Player Matchup

Neith
Neith
Angel Febrer
Neith
Level 62
God Stats
36W - 22L
1,456 SR
Queue Stats
420W - 456L
1,497 Elo+
Party 1
Bacchus
Bacchus
D00M_PaW
Bacchus
Level 12
God Stats
6W - 4L
1,662 SR
Queue Stats
84W - 65L
1,431 Elo+
Solo
Fenrir
Fenrir
NickFighter075
Fenrir
Level 23
God Stats
24W - 35L
1,308 SR
Queue Stats
35W - 50L
1,291 Elo+
Party 2
Hera
Hera
Sara7523
Hera
Level 8
God Stats
7W - 9L
1,245 SR
Queue Stats
42W - 53L
1,467 Elo+
Party 1
Skadi
Skadi
cap_Levi4
Skadi
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 53L
1,307 Elo+
Party 2
Team Averages
Level 26
1,434 SR
1,399 Elo+

VS

Team Averages
Level 10
1,500 SR
1,274 Elo+
Thoth
Thoth
JWalker08
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,235 Elo+
Party 4
Anhur
Anhur
OlympionMage7887
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,012 Elo+
Solo
Hou Yi
Hou Yi
PACIFIC R3B0UND
Hou Yi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
PatsyChap01
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
TheAutumnPoenix
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,121 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 22
11,892
991
14,279
6,926
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
D00M_PaW
Bacchus
19
3 / 1 / 26
12,602
1,050
15,804
13,895
17,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
8 / 1 / 12
11,434
953
6,057
5,703
3,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
19
13 / 0 / 16
12,488
1,041
18,195
6,456
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
cap_Levi4
Skadi
19
4 / 0 / 24
12,000
1,000
15,780
4,418
2,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

323

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JWalker08
Thoth
16
2 / 1 / 0
10,549
879
13,799
10,940
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 13 / 1
9,882
824
3,077
22,386
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 4 / 2
9,432
786
4,766
6,725
2,343
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 0
9,643
804
3,500
8,501
3,394
15
0 / 13 / 2
9,726
811
5,327
28,663
21,570
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
7
35
Kills
2
2
Deaths
35
100
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
22
18
W
Bacchus
D00M_PaW
Bacchus
3
1
26
16
L
Thoth
JWalker08
Thoth
2
1
0
2
W
8
1
12
14
L
0
13
1
0.04
L
0
4
2
0.25
L
0
4
0
0
W
Hera
13
0
16
21
L
0
13
2
0.08
W
Skadi
cap_Levi4
Skadi
4
0
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,115
Damage
30,469
37,398
Taken
77,215
28,611
Mitigated
40,542
8,498
Healing
1,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,279
7,819
0
3,435
6,926
2,709
0
3,743
2,899
0
36,861
W
Bacchus
D00M_PaW
Bacchus
15,804
6,054
0
1,380
13,895
17,837
0
8,722
4,848
32,403
0
L
Thoth
JWalker08
Thoth
13,799
1,565
0
0
10,940
3,897
0
3,741
7,199
37,034
0
W
6,057
1,601
0
781
5,703
3,589
0
3,271
2,328
0
9,815
L
3,077
1,497
0
664
22,386
9,338
0
11,715
10,671
0
14,399
L
4,766
2,000
0
250
6,725
2,343
0
2,458
4,267
0
9,587
L
3,500
513
54
44
8,501
3,394
0
3,120
5,381
14,714
0
W
Hera
18,195
5,352
284
1,071
6,456
2,453
0
3,981
2,175
30,289
0
L
5,327
1,345
0
247
28,663
21,570
0
12,965
15,698
18,326
0
W
Skadi
cap_Levi4
Skadi
15,780
5,605
0
1,547
4,418
2,023
0
1,818
2,522
0
42,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,416
Gold Earned
49,232
196
Minions Killed
121
3
Camps Cleared
3
1,157,414
Distance Traveled
725,072
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,892
991
59
5
0
206,747
5
W
Bacchus
12,602
1,050
41
3
0
241,282
0
L
Thoth
10,549
879
59
5
3
202,499
0
W
Fenrir
11,434
953
7
1
0
233,928
0
L
Anhur
9,882
824
13
1
0
148,635
0
L
Hou Yi
9,432
786
15
1
0
101,003
3
L
Ra
9,643
804
17
1
0
124,150
1
W
Hera
12,488
1,041
33
3
0
259,561
2
L
Ares
9,726
811
17
1
0
148,785
2
W
Skadi
12,000
1,000
56
5
3
215,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role