Player Matchup

Arachne
Arachne
Fake_Senpaiii
Arachne
Level 48
God Stats
4W - 3L
1,581 SR
Queue Stats
17W - 32L
1,372 Elo+
Party 2
King Arthur
King Arthur
tonyfranciiss88
King Arthur
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 52L
1,275 Elo+
Party 2
Hades
Hades
tonyfrannciss88
Hades
Level 7
God Stats
2W - 4L
1,278 SR
Queue Stats
3W - 12L
1,154 Elo+
Party 2
Team Averages
Level 40
1,453 SR
1,267 Elo+

VS

Team Averages
Level 51
1,182 SR
1,157 Elo+
Ah Muzen Cab
Ah Muzen Cab
MattPerteless
Ah Muzen Cab
Level 50
God Stats
9W - 29L
1,250 SR
Queue Stats
111W - 337L
1,140 Elo+
Party 1
Cthulhu
Cthulhu
addio12
Cthulhu
Level 44
God Stats
0W - 3L
1,058 SR
Queue Stats
14W - 37L
1,203 Elo+
Party 1
Anubis
Anubis
zorosempa1
Anubis
Level 58
God Stats
10W - 37L
1,239 SR
Queue Stats
115W - 335L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
11 / 6 / 4
14,282
752
23,023
21,691
9,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
tonyfranciiss88
King Arthur
17
3 / 4 / 10
12,770
672
9,603
16,982
12,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 3 / 7
12,287
647
10,161
15,992
7,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MattPerteless
Ah Muzen Cab
16
7 / 5 / 6
13,570
714
21,245
15,284
10,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
addio12
Cthulhu
15
4 / 3 / 6
12,698
668
8,855
20,010
24,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
zorosempa1
Anubis
16
2 / 11 / 7
11,924
628
9,981
16,939
8,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
32
18
Kills
13
13
Deaths
19
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
11
6
4
2.17
L
Ah Muzen Cab
MattPerteless
Ah Muzen Cab
7
5
6
2
L
Cthulhu
addio12
Cthulhu
4
3
6
2.33
W
King Arthur
tonyfranciiss88
King Arthur
3
4
10
2
W
4
3
7
2.5
L
Anubis
zorosempa1
Anubis
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
40,081
54,665
Taken
52,233
30,020
Mitigated
43,036
12,858
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
23,023
13,780
0
6,123
21,691
9,517
1,511
8,395
12,971
0
74,259
L
Ah Muzen Cab
MattPerteless
Ah Muzen Cab
21,245
9,055
219
4,455
15,284
10,391
57
3,233
12,051
0
55,323
L
Cthulhu
addio12
Cthulhu
8,855
1,293
0
2,711
20,010
24,207
63
3,504
16,506
37,100
0
W
King Arthur
tonyfranciiss88
King Arthur
9,603
2,075
527
2,516
16,982
12,570
1,449
3,929
12,808
0
53,167
W
10,161
1,486
862
2,830
15,992
7,933
863
5,944
9,923
29,659
0
L
Anubis
zorosempa1
Anubis
9,981
351
270
4,272
16,939
8,438
75
4,168
12,771
55,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
38,192
209
Minions Killed
207
0
Camps Cleared
0
1,034,255
Distance Traveled
830,983
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,282
752
73
4
0
335,988
2
L
Ah Muzen Cab
13,570
714
82
4
0
341,512
0
L
Cthulhu
12,698
668
32
2
0
264,721
1
W
King Arthur
12,770
672
81
4
0
362,772
1
W
Hades
12,287
647
55
3
0
335,495
2
L
Anubis
11,924
628
93
5
0
224,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role