Player Matchup

Cthulhu
Cthulhu
N8RADE
Cthulhu
Level 141
God Stats
1W - 3L
1,317 SR
Queue Stats
269W - 262L
1,544 Elo+
Solo
Izanami
Izanami
PapaEarl
Izanami
Level 115
God Stats
5W - 1L
1,500 SR
Queue Stats
236W - 182L
1,621 Elo+
Party 1
Chronos
Chronos
SeattleShaman
Chronos
Level 129
God Stats
5W - 4L
1,516 SR
Queue Stats
479W - 414L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
TheMythoclast
Baron Samedi
Level 107
God Stats
8W - 3L
1,730 SR
Queue Stats
249W - 211L
1,579 Elo+
Party 1
Fenrir
Fenrir
Unity4
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,569 Elo+

VS

Team Averages
Level 72
1,500 SR
1,544 Elo+
Tiamat
Tiamat
DVdragon
Tiamat
Level 68
God Stats
7W - 6L
1,500 SR
Queue Stats
406W - 362L
1,608 Elo+
Solo
Hercules
Hercules
SMMEYL
Hercules
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 35L
1,498 Elo+
Solo
Cupid
Cupid
aetosOne
Cupid
Level 83
God Stats
13W - 10L
1,502 SR
Queue Stats
193W - 165L
1,560 Elo+
Solo
Osiris
Osiris
xXsatuXx
Osiris
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
xxcaptainsillay
Awilix
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 27L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N8RADE
Cthulhu
1
0 / 0 / 0
3,123
347
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
PapaEarl
Izanami
9
1 / 4 / 2
5,210
579
1,787
6,662
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
8
3 / 2 / 0
4,934
548
3,271
7,836
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
TheMythoclast
Baron Samedi
8
0 / 3 / 3
4,697
522
1,785
4,610
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
Unity4
Fenrir
9
2 / 1 / 1
5,240
582
1,843
4,573
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DVdragon
Tiamat
9
1 / 2 / 2
5,430
603
4,760
4,256
1,905
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
SMMEYL
Hercules
8
3 / 2 / 0
5,222
580
1,499
4,906
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
aetosOne
Cupid
8
1 / 0 / 3
4,942
549
4,322
3,680
895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
xXsatuXx
Osiris
9
2 / 0 / 0
5,527
614
2,275
2,914
1,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
3 / 2 / 1
5,690
632
1,997
5,389
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
10
10
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DVdragon
Tiamat
1
2
2
1
L
Cthulhu
N8RADE
Cthulhu
0
0
0
0
L
Izanami
PapaEarl
Izanami
1
4
2
0.5
W
Hercules
SMMEYL
Hercules
3
2
0
1.5
L
Chronos
3
2
0
1.5
L
Baron Samedi
TheMythoclast
Baron Samedi
0
3
3
0.5
L
Fenrir
Unity4
Fenrir
2
1
1
2.5
W
Cupid
aetosOne
Cupid
1
0
3
2.5
W
Osiris
xXsatuXx
Osiris
2
0
0
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,686
Damage
14,853
23,681
Taken
21,145
7,407
Mitigated
7,528
8,277
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DVdragon
Tiamat
4,760
749
0
1,208
4,256
1,905
317
0
4,256
25,348
0
L
Cthulhu
N8RADE
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
PapaEarl
Izanami
1,787
1,453
0
1,812
6,662
1,988
0
3,802
2,860
0
30,367
W
Hercules
SMMEYL
Hercules
1,499
513
0
1,565
4,906
1,811
360
2,596
2,310
0
8,060
L
Chronos
3,271
869
0
2,643
7,836
1,812
888
0
7,836
22,742
0
L
Baron Samedi
TheMythoclast
Baron Samedi
1,785
100
167
728
4,610
2,135
78
604
3,962
14,178
0
L
Fenrir
Unity4
Fenrir
1,843
516
0
2,927
4,573
1,472
0
310
4,263
0
24,691
W
Cupid
aetosOne
Cupid
4,322
2,782
79
2,032
3,680
895
663
1,369
2,311
0
25,509
W
Osiris
xXsatuXx
Osiris
2,275
809
0
1,977
2,914
1,418
192
371
2,543
0
26,428
W
1,997
484
0
2,347
5,389
1,499
0
720
4,669
0
23,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,204
Gold Earned
26,811
183
Minions Killed
245
0
Camps Cleared
0
664,916
Distance Traveled
844,827
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,430
603
54
6
0
157,030
3
L
Cthulhu
3,123
347
0
0
0
1,584
0
L
Izanami
5,210
579
62
7
0
154,756
0
W
Hercules
5,222
580
13
1
0
193,663
1
L
Chronos
4,934
548
45
5
0
162,222
0
L
Baron Samedi
4,697
522
17
2
0
169,630
0
L
Fenrir
5,240
582
59
7
0
176,724
0
W
Cupid
4,942
549
47
5
0
144,608
0
W
Osiris
5,527
614
66
7
0
167,452
2
W
Awilix
5,690
632
65
7
0
182,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role