Player Matchup

King Arthur
King Arthur
ChavuTohLoki
King Arthur
Level 89
God Stats
59W - 52L
1,642 SR
Queue Stats
345W - 376L
1,502 Elo+
Party 1
Merlin
Merlin
JorgeProZomber
Merlin
Level 81
God Stats
46W - 51L
1,399 SR
Queue Stats
279W - 283L
1,510 Elo+
Party 1
Ne Zha
Ne Zha
pafus3
Ne Zha
Level 87
God Stats
5W - 4L
1,164 SR
Queue Stats
275W - 288L
1,448 Elo+
Party 1
Chernobog
Chernobog
superlolo-ESP
Chernobog
Level 141
God Stats
14W - 18L
1,462 SR
Queue Stats
730W - 699L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
xx_Angelgamae_xx
Cthulhu
Level 84
God Stats
8W - 12L
1,673 SR
Queue Stats
447W - 473L
1,518 Elo+
Party 1
Team Averages
Level 96
1,468 SR
1,488 Elo+

VS

Team Averages
Level 92
1,520 SR
1,480 Elo+
Ao Kuang
Ao Kuang
Expert Prodigy
Ao Kuang
Level 68
God Stats
4W - 2L
1,748 SR
Queue Stats
105W - 98L
1,488 Elo+
Solo
Chaac
Chaac
KapiteinKaap
Chaac
Level 126
God Stats
10W - 6L
1,669 SR
Queue Stats
145W - 136L
1,521 Elo+
Solo
Tiamat
Tiamat
ace_of_eight8
Tiamat
Level 87
God Stats
5W - 11L
1,314 SR
Queue Stats
111W - 129L
1,381 Elo+
Solo
Neith
Neith
fiighter100
Neith
Level 93
God Stats
38W - 27L
1,645 SR
Queue Stats
291W - 231L
1,579 Elo+
Solo
Ganesha
Ganesha
ortiflo-G
Ganesha
Level 86
God Stats
34W - 28L
1,225 SR
Queue Stats
380W - 409L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChavuTohLoki
King Arthur
12
2 / 1 / 1
6,791
617
5,817
8,077
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 0 / 3
6,159
560
2,812
2,488
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
pafus3
Ne Zha
12
7 / 0 / 2
6,900
627
3,613
4,826
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
superlolo-ESP
Chernobog
10
1 / 2 / 7
6,131
557
6,890
6,765
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 7
6,615
601
4,196
7,110
2,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
8
0 / 3 / 0
4,779
434
2,190
6,629
1,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,966
542
5,675
10,515
6,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,007
455
1,011
5,872
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 0
5,440
495
6,081
6,295
1,685
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
ortiflo-G
Ganesha
8
0 / 3 / 2
5,316
483
2,371
8,569
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
3
3
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ChavuTohLoki
King Arthur
2
1
1
2.5
L
Ao Kuang
0
3
0
0
W
0
0
3
1.5
L
1
2
0
0.5
L
0
2
0
0
L
2
3
0
0.67
L
Ganesha
ortiflo-G
Ganesha
0
3
2
0.33
W
Ne Zha
pafus3
Ne Zha
7
0
2
8
W
Chernobog
superlolo-ESP
Chernobog
1
2
7
2.25
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
17,328
29,266
Taken
37,880
12,017
Mitigated
17,490
10,431
Healing
12,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ChavuTohLoki
King Arthur
5,817
1,029
0
3,263
8,077
4,956
0
498
7,135
0
39,039
L
Ao Kuang
2,190
636
0
829
6,629
1,799
0
806
5,823
20,550
0
W
2,812
223
0
412
2,488
755
0
771
1,601
41,925
0
L
5,675
764
0
5,269
10,515
6,360
0
487
9,603
0
35,525
L
1,011
109
0
2,594
5,872
2,568
365
1,983
3,889
19,106
0
L
6,081
3,162
0
2,277
6,295
1,685
519
1,466
4,829
0
33,729
L
Ganesha
ortiflo-G
Ganesha
2,371
217
0
1,538
8,569
5,078
80
2,266
6,303
11,316
0
W
Ne Zha
pafus3
Ne Zha
3,613
863
0
2,040
4,826
1,524
0
669
4,072
0
30,801
W
Chernobog
superlolo-ESP
Chernobog
6,890
3,580
0
2,466
6,765
1,856
826
1,888
4,877
0
38,816
W
4,196
614
66
2,184
7,110
2,926
99
1,570
5,540
15,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,596
Gold Earned
26,508
320
Minions Killed
248
0
Camps Cleared
0
1,078,212
Distance Traveled
966,349
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,791
617
92
8
0
222,368
2
L
Ao Kuang
4,779
434
48
4
0
213,885
2
W
Merlin
6,159
560
74
7
0
204,361
1
L
Chaac
5,966
542
72
7
0
199,567
1
L
Tiamat
5,007
455
51
5
0
169,967
4
L
Neith
5,440
495
72
7
0
182,028
2
L
Ganesha
5,316
483
5
0
0
200,902
2
W
Ne Zha
6,900
627
73
7
0
243,700
1
W
Chernobog
6,131
557
54
5
0
183,435
0
W
Cthulhu
6,615
601
27
2
0
224,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role