Player Matchup

Anhur
Anhur
FlaxenCell76548
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Luissanchez27087
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Rayancarma
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
XiaoziSaitake
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Set
Set
dezoito_vacante
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 12
1,463 SR
1,251 Elo+
Izanami
Izanami
AimlessDrop
Izanami
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 17L
1,201 Elo+
Solo
Hera
Hera
Galactic Bootyx
Hera
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 4L
1,500 Elo+
Solo
Anhur
Anhur
Hyuge Dawng
Anhur
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,156 Elo+
Solo
Thor
Thor
XxjustenblowsxX
Thor
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 297L
1,072 Elo+
Solo
Mercury
Mercury
sforzo-piumato
Mercury
Level 21
God Stats
3W - 4L
1,316 SR
Queue Stats
49W - 73L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
5,058
337
1,255
7,093
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 16 / 0
5,043
336
2,967
15,822
7,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Rayancarma
Olorun
9
1 / 15 / 4
6,374
425
3,835
16,621
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
11
1 / 4 / 1
6,222
415
5,590
10,755
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 6 / 0
4,626
308
277
5,595
1,073

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AimlessDrop
Izanami
12
3 / 1 / 16
8,256
550
5,838
6,186
1,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
20 / 1 / 11
10,194
680
20,212
7,727
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 0 / 7
9,268
618
9,334
9,265
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
3 / 2 / 10
7,571
505
2,265
7,331
2,375
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

11
10 / 2 / 11
8,522
568
7,075
7,773
2,407
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
100
2
Kills
45
46
Deaths
6
5
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Izanami
AimlessDrop
Izanami
3
1
16
11
L
0
5
0
0
W
20
1
11
25.5
W
9
0
7
12.5
L
0
16
0
0
L
Olorun
Rayancarma
Olorun
1
15
4
0.2
L
Nemesis
1
4
1
0.38
W
3
2
10
4
L
0
6
0
0
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,924
Damage
44,724
55,886
Taken
38,282
15,991
Mitigated
12,616
4,959
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AimlessDrop
Izanami
5,838
4,517
0
1,285
6,186
1,979
3,623
604
5,507
0
40,114
L
1,255
962
0
884
7,093
1,467
0
2,356
4,655
0
10,470
W
20,212
3,795
0
1,755
7,727
2,550
851
901
6,726
57,697
0
W
9,334
5,621
0
6,362
9,265
3,305
4,370
872
8,368
0
56,689
L
2,967
1,473
35
940
15,822
7,182
10
4,220
11,424
0
11,391
L
Olorun
Rayancarma
Olorun
3,835
1,597
0
894
16,621
3,459
0
7,975
8,287
14,907
0
L
Nemesis
5,590
1,051
0
2,206
10,755
2,810
0
3,497
7,106
0
28,653
W
2,265
1,566
0
0
7,331
2,375
471
493
6,638
0
21,483
L
277
177
0
0
5,595
1,073
0
1,331
4,202
0
1,387
W
7,075
4,515
634
2,719
7,773
2,407
3,316
965
6,758
0
20,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
43,811
113
Minions Killed
316
0
Camps Cleared
0
1,017,564
Distance Traveled
1,355,599
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,256
550
59
4
0
268,027
1
L
Anhur
5,058
337
25
2
0
118,651
0
W
Hera
10,194
680
89
6
0
275,259
0
W
Anhur
9,268
618
107
7
0
231,239
0
L
Guan Yu
5,043
336
14
1
0
271,058
0
L
Olorun
6,374
425
15
1
0
208,498
0
L
Nemesis
6,222
415
56
4
0
286,763
0
W
Thor
7,571
505
33
2
0
280,760
0
L
Set
4,626
308
3
0
0
132,594
1
W
Mercury
8,522
568
28
2
0
300,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role