Player Matchup

Danzaburou
Danzaburou
King_Blenny
Danzaburou
Level 104
God Stats
16W - 12L
1,481 SR
Queue Stats
31W - 41L
1,265 Elo+
Solo
Fenrir
Fenrir
ShadowAbyss1
Fenrir
Level 13
God Stats
0W - 1L
1,247 SR
Queue Stats
46W - 75L
1,079 Elo+
Solo
Nemesis
Nemesis
arrrdddaaa
Nemesis
Level 15
God Stats
24W - 33L
1,333 SR
Queue Stats
24W - 33L
1,213 Elo+
Solo
Team Averages
Level 44
1,354 SR
1,186 Elo+

VS

Team Averages
Level 75
1,588 SR
1,372 Elo+
Nemesis
Nemesis
Caleb4224
Nemesis
Level 64
God Stats
49W - 41L
1,596 SR
Queue Stats
413W - 565L
1,383 Elo+
Party 1
Poseidon
Poseidon
KingNoxia
Poseidon
Level 106
God Stats
3W - 10L
1,824 SR
Queue Stats
245W - 277L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Pato0otronik
Ah Puch
Level 56
God Stats
9W - 15L
1,344 SR
Queue Stats
17W - 30L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King_Blenny
Danzaburou
11
2 / 2 / 3
7,255
726
3,144
9,345
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
8
1 / 12 / 5
6,952
695
4,106
11,431
3,653
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
arrrdddaaa
Nemesis
12
6 / 4 / 2
8,899
890
3,483
8,239
2,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Caleb4224
Nemesis
11
9 / 2 / 4
9,063
906
6,520
7,494
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
KingNoxia
Poseidon
11
5 / 4 / 9
8,049
805
6,963
6,220
1,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Pato0otronik
Ah Puch
12
4 / 3 / 10
8,211
821
9,364
5,094
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
9
Kills
18
18
Deaths
9
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Caleb4224
Nemesis
9
2
4
5.5
W
Poseidon
KingNoxia
Poseidon
5
4
9
2.38
L
Danzaburou
King_Blenny
Danzaburou
2
2
3
1.75
W
Ah Puch
Pato0otronik
Ah Puch
4
3
10
3
L
Fenrir
1
12
5
0.29
L
Nemesis
arrrdddaaa
Nemesis
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,733
Damage
22,847
29,015
Taken
18,808
9,138
Mitigated
6,494
3,201
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Caleb4224
Nemesis
6,520
3,498
0
2,020
7,494
3,369
92
81
7,413
0
28,498
W
Poseidon
KingNoxia
Poseidon
6,963
756
385
587
6,220
1,676
360
32
6,188
22,617
0
L
Danzaburou
King_Blenny
Danzaburou
3,144
983
0
2,486
9,345
2,984
0
6,106
2,909
0
24,285
W
Ah Puch
Pato0otronik
Ah Puch
9,364
166
0
1,306
5,094
1,449
104
0
5,094
24,020
0
L
Fenrir
4,106
559
0
98
11,431
3,653
0
6,302
4,819
55
7,683
L
Nemesis
arrrdddaaa
Nemesis
3,483
1,708
0
617
8,239
2,501
0
3,037
4,940
0
24,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,106
Gold Earned
25,323
116
Minions Killed
124
0
Camps Cleared
0
508,420
Distance Traveled
579,465
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,063
906
44
4
0
226,314
0
W
Poseidon
8,049
805
35
4
0
178,199
2
L
Danzaburou
7,255
726
56
6
0
181,674
3
W
Ah Puch
8,211
821
45
5
0
174,952
0
L
Fenrir
6,952
695
6
1
0
146,129
0
L
Nemesis
8,899
890
54
5
0
180,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role