Player Matchup

Loki
Loki
Benny0078743
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,685 Elo+
Solo
Cabrakan
Cabrakan
FreeFrasier
Cabrakan
Level 14
God Stats
4W - 9L
1,178 SR
Queue Stats
111W - 88L
1,613 Elo+
Solo
Izanami
Izanami
God Eivil
Izanami
Level 27
God Stats
12W - 7L
1,765 SR
Queue Stats
30W - 20L
1,721 Elo+
Solo
Anhur
Anhur
JPalero
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,773 Elo+
Solo
Ra
Ra
Yemoja Stan
Ra
Level 24
God Stats
0W - 1L
1,256 SR
Queue Stats
103W - 98L
1,632 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,685 Elo+

VS

Team Averages
Level 16
1,639 SR
1,598 Elo+
Ne Zha
Ne Zha
BlueBearToast
Ne Zha
Level 20
God Stats
29W - 35L
1,543 SR
Queue Stats
166W - 178L
1,556 Elo+
Solo
Danzaburou
Danzaburou
CryAbtItLtr
Danzaburou
Level 15
God Stats
5W - 0L
1,731 SR
Queue Stats
18W - 10L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
MsMorgan95
Aphrodite
Level 28
God Stats
3W - 4L
1,647 SR
Queue Stats
103W - 87L
1,619 Elo+
Party 1
Fenrir
Fenrir
Yumiikoh
Fenrir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,751 Elo+
Solo
Scylla
Scylla
omgyes
Scylla
Level 13
God Stats
8W - 5L
1,776 SR
Queue Stats
36W - 39L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,290
518
5,808
12,955
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
FreeFrasier
Cabrakan
12
1 / 2 / 3
7,648
478
5,846
13,929
11,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
God Eivil
Izanami
13
4 / 4 / 2
7,826
489
5,997
11,893
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anhur
JPalero
Anhur
7
0 / 9 / 0
5,602
350
1,336
11,273
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 3 / 0
7,229
452
4,620
7,882
3,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
8,566
535
7,144
10,249
3,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
CryAbtItLtr
Danzaburou
14
3 / 1 / 1
8,274
517
8,042
9,811
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
MsMorgan95
Aphrodite
13
1 / 3 / 8
7,311
457
4,900
9,655
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yumiikoh
Fenrir
15
9 / 0 / 3
9,545
597
8,927
7,700
6,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
omgyes
Scylla
16
6 / 1 / 5
9,233
577
8,691
9,651
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
24
24
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
5
4
3
1.63
W
Danzaburou
CryAbtItLtr
Danzaburou
3
1
1
3.5
L
Cabrakan
FreeFrasier
Cabrakan
1
2
3
1.25
L
Izanami
God Eivil
Izanami
4
4
2
1.25
L
Anhur
JPalero
Anhur
0
9
0
0
W
Aphrodite
MsMorgan95
Aphrodite
1
3
8
1.67
L
2
3
0
0.67
W
Fenrir
Yumiikoh
Fenrir
9
0
3
10.5
W
Scylla
omgyes
Scylla
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
37,704
57,932
Taken
47,066
26,481
Mitigated
19,205
12,361
Healing
22,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,808
1,833
0
1,292
12,955
4,598
0
1,982
10,973
0
62,237
W
7,144
2,046
0
2,344
10,249
3,689
436
4,119
6,130
0
48,871
W
Danzaburou
CryAbtItLtr
Danzaburou
8,042
3,596
0
6,576
9,811
3,123
1,014
1,917
7,894
0
70,563
L
Cabrakan
FreeFrasier
Cabrakan
5,846
599
0
5,102
13,929
11,239
0
2,554
11,375
32,196
0
L
Izanami
God Eivil
Izanami
5,997
4,013
41
3,427
11,893
4,018
1,069
3,740
8,153
0
44,749
L
Anhur
JPalero
Anhur
1,336
425
0
775
11,273
3,128
0
3,373
7,900
0
10,328
W
Aphrodite
MsMorgan95
Aphrodite
4,900
813
1,833
5,044
9,655
3,056
0
829
8,826
33,719
0
L
4,620
132
242
1,482
7,882
3,498
499
1,942
5,940
37,274
0
W
Fenrir
Yumiikoh
Fenrir
8,927
1,737
0
2,223
7,700
6,406
268
1,739
5,961
0
37,151
W
Scylla
omgyes
Scylla
8,691
933
0
4,597
9,651
2,931
0
1,862
7,789
53,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
42,929
326
Minions Killed
418
0
Camps Cleared
0
1,431,701
Distance Traveled
1,455,622
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,290
518
97
6
0
293,140
4
W
Ne Zha
8,566
535
86
5
0
287,263
0
W
Danzaburou
8,274
517
112
7
0
277,217
5
L
Cabrakan
7,648
478
46
3
0
288,126
2
L
Izanami
7,826
489
96
6
0
261,157
1
L
Anhur
5,602
350
15
1
0
259,859
2
W
Aphrodite
7,311
457
49
3
0
281,113
4
L
Ra
7,229
452
72
5
0
329,419
7
W
Fenrir
9,545
597
72
5
0
299,922
5
W
Scylla
9,233
577
99
6
0
310,107
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role