Player Matchup

Anubis
Anubis
OctusCanon
Anubis
Level 7
God Stats
12W - 8L
1,337 SR
Queue Stats
78W - 76L
1,415 Elo+
Solo
Baba Yaga
Baba Yaga
RafaelBatist
Baba Yaga
Level 26
God Stats
8W - 10L
1,427 SR
Queue Stats
163W - 172L
1,624 Elo+
Solo
Bellona
Bellona
RainbowGummi
Bellona
Level 8
God Stats
1W - 0L
1,619 SR
Queue Stats
19W - 12L
1,586 Elo+
Solo
Guan Yu
Guan Yu
macdaddyj54
Guan Yu
Level 25
God Stats
2W - 1L
1,672 SR
Queue Stats
6W - 7L
1,624 Elo+
Solo
Fenrir
Fenrir
pinto-_-de_ferro
Fenrir
Level 29
God Stats
2W - 4L
1,463 SR
Queue Stats
55W - 64L
1,580 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,566 Elo+

VS

Team Averages
Level 16
1,493 SR
1,450 Elo+
Chang'e
Chang'e
Grand_Dracolich
Chang'e
Level 27
God Stats
79W - 58L
1,596 SR
Queue Stats
464W - 456L
1,604 Elo+
Solo
Merlin
Merlin
RobinAmos
Merlin
Level 9
God Stats
1W - 1L
1,201 SR
Queue Stats
7W - 5L
1,655 Elo+
Solo
Cerberus
Cerberus
Rradiikall
Cerberus
Level 5
God Stats
1W - 2L
1,467 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Guan Yu
Guan Yu
Zadrov_
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,165 Elo+
Solo
Sol
Sol
fightmebillnye
Sol
Level 22
God Stats
2W - 3L
1,703 SR
Queue Stats
85W - 76L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OctusCanon
Anubis
20
2 / 3 / 15
15,693
923
13,608
18,580
14,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
RafaelBatist
Baba Yaga
20
7 / 2 / 16
17,360
1,021
37,531
16,317
6,788
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
RainbowGummi
Bellona
20
1 / 4 / 19
15,709
924
26,545
35,325
35,543
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
macdaddyj54
Guan Yu
20
9 / 6 / 14
16,114
948
22,696
25,030
33,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 8 / 14
17,405
1,024
26,022
33,026
22,706
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 12
16,766
986
27,361
27,847
10,634
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
RobinAmos
Merlin
20
15 / 8 / 6
19,593
1,153
56,248
29,332
14,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cerberus
Rradiikall
Cerberus
17
0 / 3 / 0
12,354
727
1,296
3,357
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Zadrov_
Guan Yu
20
0 / 10 / 8
14,119
831
7,279
42,179
54,514
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
4 / 6 / 7
16,344
961
24,976
28,736
10,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
29
Kills
23
23
Deaths
29
78
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
2
12
5
W
Anubis
OctusCanon
Anubis
2
3
15
3.17
W
Baba Yaga
RafaelBatist
Baba Yaga
7
2
16
7.5
W
Bellona
RainbowGummi
Bellona
1
4
19
2.63
L
Merlin
RobinAmos
Merlin
15
8
6
2.25
L
Cerberus
Rradiikall
Cerberus
0
3
0
0
L
Guan Yu
Zadrov_
Guan Yu
0
10
8
0.4
L
4
6
7
1.25
W
Guan Yu
macdaddyj54
Guan Yu
9
6
14
2.67
W
10
8
14
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,402
Damage
117,160
128,278
Taken
131,451
113,061
Mitigated
90,877
25,370
Healing
37,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,361
289
7,024
9,288
27,847
10,634
0
11,476
16,371
61,360
0
W
Anubis
OctusCanon
Anubis
13,608
217
236
3,847
18,580
14,991
0
15,598
2,138
45,957
0
W
Baba Yaga
RafaelBatist
Baba Yaga
37,531
1,695
668
6,035
16,317
6,788
0
13,757
2,272
76,463
0
W
Bellona
RainbowGummi
Bellona
26,545
9,015
804
775
35,325
35,543
0
28,269
6,190
0
61,127
L
Merlin
RobinAmos
Merlin
56,248
693
1,007
8,060
29,332
14,146
0
13,579
15,753
107,909
0
L
Cerberus
Rradiikall
Cerberus
1,296
0
0
291
3,357
1,150
0
601
2,756
3,062
0
L
Guan Yu
Zadrov_
Guan Yu
7,279
951
1,688
5,562
42,179
54,514
0
11,515
30,664
0
19,341
L
24,976
5,831
0
5,078
28,736
10,433
0
13,968
14,768
64,077
0
W
Guan Yu
macdaddyj54
Guan Yu
22,696
6,344
4,115
3,982
25,030
33,033
0
19,658
4,429
0
49,982
W
26,022
6,757
1,264
3,644
33,026
22,706
0
29,197
2,978
0
43,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,281
Gold Earned
79,176
320
Minions Killed
343
13
Camps Cleared
5
1,714,427
Distance Traveled
1,276,374
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
16,766
986
90
5
1
362,370
3
W
Anubis
15,693
923
68
4
8
294,494
0
W
Baba Yaga
17,360
1,021
84
5
2
353,969
0
W
Bellona
15,709
924
72
4
1
375,422
1
L
Merlin
19,593
1,153
124
7
1
297,836
0
L
Cerberus
12,354
727
8
0
0
33,611
0
L
Guan Yu
14,119
831
24
1
0
259,840
0
L
Sol
16,344
961
97
6
3
322,717
0
W
Guan Yu
16,114
948
60
4
1
340,585
2
W
Fenrir
17,405
1,024
36
2
1
349,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role