anhur
Lopsideed
Anhur
Level 51
God Stats
2W - 5L
1,469 SR
Queue Stats
335W - 321L
1,511 Elo+
Party 4
Cthulhu
Cthulhu
Mirkof24
Cthulhu
Level 27
God Stats
1W - 6L
1,176 SR
Queue Stats
52W - 57L
1,394 Elo+
Party 4
Mercury
Mercury
R0X1T1
Mercury
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 53L
1,495 Elo+
Party 1
King Arthur
King Arthur
ice_wolf05
King Arthur
Level 129
God Stats
0W - 2L
1,301 SR
Queue Stats
202W - 165L
1,573 Elo+
Party 1
Team Averages
Level 51
1,387 SR
1,504 Elo+

VS

Team Averages
Level 56
1,568 SR
1,494 Elo+
Cerberus
Cerberus
Jardei
Cerberus
Level 45
God Stats
1W - 2L
1,367 SR
Queue Stats
14W - 20L
1,466 Elo+
Solo
Poseidon
Poseidon
Jeikki
Poseidon
Level 95
God Stats
2W - 0L
1,766 SR
Queue Stats
9W - 11L
1,560 Elo+
Party 2
Da Ji
Da Ji
Rsdy
Da Ji
Level 99
God Stats
3W - 3L
1,833 SR
Queue Stats
151W - 119L
1,480 Elo+
Party 3
Osiris
Osiris
Tempzz1994
Osiris
Level 27
God Stats
15W - 15L
1,496 SR
Queue Stats
69W - 66L
1,467 Elo+
Party 3
Hachiman
Hachiman
tersbani
Hachiman
Level 15
God Stats
5W - 6L
1,381 SR
Queue Stats
31W - 33L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Antoneuss
Kukulkan
15
1 / 8 / 0
9,601
417
10,629
10,174
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Lopsideed
Anhur
14
3 / 11 / 0
8,870
386
7,973
21,827
6,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Mirkof24
Cthulhu
12
0 / 9 / 3
8,249
359
8,429
20,872
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
R0X1T1
Mercury
13
0 / 7 / 2
8,206
357
4,914
18,347
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
ice_wolf05
King Arthur
15
1 / 5 / 2
9,649
420
11,035
20,088
16,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jardei
Cerberus
18
5 / 2 / 11
12,522
544
9,644
18,250
14,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Jeikki
Poseidon
20
9 / 1 / 11
13,456
585
18,681
7,428
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Rsdy
Da Ji
20
16 / 1 / 6
13,566
590
13,889
14,694
7,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Tempzz1994
Osiris
19
4 / 0 / 13
13,155
572
11,781
26,271
20,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
tersbani
Hachiman
18
5 / 1 / 10
11,625
505
16,462
15,523
7,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
5
Kills
39
40
Deaths
5
7
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Antoneuss
Kukulkan
1
8
0
0.13
W
Cerberus
Jardei
Cerberus
5
2
11
5.25
W
Poseidon
Jeikki
Poseidon
9
1
11
14.5
L
Anhur
Lopsideed
Anhur
3
11
0
0.27
L
Cthulhu
Mirkof24
Cthulhu
0
9
3
0.17
L
Mercury
R0X1T1
Mercury
0
7
2
0.14
W
Da Ji
Rsdy
Da Ji
16
1
6
19
W
Osiris
Tempzz1994
Osiris
4
0
13
10.5
L
King Arthur
ice_wolf05
King Arthur
1
5
2
0.4
W
Hachiman
tersbani
Hachiman
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,980
Damage
70,457
91,308
Taken
82,166
45,349
Mitigated
52,692
12,769
Healing
41,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Antoneuss
Kukulkan
10,629
411
0
227
10,174
3,868
0
5,118
4,752
58,091
0
W
Cerberus
Jardei
Cerberus
9,644
737
0
5,898
18,250
14,180
2,401
4,783
13,467
64,728
0
W
Poseidon
Jeikki
Poseidon
18,681
2,524
0
2,005
7,428
3,016
3,231
3,282
4,121
105,925
0
L
Anhur
Lopsideed
Anhur
7,973
2,666
0
3,486
21,827
6,207
1,533
7,093
14,550
0
42,122
L
Cthulhu
Mirkof24
Cthulhu
8,429
509
504
838
20,872
12,792
997
4,434
16,324
28,538
0
L
Mercury
R0X1T1
Mercury
4,914
1,904
0
3,086
18,347
5,836
0
5,129
13,066
0
44,583
W
Da Ji
Rsdy
Da Ji
13,889
3,445
0
8,248
14,694
7,188
1,711
1,917
12,702
0
97,170
W
Osiris
Tempzz1994
Osiris
11,781
3,766
0
18,405
26,271
20,559
1,044
5,267
20,509
747
76,750
L
King Arthur
ice_wolf05
King Arthur
11,035
1,080
0
4,628
20,088
16,646
0
6,186
13,749
426
48,994
W
Hachiman
tersbani
Hachiman
16,462
11,936
0
7,152
15,523
7,749
2,583
4,235
11,035
0
73,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
64,324
379
Minions Killed
692
0
Camps Cleared
0
1,805,137
Distance Traveled
2,132,648
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,601
417
105
5
0
334,331
3
W
Cerberus
12,522
544
108
5
0
395,104
7
W
Poseidon
13,456
585
185
8
0
464,045
6
L
Anhur
8,870
386
69
3
0
344,819
0
L
Cthulhu
8,249
359
37
2
0
376,642
2
L
Mercury
8,206
357
83
4
0
435,062
4
W
Da Ji
13,566
590
142
6
0
468,190
6
W
Osiris
13,155
572
148
6
0
391,633
5
L
King Arthur
9,649
420
85
4
0
314,283
3
W
Hachiman
11,625
505
109
5
0
413,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role