Player Matchup

Tiamat
Tiamat
Dandy_cool1
Tiamat
Level 15
God Stats
13W - 15L
1,712 SR
Queue Stats
656W - 749L
1,339 Elo+
Solo
Cupid
Cupid
DarkwingMantis98
Cupid
Level 6
God Stats
5W - 6L
1,534 SR
Queue Stats
6W - 12L
1,308 Elo+
Solo
Fenrir
Fenrir
Wehrmacht337
Fenrir
Level 29
God Stats
35W - 33L
1,457 SR
Queue Stats
98W - 100L
1,387 Elo+
Solo
Thanatos
Thanatos
devilvenom1110
Thanatos
Level 5
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 6L
1,283 Elo+
Solo
Yemoja
Yemoja
dosefordays
Yemoja
Level 7
God Stats
23W - 28L
1,459 SR
Queue Stats
432W - 473L
1,372 Elo+
Solo
Team Averages
Level 12
1,579 SR
1,338 Elo+

VS

Team Averages
Level 13
1,375 SR
1,337 Elo+
Kumbhakarna
Kumbhakarna
OctusCanon
Kumbhakarna
Level 7
God Stats
24W - 20L
1,240 SR
Queue Stats
78W - 76L
1,391 Elo+
Solo
Ra
Ra
felipe-gomes012
Ra
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 23L
1,488 Elo+
Solo
Neith
Neith
freezing_ending4
Neith
Level 16
God Stats
6W - 3L
1,564 SR
Queue Stats
87W - 70L
1,417 Elo+
Solo
Thor
Thor
karateca-ahp
Thor
Level 9
God Stats
8W - 12L
1,308 SR
Queue Stats
9W - 21L
1,162 Elo+
Solo
Horus
Horus
target1234765
Horus
Level 6
God Stats
4W - 4L
1,262 SR
Queue Stats
27W - 32L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 5 / 2
8,348
928
5,193
9,575
5,361
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,541
838
773
3,013
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
13
2 / 11 / 0
8,399
933
8,248
21,884
8,370
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
13
1 / 10 / 0
7,990
888
2,814
13,742
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
0 / 0 / 0
7,360
818
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

434

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
OctusCanon
Kumbhakarna
16
2 / 0 / 12
9,530
1,059
3,070
7,160
4,879
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
16 / 0 / 10
12,350
1,372
19,365
5,878
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 19
10,156
1,128
14,606
4,373
1,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 3 / 4
8,525
947
1,318
3,875
1,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
4 / 0 / 17
10,192
1,132
6,923
5,444
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
90
3
Kills
28
28
Deaths
4
2
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
2
0.2
L
0
2
0
0
W
Kumbhakarna
OctusCanon
Kumbhakarna
2
0
12
8
L
Fenrir
2
11
0
0.18
L
Thanatos
1
10
0
0.1
L
Yemoja
0
0
0
0
W
16
0
10
21
W
3
1
19
12.5
W
3
3
4
1.67
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,028
Damage
45,282
48,214
Taken
26,730
20,087
Mitigated
16,317
2,444
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,193
1,092
0
482
9,575
5,361
0
4,842
4,421
16,849
0
L
773
634
0
161
3,013
891
0
924
2,012
0
2,766
W
Kumbhakarna
OctusCanon
Kumbhakarna
3,070
105
0
182
7,160
4,879
0
499
6,661
14,497
0
L
Fenrir
8,248
1,742
0
367
21,884
8,370
0
8,986
12,371
0
14,708
L
Thanatos
2,814
900
0
1,434
13,742
5,465
0
6,879
6,584
0
6,607
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
19,365
4,069
1,022
3,598
5,878
2,881
0
1,567
4,311
47,987
0
W
14,606
8,784
0
1,689
4,373
1,981
0
867
3,506
0
31,245
W
1,318
337
0
0
3,875
1,750
0
963
2,912
0
5,449
W
6,923
3,254
1,116
2,045
5,444
4,826
0
1,297
4,147
0
13,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
50,753
44
Minions Killed
168
3
Camps Cleared
5
413,525
Distance Traveled
775,337
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,348
928
27
3
2
129,121
2
L
Cupid
7,541
838
1
0
0
39,321
0
W
Kumbhakarna
9,530
1,059
24
3
2
191,010
0
L
Fenrir
8,399
933
9
1
1
149,994
2
L
Thanatos
7,990
888
7
1
0
95,089
1
L
Yemoja
7,360
818
0
0
0
0
0
W
Ra
12,350
1,372
75
8
1
180,158
2
W
Neith
10,156
1,128
46
5
1
145,724
0
W
Thor
8,525
947
9
1
1
74,811
1
W
Horus
10,192
1,132
14
2
0
183,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role