Player Matchup

Athena
Athena
ReapZxBadBoyZ
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,436 Elo+
Solo
Neith
Neith
SirBanano
Neith
Level 18
God Stats
18W - 15L
1,723 SR
Queue Stats
21W - 19L
1,517 Elo+
Solo
Kukulkan
Kukulkan
Wispypuchete
Kukulkan
Level 17
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
calbro9
Medusa
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 78L
1,353 Elo+
Solo
Cerberus
Cerberus
deecerberus
Cerberus
Level 5
God Stats
3W - 8L
1,232 SR
Queue Stats
3W - 8L
1,180 Elo+
Solo
Team Averages
Level 10
1,454 SR
1,397 Elo+

VS

Team Averages
Level 22
1,448 SR
1,433 Elo+
Hel
Hel
Horcrux1998
Hel
Level 17
God Stats
54W - 73L
1,375 SR
Queue Stats
139W - 225L
1,381 Elo+
Party 1
Odin
Odin
KieferStalker18
Odin
Level 11
God Stats
10W - 16L
1,601 SR
Queue Stats
226W - 263L
1,463 Elo+
Solo
Chang'e
Chang'e
Schytte
Chang'e
Level 26
God Stats
11W - 8L
1,526 SR
Queue Stats
198W - 212L
1,478 Elo+
Solo
Fenrir
Fenrir
headshot45123
Fenrir
Level 26
God Stats
7W - 8L
1,268 SR
Queue Stats
183W - 235L
1,444 Elo+
Party 1
Izanami
Izanami
kikosamy_94
Izanami
Level 28
God Stats
26W - 27L
1,469 SR
Queue Stats
131W - 141L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,776
798
1,237
7,930
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
SirBanano
Neith
18
4 / 6 / 3
12,192
1,108
23,506
17,011
6,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Wispypuchete
Kukulkan
14
0 / 1 / 0
8,812
801
2,250
1,890
578
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
calbro9
Medusa
15
1 / 14 / 2
10,016
911
4,694
22,300
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
deecerberus
Cerberus
17
4 / 6 / 3
11,262
1,024
19,727
23,898
9,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 10
11,070
1,006
15,202
12,180
4,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 2 / 16
11,857
1,078
9,570
11,128
10,400
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Schytte
Chang'e
17
7 / 4 / 11
11,554
1,050
15,396
12,712
4,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 1 / 6
12,808
1,164
15,099
14,561
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
kikosamy_94
Izanami
19
2 / 1 / 21
11,713
1,065
11,789
7,055
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
96
9
Kills
32
32
Deaths
9
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
5
2
16
6.5
L
0
5
0
0
W
Chang'e
Schytte
Chang'e
7
4
11
3.13
L
Neith
SirBanano
Neith
4
6
3
0.92
L
Kukulkan
Wispypuchete
Kukulkan
0
1
0
0
L
Medusa
calbro9
Medusa
1
14
2
0.14
L
Cerberus
deecerberus
Cerberus
4
6
3
0.92
W
14
1
6
17
W
Izanami
kikosamy_94
Izanami
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,414
Damage
67,056
73,029
Taken
57,636
29,124
Mitigated
30,813
10,054
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,202
1,242
2,792
5,881
12,180
4,016
0
6,913
5,267
39,860
0
W
9,570
5,977
0
291
11,128
10,400
0
5,574
5,554
0
12,070
L
1,237
848
0
48
7,930
3,813
0
1,533
6,397
3,452
0
W
Chang'e
Schytte
Chang'e
15,396
2,492
4,297
4,586
12,712
4,177
0
6,446
6,266
28,731
0
L
Neith
SirBanano
Neith
23,506
12,091
243
3,233
17,011
6,640
0
6,176
10,835
0
47,714
L
Kukulkan
Wispypuchete
Kukulkan
2,250
450
0
0
1,890
578
0
629
1,261
7,479
0
L
Medusa
calbro9
Medusa
4,694
3,626
0
2,455
22,300
8,350
0
9,880
12,420
0
13,795
L
Cerberus
deecerberus
Cerberus
19,727
330
0
4,075
23,898
9,743
0
12,380
11,518
36,698
0
W
15,099
5,872
0
2,916
14,561
8,765
0
2,243
12,318
0
31,375
W
Izanami
kikosamy_94
Izanami
11,789
8,024
0
2,453
7,055
3,455
0
2,038
5,017
0
35,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,058
Gold Earned
59,002
129
Minions Killed
218
1
Camps Cleared
3
668,636
Distance Traveled
1,021,423
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,070
1,006
69
6
0
241,032
2
W
Odin
11,857
1,078
6
1
0
191,319
0
L
Athena
8,776
798
3
0
0
65,364
1
W
Chang'e
11,554
1,050
38
3
0
169,918
0
L
Neith
12,192
1,108
67
6
0
183,008
0
L
Kukulkan
8,812
801
8
1
0
53,599
0
L
Medusa
10,016
911
19
2
1
154,524
0
L
Cerberus
11,262
1,024
32
3
0
212,141
1
W
Fenrir
12,808
1,164
37
3
2
223,920
0
W
Izanami
11,713
1,065
68
6
1
195,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role