Player Matchup

Neith
Neith
EpicalAndy
Neith
Level 46
God Stats
11W - 11L
1,366 SR
Queue Stats
34W - 66L
1,337 Elo+
Solo
Nox
Nox
Juniorjdjones
Nox
Level 76
God Stats
73W - 48L
1,648 SR
Queue Stats
275W - 278L
1,473 Elo+
Solo
Tiamat
Tiamat
Ravenriel
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Vaethron
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ultra777pl
Pele
Level 59
God Stats
4W - 5L
1,572 SR
Queue Stats
193W - 187L
1,383 Elo+
Solo
Team Averages
Level 78
1,517 SR
1,439 Elo+

VS

Team Averages
Level 84
1,563 SR
1,587 Elo+
Hades
Hades
LordUltron
Hades
Level 140
God Stats
3W - 1L
1,745 SR
Queue Stats
61W - 47L
1,666 Elo+
Party 2
Izanami
Izanami
Lufi1080
Izanami
Level 82
God Stats
18W - 20L
1,385 SR
Queue Stats
164W - 195L
1,426 Elo+
Party 1
Hercules
Hercules
Rick1312
Hercules
Level 62
God Stats
1W - 0L
1,352 SR
Queue Stats
58W - 59L
1,594 Elo+
Party 2
Ymir
Ymir
RikkyHammers
Ymir
Level 29
God Stats
5W - 1L
1,778 SR
Queue Stats
14W - 12L
1,781 Elo+
Party 2
Ares
Ares
terund
Ares
Level 109
God Stats
62W - 57L
1,556 SR
Queue Stats
519W - 572L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 1
4,776
478
2,189
3,697
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 4 / 0
5,832
583
5,182
5,682
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Ravenriel
Tiamat
6
0 / 1 / 0
4,186
419
1,185
2,291
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Vaethron
Athena
7
0 / 0 / 2
4,742
474
2,582
6,658
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 6 / 3
4,796
480
4,767
6,011
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
4 / 1 / 5
6,242
624
3,566
6,165
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Lufi1080
Izanami
9
1 / 1 / 1
5,362
536
3,012
3,977
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Rick1312
Hercules
10
4 / 2 / 1
6,109
611
4,087
7,322
2,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 0 / 2
6,504
650
2,735
5,997
2,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
terund
Ares
8
0 / 1 / 1
4,919
492
2,171
5,842
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
12
12
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
1
1
1
1.5
L
3
4
0
0.75
W
Hades
4
1
5
6.5
W
Izanami
Lufi1080
Izanami
1
1
1
1.5
L
Tiamat
Ravenriel
Tiamat
0
1
0
0
W
Hercules
Rick1312
Hercules
4
2
1
2.25
W
3
0
2
4
L
Athena
Vaethron
Athena
0
0
2
1
W
Ares
terund
Ares
0
1
1
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
15,571
24,339
Taken
29,303
9,106
Mitigated
11,601
5,893
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,189
1,109
0
1,599
3,697
896
0
1,094
2,603
0
23,427
L
5,182
405
0
768
5,682
2,185
300
1,743
3,939
21,335
0
W
Hades
3,566
345
667
3,029
6,165
2,807
0
1,962
4,106
27,248
0
W
Izanami
Lufi1080
Izanami
3,012
1,937
0
1,424
3,977
1,093
247
830
3,147
0
35,374
L
Tiamat
Ravenriel
Tiamat
1,185
371
0
524
2,291
903
0
523
1,768
12,019
0
W
Hercules
Rick1312
Hercules
4,087
1,336
0
1,468
7,322
2,784
343
2,683
4,485
0
26,157
W
2,735
475
0
2,602
5,997
2,512
0
1,824
4,081
38,720
0
L
Athena
Vaethron
Athena
2,582
979
0
2,855
6,658
2,429
0
1,612
5,046
13,626
0
W
Ares
terund
Ares
2,171
151
0
1,242
5,842
2,405
297
1,307
4,535
6,131
0
L
4,767
1,548
0
147
6,011
2,693
0
3,500
2,511
0
17,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
29,136
172
Minions Killed
283
0
Camps Cleared
0
857,680
Distance Traveled
938,944
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,776
478
44
4
0
173,541
0
L
Nox
5,832
583
49
5
0
186,029
3
W
Hades
6,242
624
60
6
0
180,969
1
W
Izanami
5,362
536
71
7
0
179,269
4
L
Tiamat
4,186
419
31
3
0
116,366
3
W
Hercules
6,109
611
54
5
0
201,642
0
W
Ymir
6,504
650
92
9
0
191,602
1
L
Athena
4,742
474
21
2
0
212,225
1
W
Ares
4,919
492
6
1
0
185,462
2
L
Pele
4,796
480
27
3
0
169,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role