Player Matchup

Da Ji
Da Ji
La_Cassonade
Da Ji
Level 29
God Stats
19W - 17L
1,490 SR
Queue Stats
725W - 592L
1,477 Elo+
Party 2
Anubis
Anubis
MonMaitreAbsolu
Anubis
Level 27
God Stats
112W - 108L
1,529 SR
Queue Stats
150W - 147L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
Noxw1ll
Danzaburou
Level 6
God Stats
3W - 5L
1,591 SR
Queue Stats
6W - 9L
1,582 Elo+
Solo
Neith
Neith
darkma2902
Neith
Level 26
God Stats
13W - 18L
1,636 SR
Queue Stats
155W - 176L
1,524 Elo+
Party 3
Ra
Ra
plumartequitable
Ra
Level 6
God Stats
8W - 9L
1,714 SR
Queue Stats
9W - 13L
1,520 Elo+
Party 3
Team Averages
Level 19
1,592 SR
1,518 Elo+

VS

Team Averages
Level 23
1,434 SR
1,509 Elo+
Nox
Nox
I_PorKy_666
Nox
Level 29
God Stats
3W - 1L
1,548 SR
Queue Stats
87W - 67L
1,596 Elo+
Party 1
Da Ji
Da Ji
MOM__AWESOME
Da Ji
Level 20
God Stats
8W - 2L
1,864 SR
Queue Stats
70W - 56L
1,609 Elo+
Party 1
Hera
Hera
VlaamsBelang4eve
Hera
Level 30
God Stats
2W - 2L
1,302 SR
Queue Stats
506W - 554L
1,609 Elo+
Solo
Bakasura
Bakasura
conconsonfire
Bakasura
Level 12
God Stats
1W - 4L
1,085 SR
Queue Stats
27W - 29L
1,192 Elo+
Solo
Anhur
Anhur
xaolo19
Anhur
Level 26
God Stats
2W - 2L
1,372 SR
Queue Stats
66W - 62L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,560
476
7,784
13,657
6,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 5 / 0
9,735
541
6,988
13,229
5,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Noxw1ll
Danzaburou
17
2 / 2 / 1
10,171
565
6,948
11,757
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
9
4 / 2 / 1
6,866
381
3,616
5,698
1,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 3
7,156
398
3,655
5,602
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 6
9,811
545
8,349
7,692
2,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 1 / 5
11,021
612
11,268
11,228
6,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 2 / 1
9,853
547
6,865
6,891
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
conconsonfire
Bakasura
14
1 / 4 / 2
8,254
459
1,894
10,825
3,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
xaolo19
Anhur
16
1 / 3 / 3
9,642
536
3,271
13,144
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
13
Kills
17
17
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
3
5
2
0.8
W
10
1
5
12.5
L
4
5
0
0.8
L
Danzaburou
Noxw1ll
Danzaburou
2
2
1
1.25
W
2
2
1
1.25
W
Bakasura
conconsonfire
Bakasura
1
4
2
0.5
L
Neith
4
2
1
2.25
L
0
3
3
0.5
W
Anhur
xaolo19
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,991
Damage
31,647
49,943
Taken
49,780
19,445
Mitigated
20,035
15,990
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,349
434
0
1,230
7,692
2,638
1,400
2,609
5,083
46,190
0
L
7,784
2,436
0
2,650
13,657
6,153
246
2,133
11,347
0
54,597
W
11,268
2,972
0
1,630
11,228
6,918
204
1,884
9,344
0
63,135
L
6,988
476
0
4,490
13,229
5,718
0
4,845
8,150
61,723
0
L
Danzaburou
Noxw1ll
Danzaburou
6,948
4,138
0
6,066
11,757
4,619
112
4,548
7,142
0
72,158
W
6,865
1,354
0
2,333
6,891
2,175
1,189
1,091
5,800
64,976
0
W
Bakasura
conconsonfire
Bakasura
1,894
1,436
0
3,549
10,825
3,614
514
2,916
7,909
0
24,169
L
Neith
3,616
827
417
789
5,698
1,394
1,571
1,327
4,369
0
18,848
L
3,655
415
666
912
5,602
1,561
828
1,919
3,601
29,987
0
W
Anhur
xaolo19
Anhur
3,271
1,156
0
6,802
13,144
4,690
2,865
2,143
11,001
0
68,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
48,581
459
Minions Killed
503
0
Camps Cleared
0
1,379,318
Distance Traveled
1,572,220
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,811
545
88
5
0
310,755
0
L
Da Ji
8,560
476
92
5
0
353,361
1
W
Da Ji
11,021
612
80
4
0
338,096
3
L
Anubis
9,735
541
123
7
0
274,662
3
L
Danzaburou
10,171
565
145
8
0
319,639
4
W
Hera
9,853
547
137
8
0
332,354
6
W
Bakasura
8,254
459
78
4
0
337,550
0
L
Neith
6,866
381
42
2
0
180,631
2
L
Ra
7,156
398
57
3
0
251,025
5
W
Anhur
9,642
536
120
7
0
253,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role