Player Matchup

Cu Chulainn
Cu Chulainn
Hellraiserzzz
Cu Chulainn
Level 16
God Stats
4W - 6L
1,499 SR
Queue Stats
116W - 104L
1,608 Elo+
Solo
Scylla
Scylla
SunsTirade
Scylla
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 47L
1,627 Elo+
Solo
Ymir
Ymir
christhebeast101
Ymir
Level 6
God Stats
3W - 0L
1,651 SR
Queue Stats
7W - 3L
1,841 Elo+
Party 1
Da Ji
Da Ji
jubxyz
Da Ji
Level 17
God Stats
34W - 23L
1,685 SR
Queue Stats
68W - 64L
1,672 Elo+
Solo
Neith
Neith
sshawaa
Neith
Level 15
God Stats
4W - 3L
1,585 SR
Queue Stats
18W - 15L
1,596 Elo+
Party 1
Team Averages
Level 16
1,584 SR
1,669 Elo+

VS

Team Averages
Level 22
1,360 SR
1,572 Elo+
Ymir
Ymir
Akumagetsu
Ymir
Level 22
God Stats
33W - 26L
1,091 SR
Queue Stats
99W - 89L
1,645 Elo+
Solo
Anubis
Anubis
F3LIPE13X
Anubis
Level 26
God Stats
5W - 8L
1,208 SR
Queue Stats
74W - 63L
1,525 Elo+
Solo
Terra
Terra
Festiveee
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,541 Elo+
Solo
Nike
Nike
PrideOfErebus
Nike
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
xxDethampxx
Anhur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 56L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hellraiserzzz
Cu Chulainn
13
1 / 2 / 2
8,314
594
9,820
9,954
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
SunsTirade
Scylla
15
7 / 2 / 5
9,118
651
9,092
6,421
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 4
7,307
522
3,019
8,341
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
jubxyz
Da Ji
14
8 / 2 / 5
8,901
636
8,206
9,786
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
sshawaa
Neith
12
2 / 2 / 2
6,979
499
5,887
5,795
1,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,069
505
5,230
15,304
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
F3LIPE13X
Anubis
11
0 / 6 / 2
6,466
462
2,035
6,166
2,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
Festiveee
Terra
8
0 / 4 / 3
5,825
416
3,052
9,074
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
1 / 7 / 2
6,913
494
5,903
12,702
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
3 / 1 / 1
7,382
527
5,808
7,809
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
19
Kills
7
9
Deaths
20
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
L
Anubis
F3LIPE13X
Anubis
0
6
2
0.17
L
Terra
Festiveee
Terra
0
4
3
0.38
W
Cu Chulainn
Hellraiserzzz
Cu Chulainn
1
2
2
1
L
1
7
2
0.29
W
Scylla
SunsTirade
Scylla
7
2
5
4.75
W
1
1
4
3
W
Da Ji
jubxyz
Da Ji
8
2
5
5.25
W
Neith
sshawaa
Neith
2
2
2
1.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,024
Damage
22,028
40,297
Taken
51,055
17,017
Mitigated
23,271
10,784
Healing
15,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,230
2,517
0
5,129
15,304
9,986
0
2,300
12,585
33,114
0
L
Anubis
F3LIPE13X
Anubis
2,035
209
0
1,424
6,166
2,054
0
3,423
2,536
35,086
0
L
Terra
Festiveee
Terra
3,052
345
302
2,154
9,074
4,173
0
2,802
6,234
8,703
0
W
Cu Chulainn
Hellraiserzzz
Cu Chulainn
9,820
2,607
0
2,972
9,954
6,107
1,670
3,654
5,925
0
50,418
L
5,903
1,615
0
3,735
12,702
4,372
0
1,335
11,199
0
41,875
W
Scylla
SunsTirade
Scylla
9,092
1,185
0
1,080
6,421
2,065
378
1,311
5,085
42,484
0
W
3,019
729
0
1,367
8,341
4,005
0
2,484
5,857
26,161
0
W
Da Ji
jubxyz
Da Ji
8,206
2,168
0
3,854
9,786
3,379
0
1,232
8,554
0
46,613
W
Neith
sshawaa
Neith
5,887
2,940
0
1,511
5,795
1,461
625
1,211
4,559
0
38,801
L
5,808
1,806
0
3,186
7,809
2,686
0
1,843
5,902
0
43,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,619
Gold Earned
33,655
390
Minions Killed
320
0
Camps Cleared
0
1,386,434
Distance Traveled
1,189,712
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,069
505
63
5
0
223,001
2
L
Anubis
6,466
462
73
5
0
232,888
0
L
Terra
5,825
416
5
0
0
218,229
5
W
Cu Chulainn
8,314
594
100
7
0
288,098
2
L
Nike
6,913
494
82
6
0
263,670
3
W
Scylla
9,118
651
85
6
0
276,030
7
W
Ymir
7,307
522
57
4
0
274,500
0
W
Da Ji
8,901
636
83
6
0
311,416
4
W
Neith
6,979
499
65
5
0
236,390
7
L
Anhur
7,382
527
97
7
0
251,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role