Player Matchup

Cthulhu
Cthulhu
EviraaM
Cthulhu
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
257W - 201L
1,734 Elo+
Party 1
Osiris
Osiris
N3xoArmy62
Osiris
Level 83
God Stats
12W - 9L
1,764 SR
Queue Stats
713W - 638L
1,637 Elo+
Party 1
Susano
Susano
Sleefy
Susano
Level 139
God Stats
3W - 7L
1,507 SR
Queue Stats
241W - 157L
1,725 Elo+
Party 1
Tiamat
Tiamat
Xerita
Tiamat
Level 126
God Stats
16W - 5L
1,759 SR
Queue Stats
35W - 20L
1,626 Elo+
Party 1
Cupid
Cupid
tIaMaTaTa
Cupid
Level 27
God Stats
3W - 10L
1,366 SR
Queue Stats
134W - 116L
1,624 Elo+
Party 1
Team Averages
Level 101
1,579 SR
1,669 Elo+

VS

Team Averages
Level 65
1,656 SR
1,492 Elo+
Medusa
Medusa
AtoMiiK Kaizer
Medusa
Level 10
God Stats
255W - 194L
1,584 SR
Queue Stats
488W - 426L
1,483 Elo+
Party 2
Bacchus
Bacchus
LOUKAS34
Bacchus
Level 104
God Stats
18W - 13L
1,932 SR
Queue Stats
661W - 605L
1,519 Elo+
Party 2
Awilix
Awilix
Mikou8585
Awilix
Level 123
God Stats
16W - 18L
1,673 SR
Queue Stats
848W - 775L
1,536 Elo+
Party 2
Izanami
Izanami
ostemad-
Izanami
Level 63
God Stats
23W - 15L
1,594 SR
Queue Stats
354W - 359L
1,514 Elo+
Party 3
Sun Wukong
Sun Wukong
soren1710
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EviraaM
Cthulhu
16
5 / 3 / 13
10,149
534
12,586
17,005
9,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
N3xoArmy62
Osiris
18
8 / 3 / 7
11,551
608
15,140
16,274
15,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
Sleefy
Susano
17
9 / 1 / 8
10,954
577
11,822
11,424
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Xerita
Tiamat
17
8 / 0 / 10
11,297
595
16,296
10,301
11,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
tIaMaTaTa
Cupid
18
5 / 2 / 9
11,075
583
11,762
16,003
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 0
6,720
354
3,145
13,055
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
LOUKAS34
Bacchus
12
3 / 7 / 3
8,770
462
7,730
21,477
21,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Mikou8585
Awilix
14
1 / 5 / 1
8,606
453
4,615
13,722
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
ostemad-
Izanami
16
3 / 8 / 2
10,594
558
10,733
17,815
6,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
soren1710
Sun Wukong
15
2 / 5 / 3
9,316
490
10,438
17,998
14,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
35
Kills
9
9
Deaths
35
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
Cthulhu
EviraaM
Cthulhu
5
3
13
3.83
L
Bacchus
LOUKAS34
Bacchus
3
7
3
0.64
L
Awilix
Mikou8585
Awilix
1
5
1
0.3
W
Osiris
N3xoArmy62
Osiris
8
3
7
3.83
W
Susano
Sleefy
Susano
9
1
8
13
W
Tiamat
Xerita
Tiamat
8
0
10
13
L
Izanami
ostemad-
Izanami
3
8
2
0.5
L
Sun Wukong
soren1710
Sun Wukong
2
5
3
0.7
W
Cupid
tIaMaTaTa
Cupid
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,606
Damage
36,661
71,007
Taken
84,067
47,672
Mitigated
52,266
29,453
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,145
1,005
0
1,233
13,055
3,956
0
6,146
6,703
0
20,331
W
Cthulhu
EviraaM
Cthulhu
12,586
1,595
1,056
1,522
17,005
9,555
231
1,939
15,041
48,315
0
L
Bacchus
LOUKAS34
Bacchus
7,730
1,022
0
3,176
21,477
21,778
0
6,474
14,944
19,097
0
L
Awilix
Mikou8585
Awilix
4,615
1,543
0
3,132
13,722
5,206
0
5,185
8,375
0
52,754
W
Osiris
N3xoArmy62
Osiris
15,140
6,014
0
7,453
16,274
15,941
756
720
15,024
420
66,806
W
Susano
Sleefy
Susano
11,822
2,624
0
4,948
11,424
4,656
2,571
1,908
9,441
0
66,669
W
Tiamat
Xerita
Tiamat
16,296
2,407
273
5,515
10,301
11,295
171
1,220
9,021
69,535
0
L
Izanami
ostemad-
Izanami
10,733
8,338
0
5,592
17,815
6,709
410
5,058
12,675
0
86,550
L
Sun Wukong
soren1710
Sun Wukong
10,438
1,545
0
3,594
17,998
14,617
0
5,795
12,068
0
45,171
W
Cupid
tIaMaTaTa
Cupid
11,762
6,576
727
7,959
16,003
6,225
7,787
1,943
14,010
0
73,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,026
Gold Earned
44,006
555
Minions Killed
383
0
Camps Cleared
0
1,961,550
Distance Traveled
1,657,174
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,720
354
40
2
0
327,441
0
W
Cthulhu
10,149
534
68
4
0
392,178
3
L
Bacchus
8,770
462
18
1
0
334,853
3
L
Awilix
8,606
453
107
6
0
379,330
3
W
Osiris
11,551
608
134
7
0
358,062
3
W
Susano
10,954
577
99
5
0
445,392
4
W
Tiamat
11,297
595
136
7
0
402,500
2
L
Izanami
10,594
558
129
7
0
297,604
2
L
Sun Wukong
9,316
490
89
5
0
317,946
0
W
Cupid
11,075
583
118
6
0
363,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role