Player Matchup

Chaac
Chaac
ARandoms
Chaac
Level 118
God Stats
19W - 4L
1,841 SR
Queue Stats
120W - 72L
1,620 Elo+
Solo
Aphrodite
Aphrodite
AxelLaVey
Aphrodite
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Party 2
Izanami
Izanami
BBQButtcheeks
Izanami
Level 93
God Stats
11W - 13L
1,590 SR
Queue Stats
110W - 123L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
BenceYouTube
Nu Wa
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 356L
1,455 Elo+
Solo
Fenrir
Fenrir
Zoruea
Fenrir
Level 98
God Stats
6W - 3L
1,634 SR
Queue Stats
75W - 70L
1,456 Elo+
Solo
Team Averages
Level 80
1,613 SR
1,446 Elo+

VS

Team Averages
Level 52
1,592 SR
1,470 Elo+
Ymir
Ymir
CaptTashee
Ymir
Level 15
God Stats
10W - 15L
1,456 SR
Queue Stats
13W - 20L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
IORINHO
Cernunnos
Level 63
God Stats
13W - 8L
1,757 SR
Queue Stats
134W - 146L
1,481 Elo+
Solo
Fenrir
Fenrir
KindFawn
Fenrir
Level 69
God Stats
9W - 3L
1,844 SR
Queue Stats
506W - 522L
1,497 Elo+
Party 1
Bellona
Bellona
Lokikron
Bellona
Level 45
God Stats
45W - 38L
1,403 SR
Queue Stats
187W - 206L
1,442 Elo+
Solo
Hel
Hel
WaveViper
Hel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 219L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARandoms
Chaac
12
3 / 0 / 1
6,761
676
8,279
6,670
5,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
AxelLaVey
Aphrodite
10
1 / 0 / 2
5,311
531
2,281
2,881
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
10
0 / 1 / 3
5,457
546
1,485
4,548
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

10
4 / 3 / 4
6,655
666
5,639
4,746
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Zoruea
Fenrir
10
5 / 2 / 3
6,426
643
4,589
7,329
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,918
492
1,363
7,482
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
IORINHO
Cernunnos
10
1 / 1 / 0
5,634
563
2,754
5,488
1,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Fenrir
KindFawn
Fenrir
10
4 / 4 / 0
6,316
632
4,195
8,594
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Lokikron
Bellona
10
0 / 1 / 0
5,611
561
2,968
8,069
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 3
5,543
554
3,288
7,081
1,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
13
Kills
6
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
ARandoms
Chaac
3
0
1
3.5
W
Aphrodite
AxelLaVey
Aphrodite
1
0
2
2
W
Izanami
0
1
3
1.5
W
4
3
4
2
L
0
3
1
0.17
L
Cernunnos
IORINHO
Cernunnos
1
1
0
1
L
Fenrir
KindFawn
Fenrir
4
4
0
1
L
Bellona
Lokikron
Bellona
0
1
0
0
L
1
5
3
0.5
W
Fenrir
Zoruea
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
14,568
26,174
Taken
36,714
11,533
Mitigated
14,711
12,149
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ARandoms
Chaac
8,279
942
0
3,730
6,670
5,660
352
608
6,062
9,411
31,855
W
Aphrodite
AxelLaVey
Aphrodite
2,281
872
1,185
2,349
2,881
861
0
347
2,534
19,698
0
W
Izanami
1,485
918
0
1,792
4,548
1,224
0
217
4,331
0
29,415
W
5,639
1,329
0
661
4,746
1,360
228
2,070
2,676
31,707
0
L
1,363
448
0
1,040
7,482
4,002
31
2,387
4,880
14,825
0
L
Cernunnos
IORINHO
Cernunnos
2,754
1,055
0
2,967
5,488
1,654
0
1,350
4,050
0
32,507
L
Fenrir
KindFawn
Fenrir
4,195
2,194
0
2,239
8,594
2,960
0
1,976
6,399
0
26,540
L
Bellona
Lokikron
Bellona
2,968
1,492
0
4,241
8,069
4,189
0
1,164
6,476
0
29,389
L
3,288
228
177
979
7,081
1,906
0
2,184
4,682
26,448
0
W
Fenrir
Zoruea
Fenrir
4,589
1,773
0
2,432
7,329
2,428
0
1,409
5,920
0
27,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
28,022
307
Minions Killed
289
0
Camps Cleared
0
931,766
Distance Traveled
949,973
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,761
676
87
9
0
182,989
0
W
Aphrodite
5,311
531
36
4
0
201,327
2
W
Izanami
5,457
546
72
7
0
167,193
5
W
Nu Wa
6,655
666
56
6
0
189,705
4
L
Ymir
4,918
492
27
3
0
188,876
1
L
Cernunnos
5,634
563
70
7
0
176,007
4
L
Fenrir
6,316
632
62
6
0
202,973
2
L
Bellona
5,611
561
78
8
0
205,399
3
L
Hel
5,543
554
52
5
0
176,718
1
W
Fenrir
6,426
643
56
6
0
190,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role