Player Matchup

Tiamat
Tiamat
Mrfistor1780
Tiamat
Level 68
God Stats
3W - 5L
1,568 SR
Queue Stats
327W - 267L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
Rob The Drummer
Sun Wukong
Level 117
God Stats
7W - 6L
1,592 SR
Queue Stats
353W - 243L
1,661 Elo+
Party 1
Serqet
Serqet
WokenCthulhu
Serqet
Level 26
God Stats
2W - 2L
1,510 SR
Queue Stats
215W - 97L
1,679 Elo+
Party 1
Team Averages
Level 70
1,557 SR
1,675 Elo+

VS

Team Averages
Level 32
1,526 SR
1,471 Elo+
Anubis
Anubis
JNorms786
Anubis
Level 12
God Stats
2W - 6L
1,338 SR
Queue Stats
16W - 23L
1,353 Elo+
Solo
Bellona
Bellona
iDy7
Bellona
Level 59
God Stats
2W - 1L
1,562 SR
Queue Stats
80W - 81L
1,500 Elo+
Party 2
Hercules
Hercules
iiClutchUS
Hercules
Level 26
God Stats
1W - 0L
1,678 SR
Queue Stats
40W - 30L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 7 / 10
21,142
556
49,340
38,391
56,676
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Rob The Drummer
Sun Wukong
20
9 / 1 / 8
22,920
603
47,265
50,710
85,338
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
20
5 / 12 / 8
21,485
565
23,723
35,451
23,916
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JNorms786
Anubis
20
1 / 10 / 11
19,691
518
19,391
35,362
23,316
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
iDy7
Bellona
20
13 / 4 / 7
23,671
623
43,748
58,797
84,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
iiClutchUS
Hercules
20
6 / 4 / 12
22,789
600
30,996
55,838
101,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
50
18
Kills
20
20
Deaths
18
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
JNorms786
Anubis
1
10
11
0.65
L
Tiamat
4
7
10
1.29
L
Sun Wukong
Rob The Drummer
Sun Wukong
9
1
8
13
L
Serqet
5
12
8
0.75
W
Bellona
iDy7
Bellona
13
4
7
4.13
W
Hercules
iiClutchUS
Hercules
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,328
Damage
94,135
124,552
Taken
149,997
165,930
Mitigated
209,348
30,553
Healing
52,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
JNorms786
Anubis
19,391
1,222
0
14,077
35,362
23,316
0
8,781
26,356
97,593
0
L
Tiamat
49,340
4,467
0
16,214
38,391
56,676
1,236
5,326
33,065
170,114
0
L
Sun Wukong
Rob The Drummer
Sun Wukong
47,265
7,086
0
9,197
50,710
85,338
298
10,943
39,767
0
144,621
L
Serqet
23,723
7,618
0
5,142
35,451
23,916
334
3,419
32,032
0
82,498
W
Bellona
iDy7
Bellona
43,748
16,360
0
24,906
58,797
84,411
3,419
21,118
35,173
0
179,976
W
Hercules
iiClutchUS
Hercules
30,996
9,114
0
13,479
55,838
101,621
1,261
20,831
33,014
0
102,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,547
Gold Earned
66,151
364
Minions Killed
414
0
Camps Cleared
0
2,047,292
Distance Traveled
1,985,215
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
19,691
518
132
3
0
539,641
5
L
Tiamat
21,142
556
199
5
0
622,344
2
L
Sun Wukong
22,920
603
102
3
0
772,896
5
L
Serqet
21,485
565
63
2
0
652,052
0
W
Bellona
23,671
623
171
5
0
726,608
1
W
Hercules
22,789
600
111
3
0
718,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role