Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DeificBlackyfn
Medusa
Level 29
God Stats
2W - 0L
1,728 SR
Queue Stats
126W - 124L
1,445 Elo+
Solo
Chaac
Chaac
Nēru
Chaac
Level 27
God Stats
4W - 3L
1,459 SR
Queue Stats
99W - 86L
1,424 Elo+
Solo
Ra
Ra
SinfullS8int
Ra
Level 18
God Stats
5W - 2L
1,564 SR
Queue Stats
36W - 42L
1,335 Elo+
Party 1
Aphrodite
Aphrodite
purplekityninja
Aphrodite
Level 17
God Stats
59W - 53L
1,555 SR
Queue Stats
82W - 78L
1,419 Elo+
Party 1
Team Averages
Level 23
1,561 SR
1,425 Elo+

VS

Team Averages
Level 13
1,559 SR
1,312 Elo+
Hades
Hades
Certifiedqop
Hades
Level 17
God Stats
7W - 3L
1,772 SR
Queue Stats
115W - 119L
1,290 Elo+
Solo
Athena
Athena
DindevA
Athena
Level 7
God Stats
2W - 3L
1,558 SR
Queue Stats
14W - 16L
1,293 Elo+
Solo
Cthulhu
Cthulhu
JKTNT2601
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,250 Elo+
Solo
Nemesis
Nemesis
imlit1236
Nemesis
Level 17
God Stats
1W - 3L
1,609 SR
Queue Stats
6W - 12L
1,389 Elo+
Solo
Danzaburou
Danzaburou
pabloG_2001
Danzaburou
Level 17
God Stats
11W - 23L
1,356 SR
Queue Stats
30W - 47L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
2 / 1 / 1
4,834
604
1,253
5,070
1,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
4 / 0 / 0
5,298
662
4,082
1,985
659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Nēru
Chaac
8
2 / 1 / 0
5,031
629
2,456
4,459
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 1
5,864
733
3,101
2,917
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
purplekityninja
Aphrodite
7
0 / 1 / 4
4,486
561
1,053
3,961
1,127
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,411
426
605
2,372
915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
DindevA
Athena
7
1 / 1 / 0
4,002
500
1,054
4,172
1,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
JKTNT2601
Cthulhu
4
0 / 6 / 0
3,594
449
704
5,918
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
imlit1236
Nemesis
7
1 / 1 / 1
4,282
535
1,232
4,989
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
pabloG_2001
Danzaburou
8
1 / 2 / 1
4,743
593
2,130
3,892
897
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
3
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
1
2.5
L
0
2
0
0
W
4
0
0
4
L
Athena
DindevA
Athena
1
1
0
1
L
Cthulhu
JKTNT2601
Cthulhu
0
6
0
0
W
Chaac
Nēru
Chaac
2
1
0
2
W
3
0
1
3.5
L
Nemesis
imlit1236
Nemesis
1
1
1
1.5
L
Danzaburou
pabloG_2001
Danzaburou
1
2
1
0.75
W
Aphrodite
purplekityninja
Aphrodite
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,945
Damage
5,725
18,392
Taken
21,343
6,394
Mitigated
7,185
9,539
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,253
336
0
2,359
5,070
1,441
0
104
4,966
0
18,217
L
605
73
0
315
2,372
915
0
431
1,931
6,131
0
W
4,082
2,064
0
1,039
1,985
659
1,602
907
1,078
0
19,194
L
Athena
DindevA
Athena
1,054
350
0
300
4,172
1,934
0
688
3,484
5,933
0
L
Cthulhu
JKTNT2601
Cthulhu
704
605
0
54
5,918
2,110
24
1,818
3,976
8,098
0
W
Chaac
Nēru
Chaac
2,456
876
0
2,264
4,459
2,286
422
0
4,459
0
16,958
W
3,101
1,375
0
1,016
2,917
881
1,405
605
2,312
29,408
0
L
Nemesis
imlit1236
Nemesis
1,232
441
0
1,046
4,989
1,329
0
957
3,831
0
8,862
L
Danzaburou
pabloG_2001
Danzaburou
2,130
663
0
750
3,892
897
796
0
3,758
0
17,542
W
Aphrodite
purplekityninja
Aphrodite
1,053
447
593
2,268
3,961
1,127
409
747
3,214
12,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
20,032
198
Minions Killed
98
0
Camps Cleared
0
739,529
Distance Traveled
660,281
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
4,834
604
39
5
0
155,708
0
L
Hades
3,411
426
10
1
0
71,344
0
W
Medusa
5,298
662
34
4
0
150,169
0
L
Athena
4,002
500
10
1
0
153,195
0
L
Cthulhu
3,594
449
17
2
0
131,135
1
W
Chaac
5,031
629
36
5
0
144,339
1
W
Ra
5,864
733
70
9
0
128,920
2
L
Nemesis
4,282
535
24
3
0
170,090
2
L
Danzaburou
4,743
593
37
5
0
134,517
2
W
Aphrodite
4,486
561
19
2
0
160,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role