Player Matchup

Cerberus
Cerberus
BohemianBean838
Cerberus
Level 56
God Stats
12W - 11L
1,446 SR
Queue Stats
77W - 120L
1,299 Elo+
Party 2
Kukulkan
Kukulkan
JairustheVirus24
Kukulkan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,239 Elo+
Solo
Pele
Pele
MaNiAcKQc
Pele
Level 59
God Stats
3W - 7L
1,320 SR
Queue Stats
50W - 81L
1,292 Elo+
Party 2
Chaac
Chaac
TeaRexTekMek
Chaac
Level 72
God Stats
23W - 46L
1,368 SR
Queue Stats
217W - 297L
1,321 Elo+
Solo
Izanami
Izanami
TropicalYaya
Izanami
Level 46
God Stats
10W - 13L
1,300 SR
Queue Stats
68W - 97L
1,336 Elo+
Solo
Team Averages
Level 56
1,387 SR
1,297 Elo+

VS

Team Averages
Level 74
1,461 SR
1,357 Elo+
Set
Set
BDE-WrAtH_oF_gOd
Set
Level 104
God Stats
10W - 12L
1,293 SR
Queue Stats
242W - 261L
1,357 Elo+
Solo
Aphrodite
Aphrodite
EZG Maniac
Aphrodite
Level 64
God Stats
26W - 19L
1,490 SR
Queue Stats
428W - 420L
1,315 Elo+
Party 1
Neith
Neith
JRL253
Neith
Level 68
God Stats
91W - 84L
1,504 SR
Queue Stats
333W - 361L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
Kinbane
Sun Wukong
Level 68
God Stats
20W - 16L
1,462 SR
Queue Stats
399W - 468L
1,310 Elo+
Party 1
Hel
Hel
Teal LemonGirl4
Hel
Level 65
God Stats
10W - 9L
1,556 SR
Queue Stats
17W - 18L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 7 / 3
8,502
405
11,469
31,029
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 10 / 3
9,533
454
17,413
13,544
5,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
2 / 8 / 1
8,644
412
11,183
17,055
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 10 / 1
9,503
453
14,011
22,398
12,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
TropicalYaya
Izanami
12
0 / 8 / 1
7,525
358
7,226
15,580
4,973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
11,640
554
8,453
13,554
5,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
EZG Maniac
Aphrodite
17
6 / 3 / 12
11,296
538
13,147
19,385
8,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
JRL253
Neith
18
7 / 0 / 15
10,850
517
22,144
18,465
6,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Kinbane
Sun Wukong
18
16 / 1 / 12
12,360
589
19,171
21,427
17,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
7 / 3 / 11
10,616
506
12,789
18,450
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
100
8
Kills
42
43
Deaths
8
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Cerberus
1
7
3
0.36
W
Aphrodite
EZG Maniac
Aphrodite
6
3
12
4
W
Neith
JRL253
Neith
7
0
15
14.5
L
4
10
3
0.55
W
Sun Wukong
Kinbane
Sun Wukong
16
1
12
22
L
Pele
2
8
1
0.31
L
1
10
1
0.15
W
7
3
11
4.17
L
Izanami
TropicalYaya
Izanami
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,302
Damage
75,704
99,606
Taken
91,281
42,435
Mitigated
46,154
30,499
Healing
60,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,453
4,689
0
5,857
13,554
5,808
495
1,697
11,811
0
78,068
L
Cerberus
11,469
608
0
12,842
31,029
13,937
0
6,871
24,046
37,881
0
W
Aphrodite
EZG Maniac
Aphrodite
13,147
2,608
4,887
10,919
19,385
8,782
1,266
7,025
12,038
57,709
0
W
Neith
JRL253
Neith
22,144
13,110
1,889
8,510
18,465
6,312
4,925
7,976
10,297
0
76,067
L
17,413
1,269
0
41
13,544
5,493
593
4,835
8,431
52,825
0
W
Sun Wukong
Kinbane
Sun Wukong
19,171
5,936
0
6,434
21,427
17,602
1,847
3,985
17,282
0
65,461
L
Pele
11,183
3,087
171
4,636
17,055
5,188
87
2,559
14,468
0
50,205
L
14,011
4,804
0
8,526
22,398
12,844
1,092
6,345
15,837
0
63,141
W
12,789
1,049
9,955
11,969
18,450
7,650
929
7,261
10,971
38,008
0
L
Izanami
TropicalYaya
Izanami
7,226
4,605
0
4,283
15,580
4,973
548
4,612
10,888
0
47,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,707
Gold Earned
56,762
442
Minions Killed
532
0
Camps Cleared
0
1,507,983
Distance Traveled
1,942,901
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,640
554
125
6
0
438,923
0
L
Cerberus
8,502
405
80
4
0
261,111
0
W
Aphrodite
11,296
538
126
6
0
380,156
0
W
Neith
10,850
517
133
6
0
337,952
1
L
Kukulkan
9,533
454
88
4
0
326,391
0
W
Sun Wukong
12,360
589
111
5
0
423,141
1
L
Pele
8,644
412
77
4
0
312,531
0
L
Chaac
9,503
453
117
6
0
316,868
1
W
Hel
10,616
506
37
2
0
362,729
3
L
Izanami
7,525
358
80
4
0
291,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role