Player Matchup

Janus
Janus
Gold III
LorDRM
Janus
Gold III
Level 159
God Stats
75W - 71L
1,655 SR
Queue Stats
492W - 508L
1,562 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
OFamosoF6
Cu Chulainn
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Wattari
Ares
Silver I
Level 63
God Stats
8W - 4L
1,760 SR
Queue Stats
50W - 47L
1,595 MMR
Solo
Danzaburou
Danzaburou
Gold II
g0mito
Danzaburou
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
للل自自自ててて
Thanatos
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,583 SR
1,531 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,500 SR
1,517 MMR
Tyr
Tyr
Platinum IV
KngNox
Tyr
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold I
Samura1Edge
Sobek
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold III
WarriorAlpha
Izanami
Gold III
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
146W - 147L
1,546 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
loguitus
Ao Kuang
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver I
provaaaaan
Scylla
Silver I
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LorDRM
Janus
18
6 / 1 / 1
10,880
518
10,113
8,193
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
OFamosoF6
Cu Chulainn
8
0 / 2 / 1
6,924
330
3,784
6,001
2,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
Wattari
Ares
14
2 / 6 / 5
9,443
450
10,221
16,035
15,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
g0mito
Danzaburou
16
2 / 4 / 3
9,932
473
12,332
14,637
5,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 7 / 3
9,223
439
6,366
15,673
6,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ApolloTsukuyomiPersephoneSetNemesis

VS

Bans
GebKhepriRamaThe MorriganHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
KngNox
Tyr
19
5 / 1 / 5
12,274
584
10,319
20,030
15,584
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
3 / 4 / 7
11,219
534
5,255
21,512
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
WarriorAlpha
Izanami
19
4 / 2 / 2
12,650
602
12,671
16,300
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
loguitus
Ao Kuang
20
7 / 1 / 4
13,097
624
10,454
14,864
6,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
provaaaaan
Scylla
18
1 / 3 / 6
11,676
556
7,145
11,195
4,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
11
Kills
20
20
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tyr
KngNox
Tyr
5
1
5
7.5
L
Janus
LorDRM
Janus
6
1
1
6.5
L
Cu Chulainn
OFamosoF6
Cu Chulainn
0
2
1
0.25
W
3
4
7
1.63
W
Izanami
WarriorAlpha
Izanami
4
2
2
2.5
L
Ares
Wattari
Ares
2
6
5
0.75
L
Danzaburou
g0mito
Danzaburou
2
4
3
0.88
W
Ao Kuang
loguitus
Ao Kuang
7
1
4
9
W
Scylla
provaaaaan
Scylla
1
3
6
1.33
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,816
Damage
45,844
60,539
Taken
83,901
32,435
Mitigated
52,018
18,149
Healing
33,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
KngNox
Tyr
10,319
1,481
0
9,706
20,030
15,584
1,769
2,470
17,516
0
79,776
L
Janus
LorDRM
Janus
10,113
587
0
1,716
8,193
2,919
154
5,271
2,688
83,917
0
L
Cu Chulainn
OFamosoF6
Cu Chulainn
3,784
715
0
2,130
6,001
2,180
0
390
5,611
0
21,935
W
5,255
453
0
5,976
21,512
19,273
216
7,446
13,890
26,590
0
W
Izanami
WarriorAlpha
Izanami
12,671
9,649
0
9,483
16,300
6,300
4,542
2,979
13,321
0
121,683
L
Ares
Wattari
Ares
10,221
273
0
2,160
16,035
15,235
0
6,295
9,662
27,060
0
L
Danzaburou
g0mito
Danzaburou
12,332
6,518
0
3,744
14,637
5,739
0
4,530
10,087
0
62,405
W
Ao Kuang
loguitus
Ao Kuang
10,454
2,024
0
5,871
14,864
6,410
4,129
2,697
12,093
108,904
0
W
Scylla
provaaaaan
Scylla
7,145
1,295
0
2,662
11,195
4,451
936
4,490
6,419
78,492
0
L
6,366
1,551
0
8,399
15,673
6,362
0
5,945
9,637
0
59,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,402
Gold Earned
60,916
446
Minions Killed
671
0
Camps Cleared
0
1,757,808
Distance Traveled
2,030,985
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,274
584
155
7
0
448,775
7
L
Janus
10,880
518
183
9
0
474,146
3
L
Cu Chulainn
6,924
330
47
2
0
137,817
0
W
Sobek
11,219
534
37
2
0
427,183
3
W
Izanami
12,650
602
196
9
0
344,826
0
L
Ares
9,443
450
23
1
0
402,509
9
L
Danzaburou
9,932
473
88
4
0
375,529
3
W
Ao Kuang
13,097
624
145
7
0
437,130
7
W
Scylla
11,676
556
138
7
0
373,071
1
L
Thanatos
9,223
439
105
5
0
367,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role