Player Matchup

Anhur
Anhur
GIBBAAAAYY
Anhur
Level 108
God Stats
6W - 9L
1,560 SR
Queue Stats
187W - 167L
1,521 Elo+
Solo
Fenrir
Fenrir
ImTheHeroMan
Fenrir
Level 88
God Stats
47W - 55L
1,490 SR
Queue Stats
235W - 256L
1,483 Elo+
Solo
King Arthur
King Arthur
john_the_captain
King Arthur
Level 129
God Stats
5W - 12L
1,479 SR
Queue Stats
316W - 297L
1,530 Elo+
Solo
Anubis
Anubis
kendrick_2_fly
Anubis
Level 63
God Stats
12W - 6L
1,655 SR
Queue Stats
124W - 143L
1,275 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 58
God Stats
650W - 697L
1,484 SR
Queue Stats
761W - 875L
1,439 Elo+
Solo
Team Averages
Level 89
1,533 SR
1,450 Elo+

VS

Team Averages
Level 112
1,491 SR
1,473 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BoxGhostjr
Anubis
Level 55
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 5L
1,522 Elo+
Solo
Pele
Pele
CraptainPoo
Pele
Level 160
God Stats
4W - 3L
1,240 SR
Queue Stats
551W - 515L
1,531 Elo+
Party 1
Hercules
Hercules
LSW NInja
Hercules
Level 66
God Stats
5W - 7L
1,500 SR
Queue Stats
197W - 236L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 4 / 0
4,510
451
2,267
6,386
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
1 / 4 / 0
5,262
526
2,338
7,367
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
john_the_captain
King Arthur
9
0 / 2 / 1
5,114
511
5,014
8,589
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
1 / 6 / 0
4,528
453
1,925
6,170
1,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,734
473
1,611
6,713
1,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 8
5,868
587
4,753
2,704
744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
10
1 / 0 / 5
5,700
570
2,430
3,675
1,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
BoxGhostjr
Anubis
9
2 / 1 / 7
5,386
539
3,354
4,131
1,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
13 / 0 / 0
7,706
771
8,566
5,953
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
LSW NInja
Hercules
11
3 / 0 / 1
5,900
590
5,799
8,757
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
20
20
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
8
5
W
Izanami
 
Izanami
1
0
5
3.5
W
Anubis
BoxGhostjr
Anubis
2
1
7
5.5
W
13
0
0
13
L
Anhur
0
4
0
0
L
Fenrir
1
4
0
0.25
W
Hercules
LSW NInja
Hercules
3
0
1
3.5
L
King Arthur
john_the_captain
King Arthur
0
2
1
0.25
L
1
6
0
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,155
Damage
24,902
35,225
Taken
25,220
11,479
Mitigated
12,924
9,635
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,753
481
171
290
2,704
744
1,051
189
2,465
26,368
0
W
Izanami
 
Izanami
2,430
927
0
1,828
3,675
1,781
1,031
143
3,532
0
35,837
W
Anubis
BoxGhostjr
Anubis
3,354
188
0
2,499
4,131
1,410
762
1,782
2,349
16,036
0
W
8,566
2,034
0
2,083
5,953
2,004
41
1,099
4,854
0
42,019
L
Anhur
2,267
1,033
0
1,837
6,386
1,199
385
1,501
4,885
0
16,382
L
Fenrir
2,338
849
0
1,982
7,367
2,325
0
793
6,499
0
25,729
W
Hercules
LSW NInja
Hercules
5,799
2,480
0
4,553
8,757
6,985
0
323
8,034
0
23,054
L
King Arthur
john_the_captain
King Arthur
5,014
752
0
3,424
8,589
4,553
0
857
7,390
0
23,643
L
1,925
0
222
844
6,170
1,447
0
2,871
3,299
13,424
0
L
1,611
709
0
1,326
6,713
1,955
0
2,085
4,628
18,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
30,560
188
Minions Killed
277
0
Camps Cleared
0
830,632
Distance Traveled
969,643
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,868
587
43
4
0
181,002
1
W
Izanami
5,700
570
79
8
0
179,711
4
W
Anubis
5,386
539
24
2
0
162,863
0
W
Pele
7,706
771
83
8
0
240,132
5
L
Anhur
4,510
451
28
3
0
155,483
1
L
Fenrir
5,262
526
56
6
0
173,193
4
W
Hercules
5,900
590
48
5
0
205,935
2
L
King Arthur
5,114
511
48
5
0
177,702
0
L
Anubis
4,528
453
14
1
0
156,592
0
L
Freya
4,734
473
42
4
0
167,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role