Player Matchup

Anubis
Anubis
L_hein_vaincu
Anubis
Level 17
God Stats
0W - 3L
1,100 SR
Queue Stats
141W - 211L
1,112 Elo+
Party 2
Sol
Sol
PEPOTE86
Sol
Level 15
God Stats
29W - 30L
1,598 SR
Queue Stats
47W - 73L
1,293 Elo+
Party 1
Ymir
Ymir
hellosmiley
Ymir
Level 18
God Stats
72W - 103L
1,760 SR
Queue Stats
124W - 190L
1,215 Elo+
Solo
Danzaburou
Danzaburou
milicia
Danzaburou
Level 27
God Stats
19W - 29L
1,441 SR
Queue Stats
98W - 143L
1,332 Elo+
Party 1
Cernunnos
Cernunnos
twitch_black_007
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 159L
1,057 Elo+
Party 2
Team Averages
Level 18
1,480 SR
1,202 Elo+

VS

Team Averages
Level 21
1,516 SR
1,362 Elo+
Nu Wa
Nu Wa
Romainbreizh
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 22L
1,187 Elo+
Solo
Tyr
Tyr
Teammate69
Tyr
Level 17
God Stats
16W - 6L
1,853 SR
Queue Stats
64W - 32L
1,693 Elo+
Solo
Fenrir
Fenrir
nplazy
Fenrir
Level 29
God Stats
12W - 7L
1,500 SR
Queue Stats
149W - 139L
1,382 Elo+
Solo
Thanatos
Thanatos
paullysouth
Thanatos
Level 26
God Stats
9W - 8L
1,229 SR
Queue Stats
109W - 117L
1,253 Elo+
Solo
Hachiman
Hachiman
piercing-claves
Hachiman
Level 16
God Stats
7W - 7L
1,500 SR
Queue Stats
44W - 46L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 14 / 4
11,084
462
12,437
24,937
11,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 10 / 4
10,672
445
11,184
21,411
7,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 8 / 6
9,485
395
4,281
22,143
17,989
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
milicia
Danzaburou
14
5 / 8 / 2
10,418
434
13,408
17,501
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
15
5 / 13 / 4
10,943
456
6,405
22,004
8,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 11
9,595
400
2,712
11,142
2,991
20
34 / 1 / 9
15,615
651
37,840
19,117
21,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
nplazy
Fenrir
17
8 / 2 / 9
12,274
511
17,267
19,037
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
paullysouth
Thanatos
16
7 / 8 / 18
11,482
478
17,973
17,791
6,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
15
3 / 7 / 12
10,362
432
9,753
17,619
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
26
Kills
52
53
Deaths
29
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
9
14
4
0.79
L
5
10
4
0.7
W
0
11
11
0.5
W
34
1
9
38.5
L
2
8
6
0.63
L
Danzaburou
milicia
Danzaburou
5
8
2
0.75
W
Fenrir
nplazy
Fenrir
8
2
9
6.25
W
Thanatos
paullysouth
Thanatos
7
8
18
2
W
Hachiman
3
7
12
1.29
L
Cernunnos
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,715
Damage
85,545
107,996
Taken
84,706
52,558
Mitigated
51,832
20,363
Healing
30,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,437
1,384
265
3,141
24,937
11,184
586
281
24,656
37,999
0
L
11,184
3,432
0
7,518
21,411
7,051
1,304
538
20,873
54,247
0
W
2,712
407
0
0
11,142
2,991
307
5,571
5,571
17,526
0
W
37,840
10,762
0
10,266
19,117
21,205
771
3,468
15,649
0
101,590
L
4,281
2,089
0
2,219
22,143
17,989
267
605
21,538
17,056
0
L
Danzaburou
milicia
Danzaburou
13,408
6,546
0
3,101
17,501
7,404
1,839
510
16,991
0
41,686
W
Fenrir
nplazy
Fenrir
17,267
5,925
0
3,686
19,037
15,117
1,390
4,312
14,725
0
55,023
W
Thanatos
paullysouth
Thanatos
17,973
5,302
0
10,966
17,791
6,673
183
5,985
11,806
0
48,424
W
Hachiman
9,753
6,457
0
6,010
17,619
5,846
6,204
8,566
9,053
0
47,538
L
Cernunnos
6,405
2,850
0
4,119
22,004
8,930
1,797
778
21,226
0
44,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,602
Gold Earned
59,328
299
Minions Killed
373
0
Camps Cleared
0
1,812,879
Distance Traveled
2,188,119
22
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,084
462
61
3
0
314,213
0
L
Sol
10,672
445
77
3
0
402,172
0
W
Nu Wa
9,595
400
22
1
0
312,592
0
W
Tyr
15,615
651
145
6
0
526,235
0
L
Ymir
9,485
395
25
1
0
397,687
0
L
Danzaburou
10,418
434
74
3
0
369,511
0
W
Fenrir
12,274
511
85
4
0
522,255
0
W
Thanatos
11,482
478
54
2
0
458,964
1
W
Hachiman
10,362
432
67
3
0
368,073
0
L
Cernunnos
10,943
456
62
3
0
329,296
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role