Player Matchup

Chaac
Chaac
EykKo-_-
Chaac
Level 148
God Stats
4W - 0L
1,979 SR
Queue Stats
208W - 168L
1,612 Elo+
Party 1
Sobek
Sobek
RealPokie
Sobek
Level 110
God Stats
4W - 2L
1,868 SR
Queue Stats
31W - 23L
1,655 Elo+
Party 1
Pele
Pele
Startiaterra
Pele
Level 16
God Stats
5W - 6L
1,587 SR
Queue Stats
22W - 16L
1,592 Elo+
Party 1
Artemis
Artemis
walydu4-one
Artemis
Level 149
God Stats
118W - 71L
1,758 SR
Queue Stats
248W - 188L
1,637 Elo+
Party 1
Janus
Janus
zBY-StoRM
Janus
Level 148
God Stats
4W - 1L
1,831 SR
Queue Stats
152W - 98L
1,703 Elo+
Party 1
Team Averages
Level 114
1,804 SR
1,640 Elo+

VS

Team Averages
Level 42
1,274 SR
1,246 Elo+
Sobek
Sobek
BDonious
Sobek
Level 47
God Stats
3W - 6L
1,402 SR
Queue Stats
49W - 44L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Darweash
Danzaburou
Level 45
God Stats
48W - 184L
1,209 SR
Queue Stats
337W - 699L
1,167 Elo+
Party 2
Apollo
Apollo
The_White_Lash93
Apollo
Level 34
God Stats
117W - 243L
1,154 SR
Queue Stats
467W - 821L
1,085 Elo+
Party 2
Nu Wa
Nu Wa
mody_ezz
Nu Wa
Level 55
God Stats
105W - 209L
1,246 SR
Queue Stats
582W - 900L
1,170 Elo+
Party 2
Guan Yu
Guan Yu
shegazy-z
Guan Yu
Level 29
God Stats
39W - 51L
1,361 SR
Queue Stats
547W - 897L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EykKo-_-
Chaac
11
4 / 0 / 1
6,472
647
4,969
5,050
2,123
Sobek
RealPokie
Sobek
9
3 / 2 / 6
5,968
597
4,453
8,354
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 2
5,672
567
3,740
6,073
1,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
walydu4-one
Artemis
11
4 / 1 / 1
6,495
650
4,825
5,237
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
zBY-StoRM
Janus
10
4 / 0 / 2
5,891
589
5,947
5,545
1,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BDonious
Sobek
7
0 / 1 / 1
4,679
468
4,068
6,885
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Darweash
Danzaburou
7
0 / 4 / 0
4,357
436
1,594
7,430
2,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 6 / 1
3,991
399
1,865
8,048
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
mody_ezz
Nu Wa
8
2 / 4 / 1
4,960
496
5,257
5,997
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
shegazy-z
Guan Yu
8
0 / 2 / 0
4,642
464
2,532
6,728
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
17
Kills
2
3
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
BDonious
Sobek
0
1
1
0.5
L
Danzaburou
Darweash
Danzaburou
0
4
0
0
W
Chaac
EykKo-_-
Chaac
4
0
1
4.5
W
Sobek
RealPokie
Sobek
3
2
6
3
W
2
0
2
3
L
0
6
1
0.08
L
Nu Wa
mody_ezz
Nu Wa
2
4
1
0.63
L
Guan Yu
shegazy-z
Guan Yu
0
2
0
0
W
Artemis
walydu4-one
Artemis
4
1
1
4.5
W
Janus
zBY-StoRM
Janus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
15,316
30,259
Taken
35,088
13,209
Mitigated
11,385
14,275
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BDonious
Sobek
4,068
319
0
3,299
6,885
3,181
0
1,736
5,149
15,133
0
L
Danzaburou
Darweash
Danzaburou
1,594
595
0
2,191
7,430
2,176
396
952
6,478
0
15,833
W
Chaac
EykKo-_-
Chaac
4,969
482
0
1,953
5,050
2,123
0
713
4,225
0
30,283
W
Sobek
RealPokie
Sobek
4,453
591
477
3,061
8,354
5,806
29
2,591
5,597
13,009
0
W
3,740
496
0
2,918
6,073
1,720
0
1,424
4,559
0
29,581
L
1,865
947
0
1,741
8,048
1,871
0
1,526
6,522
0
10,586
L
Nu Wa
mody_ezz
Nu Wa
5,257
1,225
0
1,492
5,997
1,887
0
4,249
1,748
19,550
0
L
Guan Yu
shegazy-z
Guan Yu
2,532
473
170
2,336
6,728
2,270
0
1,937
4,791
0
22,040
W
Artemis
walydu4-one
Artemis
4,825
2,744
0
2,636
5,237
1,676
2,110
1,628
3,558
0
33,922
W
Janus
zBY-StoRM
Janus
5,947
783
46
3,184
5,545
1,884
0
2,324
2,995
32,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,498
Gold Earned
22,629
267
Minions Killed
151
0
Camps Cleared
0
948,249
Distance Traveled
944,097
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,679
468
17
2
0
197,805
3
L
Danzaburou
4,357
436
23
2
0
187,089
0
W
Chaac
6,472
647
54
5
0
199,285
2
W
Sobek
5,968
597
17
2
0
187,332
2
W
Pele
5,672
567
74
7
0
236,226
2
L
Apollo
3,991
399
23
2
0
170,148
1
L
Nu Wa
4,960
496
31
3
0
169,587
0
L
Guan Yu
4,642
464
57
6
0
219,468
0
W
Artemis
6,495
650
72
7
0
131,778
1
W
Janus
5,891
589
50
5
0
193,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role