Player Matchup

Sun Wukong
Sun Wukong
BigPhil68
Sun Wukong
Level 21
God Stats
12W - 12L
1,554 SR
Queue Stats
16W - 15L
1,544 Elo+
Party 2
Erlang Shen
Erlang Shen
Freddyfruitopia
Erlang Shen
Level 85
God Stats
5W - 3L
1,597 SR
Queue Stats
246W - 227L
1,511 Elo+
Party 2
Hou Yi
Hou Yi
GrandSage
Hou Yi
Level 43
God Stats
4W - 1L
1,202 SR
Queue Stats
201W - 194L
1,487 Elo+
Party 2
Ymir
Ymir
Guilli1999
Ymir
Level 8
God Stats
34W - 29L
1,588 SR
Queue Stats
84W - 72L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
fuzzypeachead
Baron Samedi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 42
1,488 SR
1,506 Elo+

VS

Team Averages
Level 49
1,453 SR
1,496 Elo+
Tiamat
Tiamat
AxelLaVey
Tiamat
Level 14
God Stats
0W - 3L
1,194 SR
Queue Stats
1W - 4L
1,416 Elo+
Party 1
Artio
Artio
BBQButtcheeks
Artio
Level 93
God Stats
19W - 25L
1,587 SR
Queue Stats
110W - 123L
1,513 Elo+
Party 1
Serqet
Serqet
GameRater
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,496 Elo+
Solo
Rama
Rama
NauticalNinja98
Rama
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 27L
1,540 Elo+
Party 3
Ymir
Ymir
dom2timee
Ymir
Level 13
God Stats
7W - 2L
1,486 SR
Queue Stats
7W - 2L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigPhil68
Sun Wukong
13
3 / 2 / 2
7,979
499
7,345
11,472
5,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Freddyfruitopia
Erlang Shen
14
4 / 2 / 6
8,781
549
10,119
14,086
5,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
GrandSage
Hou Yi
13
8 / 3 / 4
8,677
542
8,570
10,262
4,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 4 / 10
7,793
487
3,555
12,847
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
fuzzypeachead
Baron Samedi
14
3 / 3 / 7
8,747
547
11,653
11,027
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AxelLaVey
Tiamat
12
0 / 2 / 2
7,141
446
4,509
7,298
4,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 5
6,742
421
2,369
12,019
7,577
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
GameRater
Serqet
15
4 / 4 / 2
8,725
545
8,647
12,800
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 6 / 1
8,749
547
18,497
14,941
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 6 / 3
7,584
474
5,641
15,277
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
21
Kills
13
14
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AxelLaVey
Tiamat
0
2
2
0.5
L
0
3
5
0.83
W
Sun Wukong
BigPhil68
Sun Wukong
3
2
2
2
W
Erlang Shen
Freddyfruitopia
Erlang Shen
4
2
6
3.5
L
Serqet
GameRater
Serqet
4
4
2
1.25
W
Hou Yi
GrandSage
Hou Yi
8
3
4
3.33
W
3
4
10
2
L
8
6
1
1.42
L
Ymir
1
6
3
0.42
W
Baron Samedi
fuzzypeachead
Baron Samedi
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
39,663
59,694
Taken
62,335
29,457
Mitigated
28,639
16,827
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AxelLaVey
Tiamat
4,509
438
0
1,450
7,298
4,144
333
0
7,298
27,328
0
L
2,369
414
477
2,748
12,019
7,577
135
2,492
9,441
18,410
0
W
Sun Wukong
BigPhil68
Sun Wukong
7,345
738
0
2,451
11,472
5,866
207
5,248
6,224
0
39,602
W
Erlang Shen
Freddyfruitopia
Erlang Shen
10,119
6,235
0
4,163
14,086
5,075
0
1,532
11,834
0
55,619
L
Serqet
GameRater
Serqet
8,647
3,298
0
5,325
12,800
4,223
0
641
12,091
0
55,517
W
Hou Yi
GrandSage
Hou Yi
8,570
4,745
0
2,966
10,262
4,595
106
1,207
8,751
0
33,686
W
3,555
682
0
2,391
12,847
8,781
0
1,380
11,467
17,756
0
L
18,497
13,014
0
5,772
14,941
4,402
1,415
3,870
10,889
0
58,076
L
Ymir
5,641
234
0
319
15,277
8,293
627
7,407
7,408
34,152
0
W
Baron Samedi
fuzzypeachead
Baron Samedi
11,653
1,205
1,120
3,736
11,027
5,140
569
3,152
7,875
51,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,977
Gold Earned
38,941
283
Minions Killed
365
0
Camps Cleared
0
1,465,475
Distance Traveled
1,436,752
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,141
446
64
4
0
291,125
5
L
Artio
6,742
421
36
2
0
281,364
11
W
Sun Wukong
7,979
499
54
3
0
319,657
0
W
Erlang Shen
8,781
549
84
5
0
328,857
3
L
Serqet
8,725
545
107
7
0
333,308
4
W
Hou Yi
8,677
542
48
3
0
262,668
4
W
Ymir
7,793
487
21
1
0
275,387
0
L
Rama
8,749
547
96
6
0
232,226
2
L
Ymir
7,584
474
62
4
0
298,729
3
W
Baron Samedi
8,747
547
76
5
0
278,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role