Player Matchup

Cabrakan
Cabrakan
Dhorack
Cabrakan
Level 23
God Stats
53W - 44L
1,672 SR
Queue Stats
97W - 83L
1,642 Elo+
Solo
Neith
Neith
Ennabelle5454
Neith
Level 17
God Stats
23W - 32L
1,383 SR
Queue Stats
171W - 315L
1,420 Elo+
Solo
Anhur
Anhur
GHOSTGAMER631220
Anhur
Level 5
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Zeus
Zeus
Ri_iobairti_De
Zeus
Level 17
God Stats
11W - 5L
1,870 SR
Queue Stats
11W - 7L
1,730 Elo+
Solo
Kukulkan
Kukulkan
xOsamaBinDabbinx
Kukulkan
Level 12
God Stats
12W - 15L
1,443 SR
Queue Stats
18W - 33L
1,482 Elo+
Solo
Team Averages
Level 15
1,533 SR
1,518 Elo+

VS

Team Averages
Level 25
1,524 SR
1,608 Elo+
Chaac
Chaac
BeachenBabe67
Chaac
Level 28
God Stats
1W - 0L
1,302 SR
Queue Stats
110W - 92L
1,697 Elo+
Solo
Izanami
Izanami
Dior Drew
Izanami
Level 17
God Stats
17W - 2L
1,907 SR
Queue Stats
53W - 46L
1,588 Elo+
Solo
Kukulkan
Kukulkan
GajeeI
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Grand_Dracolich
Chang'e
Level 27
God Stats
79W - 58L
1,571 SR
Queue Stats
464W - 456L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
macdaddyj54
Sun Wukong
Level 25
God Stats
2W - 1L
1,340 SR
Queue Stats
6W - 7L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dhorack
Cabrakan
18
4 / 7 / 4
12,941
1,078
21,913
27,337
23,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 1
9,581
798
4,246
6,651
3,082
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 8 / 4
10,086
841
3,520
17,497
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 4 / 4
12,189
1,016
16,717
14,973
6,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 2
10,960
913
9,414
14,162
6,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

81

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 14
12,847
1,071
18,991
17,278
14,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Dior Drew
Izanami
18
7 / 3 / 9
12,529
1,044
18,622
13,649
3,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
GajeeI
Kukulkan
19
6 / 2 / 11
12,559
1,047
18,696
7,006
2,275
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 0 / 10
11,989
999
11,516
9,896
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
macdaddyj54
Sun Wukong
18
3 / 2 / 11
11,321
943
7,050
11,590
10,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
9
Kills
25
25
Deaths
9
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Cabrakan
Dhorack
Cabrakan
4
7
4
0.86
W
Izanami
Dior Drew
Izanami
7
3
9
3.83
L
0
2
1
0.25
L
0
8
4
0.25
W
Kukulkan
GajeeI
Kukulkan
6
2
11
5.75
W
5
0
10
10
L
3
4
4
1.25
W
Sun Wukong
macdaddyj54
Sun Wukong
3
2
11
4.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,810
Damage
74,875
80,620
Taken
59,419
48,171
Mitigated
33,630
8,296
Healing
19,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,991
4,827
0
9,104
17,278
14,494
0
12,853
4,425
845
33,266
L
Cabrakan
Dhorack
Cabrakan
21,913
1,752
0
3,093
27,337
23,711
0
9,248
18,089
44,919
0
W
Izanami
Dior Drew
Izanami
18,622
15,028
698
1,132
13,649
3,524
0
11,818
1,831
0
38,859
L
4,246
1,388
366
1,291
6,651
3,082
0
3,323
3,328
0
13,215
L
3,520
860
0
686
17,497
8,827
0
6,788
10,709
0
11,709
W
Kukulkan
GajeeI
Kukulkan
18,696
1,560
0
0
7,006
2,275
0
5,442
1,564
41,444
0
W
11,516
249
4,434
3,756
9,896
2,700
0
8,559
1,337
33,913
0
L
16,717
1,267
0
1,339
14,973
6,253
0
4,825
10,148
53,009
0
W
Sun Wukong
macdaddyj54
Sun Wukong
7,050
1,075
0
180
11,590
10,637
0
9,372
2,218
0
25,392
L
9,414
565
593
928
14,162
6,298
0
6,873
7,289
37,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,757
Gold Earned
61,245
237
Minions Killed
243
7
Camps Cleared
8
955,020
Distance Traveled
1,149,306
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,847
1,071
22
2
1
233,094
0
L
Cabrakan
12,941
1,078
49
4
0
209,446
0
W
Izanami
12,529
1,044
55
5
1
205,640
0
L
Neith
9,581
798
25
2
0
120,876
0
L
Anhur
10,086
841
13
1
0
196,688
2
W
Kukulkan
12,559
1,047
70
6
3
220,194
2
W
Chang'e
11,989
999
56
5
2
256,289
1
L
Zeus
12,189
1,016
90
8
6
220,039
1
W
Sun Wukong
11,321
943
40
3
1
234,089
3
L
Kukulkan
10,960
913
60
5
1
207,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role