Player Matchup

Medusa
Medusa
ArFgErT
Medusa
Level 156
God Stats
11W - 11L
1,552 SR
Queue Stats
186W - 169L
1,518 Elo+
Party 3
Tyr
Tyr
BigPoppaD
Tyr
Level 129
God Stats
5W - 2L
1,422 SR
Queue Stats
83W - 76L
1,568 Elo+
Party 2
Zhong Kui
Zhong Kui
DeadRadioz
Zhong Kui
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,610 Elo+
Party 2
Kuzenbo
Kuzenbo
NikolovM4
Kuzenbo
Level 25
God Stats
15W - 18L
1,599 SR
Queue Stats
120W - 124L
1,553 Elo+
Party 3
Cu Chulainn
Cu Chulainn
UMofuwMofuU
Cu Chulainn
Level 46
God Stats
23W - 19L
1,366 SR
Queue Stats
264W - 250L
1,453 Elo+
Solo
Team Averages
Level 78
1,488 SR
1,540 Elo+

VS

Team Averages
Level 52
1,517 SR
1,670 Elo+
Mulan
Mulan
KamishiniNoJari
Mulan
Level 49
God Stats
28W - 19L
1,719 SR
Queue Stats
189W - 195L
1,468 Elo+
Solo
Athena
Athena
NopeXD02
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 56L
1,694 Elo+
Party 1
Hun Batz
Hun Batz
TheSpade1234
Hun Batz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 108L
1,636 Elo+
Party 1
Freya
Freya
kehtle
Freya
Level 124
God Stats
2W - 3L
1,368 SR
Queue Stats
93W - 65L
1,708 Elo+
Party 1
Chiron
Chiron
nipslip5000
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 6L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArFgErT
Medusa
16
6 / 5 / 1
10,278
605
10,831
15,626
6,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 9
10,264
604
9,464
16,063
9,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
DeadRadioz
Zhong Kui
18
10 / 1 / 7
11,043
650
19,371
15,023
12,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
NikolovM4
Kuzenbo
14
0 / 1 / 14
9,241
544
6,633
10,947
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
UMofuwMofuU
Cu Chulainn
16
9 / 1 / 4
10,586
623
12,985
11,175
7,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
7,853
462
6,403
15,509
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
NopeXD02
Athena
12
2 / 5 / 5
7,770
457
7,189
14,895
5,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
TheSpade1234
Hun Batz
11
4 / 10 / 1
7,420
436
5,157
14,831
7,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
kehtle
Freya
13
2 / 5 / 1
7,806
459
6,193
15,947
5,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
13
1 / 5 / 5
7,935
467
16,338
14,312
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
31
Kills
9
9
Deaths
31
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArFgErT
Medusa
6
5
1
1.3
W
6
1
9
10.5
W
Zhong Kui
DeadRadioz
Zhong Kui
10
1
7
13.5
L
0
6
0
0
W
Kuzenbo
NikolovM4
Kuzenbo
0
1
14
7
L
Athena
NopeXD02
Athena
2
5
5
0.9
L
Hun Batz
TheSpade1234
Hun Batz
4
10
1
0.45
W
Cu Chulainn
UMofuwMofuU
Cu Chulainn
9
1
4
11
L
Freya
kehtle
Freya
2
5
1
0.5
L
Chiron
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,284
Damage
41,280
68,834
Taken
75,494
48,569
Mitigated
34,695
27,364
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArFgErT
Medusa
10,831
4,971
0
5,876
15,626
6,286
2,164
3,799
11,752
0
80,485
W
9,464
349
0
8,536
16,063
9,347
890
1,856
14,157
0
62,944
W
Zhong Kui
DeadRadioz
Zhong Kui
19,371
2,547
0
8,983
15,023
12,952
1,615
1,586
13,262
78,706
0
L
6,403
1,073
0
5,205
15,509
10,716
0
2,975
12,534
0
52,854
W
Kuzenbo
NikolovM4
Kuzenbo
6,633
2,228
239
1,054
10,947
12,331
2,195
4,174
6,618
23,790
0
L
Athena
NopeXD02
Athena
7,189
2,723
0
2,171
14,895
5,849
0
4,995
9,900
36,855
0
L
Hun Batz
TheSpade1234
Hun Batz
5,157
921
0
1,180
14,831
7,010
0
6,000
8,831
0
22,797
W
Cu Chulainn
UMofuwMofuU
Cu Chulainn
12,985
3,063
0
2,676
11,175
7,653
1,741
1,967
8,883
82
57,722
L
Freya
kehtle
Freya
6,193
1,777
0
6,298
15,947
5,292
0
3,854
12,093
51,919
0
L
Chiron
16,338
8,476
741
5,324
14,312
5,828
56
8,262
6,050
0
59,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,412
Gold Earned
38,784
510
Minions Killed
395
0
Camps Cleared
0
1,665,592
Distance Traveled
1,537,945
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,278
605
115
7
0
284,821
3
W
Tyr
10,264
604
102
6
0
373,070
6
W
Zhong Kui
11,043
650
135
8
0
311,026
2
L
Mulan
7,853
462
106
6
0
299,742
2
W
Kuzenbo
9,241
544
37
2
0
346,567
5
L
Athena
7,770
457
72
4
0
344,526
1
L
Hun Batz
7,420
436
35
2
0
311,701
1
W
Cu Chulainn
10,586
623
121
7
0
350,108
3
L
Freya
7,806
459
82
5
0
279,104
3
L
Chiron
7,935
467
100
6
0
302,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role