Player Matchup

Chaac
Chaac
alexix1823
Chaac
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,338 Elo+
Party 4
Mulan
Mulan
galfbrais
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Scylla
Scylla
sakataHal
Scylla
Level 57
God Stats
0W - 1L
1,389 SR
Queue Stats
12W - 17L
1,480 Elo+
Party 2
Thoth
Thoth
みみみみみみみみみみみみみみみみ
Thoth
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,604 Elo+
Party 2
Hercules
Hercules
やよいんご
Hercules
Level 55
God Stats
0W - 3L
1,412 SR
Queue Stats
33W - 30L
1,504 Elo+
Party 2
Team Averages
Level 36
1,460 SR
1,485 Elo+

VS

Team Averages
Level 99
1,450 SR
1,394 Elo+
Set
Set
DrKevorkian
Set
Level 146
God Stats
3W - 3L
1,440 SR
Queue Stats
629W - 606L
1,602 Elo+
Party 3
Hun Batz
Hun Batz
MR MESEEKS8332
Hun Batz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,366 Elo+
Party 1
Fenrir
Fenrir
SpartanHazModz
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Sobek
Sobek
SsgTheBest24
Sobek
Level 129
God Stats
1W - 2L
1,309 SR
Queue Stats
114W - 144L
1,300 Elo+
Solo
Ymir
Ymir
cyber pandas
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
4 / 8 / 7
10,204
680
9,258
21,086
18,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
galfbrais
Mulan
15
5 / 10 / 5
10,161
677
4,906
12,922
5,435
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
sakataHal
Scylla
19
4 / 8 / 11
10,524
702
16,297
13,512
4,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 9 / 10
9,496
633
12,428
12,283
3,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
19
6 / 5 / 11
10,650
710
14,295
20,374
18,769
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 13
13,727
915
19,241
13,810
7,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
17
4 / 6 / 19
10,840
723
14,970
16,767
7,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
10 / 7 / 18
12,285
819
15,690
17,185
10,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 3 / 25
11,586
772
10,354
25,765
19,381
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 4 / 20
11,813
788
12,186
17,429
20,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
135
21
Kills
40
40
Deaths
24
44
Assists
95
Player
Kills
Deaths
Assists
KDA
W
19
4
13
6.38
W
Hun Batz
4
6
19
2.25
W
10
7
18
2.71
W
3
3
25
5.17
L
Chaac
4
8
7
0.94
W
4
4
20
3.5
L
Mulan
galfbrais
Mulan
5
10
5
0.75
L
Scylla
sakataHal
Scylla
4
8
11
1.19
L
Hercules
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,184
Damage
72,441
80,177
Taken
90,956
50,064
Mitigated
65,272
17,685
Healing
30,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,241
5,983
3,837
2,809
13,810
7,732
751
3,768
10,042
0
35,516
W
Hun Batz
14,970
3,771
2,213
2,220
16,767
7,556
1,003
6,042
10,625
0
29,581
W
15,690
5,141
2,128
2,743
17,185
10,092
914
4,485
12,700
0
25,106
W
10,354
410
1,927
10,435
25,765
19,381
584
6,648
18,862
19,667
0
L
Chaac
9,258
1,091
741
6,115
21,086
18,393
0
8,212
12,874
0
19,315
W
12,186
1,787
255
1,798
17,429
20,511
570
7,453
9,901
30,640
0
L
Mulan
galfbrais
Mulan
4,906
966
0
101
12,922
5,435
111
3,105
9,817
98
5,976
L
Scylla
sakataHal
Scylla
16,297
1,536
183
1,381
13,512
4,097
228
2,063
11,449
28,805
0
L
12,428
1,287
0
337
12,283
3,370
0
1,613
10,670
27,095
0
L
Hercules
14,295
2,657
1,154
7,673
20,374
18,769
220
7,547
12,827
15
27,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,035
Gold Earned
60,251
99
Minions Killed
135
0
Camps Cleared
0
1,067,907
Distance Traveled
1,258,667
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,727
915
32
2
0
269,119
3
W
Hun Batz
10,840
723
25
2
0
240,708
0
W
Fenrir
12,285
819
23
2
0
268,977
1
W
Sobek
11,586
772
18
1
0
243,321
0
L
Chaac
10,204
680
17
1
0
253,015
1
W
Ymir
11,813
788
37
2
0
236,542
0
L
Mulan
10,161
677
2
0
0
162,662
1
L
Scylla
10,524
702
31
2
0
218,138
0
L
Thoth
9,496
633
21
1
0
191,057
0
L
Hercules
10,650
710
28
2
0
243,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role