Player Matchup

Hachiman
Hachiman
CaptainFeared
Hachiman
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 40L
1,710 Elo+
Party 1
King Arthur
King Arthur
Katerpiller12
King Arthur
Level 5
God Stats
13W - 6L
1,783 SR
Queue Stats
23W - 28L
1,710 Elo+
Party 1
Scylla
Scylla
N3verSt0rm
Scylla
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TheMeh05
Ao Kuang
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,601 Elo+
Solo
Nemesis
Nemesis
Tristxan
Nemesis
Level 13
God Stats
8W - 8L
1,560 SR
Queue Stats
145W - 149L
1,504 Elo+
Party 2
Team Averages
Level 22
1,569 SR
1,605 Elo+

VS

Team Averages
Level 18
1,573 SR
1,490 Elo+
Fenrir
Fenrir
Daenllan
Fenrir
Level 29
God Stats
3W - 7L
1,231 SR
Queue Stats
158W - 173L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
Vilchezbro
Kuzenbo
Level 16
God Stats
5W - 5L
1,742 SR
Queue Stats
72W - 92L
1,447 Elo+
Solo
Cthulhu
Cthulhu
XxRex13
Cthulhu
Level 11
God Stats
2W - 5L
1,662 SR
Queue Stats
11W - 17L
1,572 Elo+
Solo
Neith
Neith
h4Soki
Neith
Level 13
God Stats
12W - 6L
1,730 SR
Queue Stats
20W - 25L
1,418 Elo+
Solo
Janus
Janus
harris4221
Janus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptainFeared
Hachiman
11
0 / 1 / 7
6,026
502
7,209
6,185
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Katerpiller12
King Arthur
11
5 / 2 / 1
6,525
544
5,562
8,436
4,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
N3verSt0rm
Scylla
11
2 / 1 / 0
6,472
539
2,431
5,422
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
TheMeh05
Ao Kuang
12
1 / 0 / 1
6,981
582
2,157
4,159
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Tristxan
Nemesis
12
4 / 1 / 2
6,886
574
2,737
6,334
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daenllan
Fenrir
11
3 / 3 / 1
6,781
565
2,786
7,790
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Vilchezbro
Kuzenbo
9
0 / 3 / 0
5,422
452
1,527
7,331
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
XxRex13
Cthulhu
3
0 / 0 / 0
4,097
341
415
784
327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
h4Soki
Neith
9
0 / 4 / 2
5,303
442
4,116
9,096
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
11
2 / 2 / 1
6,361
530
7,902
4,893
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
5
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CaptainFeared
Hachiman
0
1
7
3.5
L
Fenrir
Daenllan
Fenrir
3
3
1
1.17
W
King Arthur
Katerpiller12
King Arthur
5
2
1
2.75
W
Scylla
N3verSt0rm
Scylla
2
1
0
2
W
Ao Kuang
TheMeh05
Ao Kuang
1
0
1
1.5
W
Nemesis
Tristxan
Nemesis
4
1
2
5
L
Kuzenbo
Vilchezbro
Kuzenbo
0
3
0
0
L
Cthulhu
XxRex13
Cthulhu
0
0
0
0
L
Neith
h4Soki
Neith
0
4
2
0.25
L
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
16,746
30,536
Taken
29,894
12,423
Mitigated
9,846
11,641
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CaptainFeared
Hachiman
7,209
3,973
0
1,994
6,185
2,602
778
1,913
4,182
0
25,420
L
Fenrir
Daenllan
Fenrir
2,786
480
0
2,960
7,790
2,432
1,068
2,182
5,608
0
25,112
W
King Arthur
Katerpiller12
King Arthur
5,562
1,433
286
2,588
8,436
4,583
210
1,436
6,932
0
30,142
W
Scylla
N3verSt0rm
Scylla
2,431
222
0
1,303
5,422
1,657
842
3,690
1,399
29,985
0
W
Ao Kuang
TheMeh05
Ao Kuang
2,157
612
0
3,286
4,159
1,535
594
340
3,744
31,715
0
W
Nemesis
Tristxan
Nemesis
2,737
761
0
2,184
6,334
2,046
374
1,726
4,435
0
34,875
L
Kuzenbo
Vilchezbro
Kuzenbo
1,527
486
0
802
7,331
3,774
578
0
7,331
17,540
0
L
Cthulhu
XxRex13
Cthulhu
415
120
0
72
784
327
0
324
460
2,671
0
L
Neith
h4Soki
Neith
4,116
1,681
0
3,882
9,096
2,060
160
203
8,893
0
23,733
L
Janus
7,902
637
0
196
4,893
1,253
245
1,879
3,014
35,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,890
Gold Earned
27,964
307
Minions Killed
194
0
Camps Cleared
0
1,144,153
Distance Traveled
947,527
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,026
502
60
5
0
197,027
0
L
Fenrir
6,781
565
57
5
0
229,849
2
W
King Arthur
6,525
544
38
3
0
233,051
0
W
Scylla
6,472
539
61
5
0
233,821
4
W
Ao Kuang
6,981
582
73
6
0
225,668
2
W
Nemesis
6,886
574
75
6
0
254,586
5
L
Kuzenbo
5,422
452
30
3
0
247,125
0
L
Cthulhu
4,097
341
4
0
0
57,874
0
L
Neith
5,303
442
46
4
0
202,141
3
L
Janus
6,361
530
57
5
0
210,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role