Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
CURR3NTS
Tsukuyomi
Diamond I
Level 158
God Stats
16W - 5L
1,865 SR
Queue Stats
67W - 40L
2,597 MMR
Solo
Baba Yaga
Baba Yaga
Diamond I
Gucci Coffin
Baba Yaga
Diamond I
Level 159
God Stats
1W - 3L
1,595 SR
Queue Stats
254W - 220L
2,491 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Lewpii
Sun Wukong
Diamond II
Level 156
God Stats
1W - 1L
1,895 SR
Queue Stats
179W - 158L
2,456 MMR
Party 2
Ganesha
Ganesha
Diamond II
RoyBoy Soy
Ganesha
Diamond II
Level 158
God Stats
11W - 13L
1,580 SR
Queue Stats
426W - 407L
2,410 MMR
Party 2
Ullr
Ullr
Masters
Shwurl
Ullr
Masters
Level 85
God Stats
8W - 10L
1,563 SR
Queue Stats
312W - 266L
2,480 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,700 SR
2,487 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,696 SR
2,489 MMR
Geb
Geb
Diamond I
BabymetalSu
Geb
Diamond I
Level 154
God Stats
10W - 9L
1,654 SR
Queue Stats
159W - 149L
2,508 MMR
Party 1
King Arthur
King Arthur
Masters
Chirillo_o
King Arthur
Masters
Level 136
God Stats
16W - 12L
1,701 SR
Queue Stats
81W - 58L
2,669 MMR
Solo
Janus
Janus
Diamond II
Darth Kaldr
Janus
Diamond II
Level 159
God Stats
22W - 37L
1,582 SR
Queue Stats
331W - 308L
2,479 MMR
Solo
Mercury
Mercury
Diamond III
Diegovea
Mercury
Diamond III
Level 128
God Stats
7W - 2L
1,826 SR
Queue Stats
73W - 53L
2,283 MMR
Solo
Heimdallr
Heimdallr
Diamond I
QROX99
Heimdallr
Diamond I
Level 156
God Stats
15W - 12L
1,717 SR
Queue Stats
209W - 196L
2,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CURR3NTS
Tsukuyomi
19
3 / 5 / 5
12,417
478
11,339
16,471
8,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
Gucci Coffin
Baba Yaga
20
3 / 4 / 4
12,803
492
18,706
14,512
8,672
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Lewpii
Sun Wukong
19
1 / 7 / 2
12,229
470
12,157
25,369
30,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
RoyBoy Soy
Ganesha
17
1 / 2 / 11
11,774
453
5,243
13,792
17,377
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Shwurl
Ullr
20
6 / 7 / 3
13,515
520
15,950
23,779
12,143
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaSetApolloGuan YuDanzaburou

VS

Bans
NemesisArtioHun BatzAresAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 9
12,092
465
5,957
21,340
19,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Chirillo_o
King Arthur
20
6 / 1 / 8
15,102
581
21,537
30,176
34,348
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 5
15,458
595
13,965
13,388
5,214
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Diegovea
Mercury
20
10 / 2 / 8
14,830
570
15,069
17,953
10,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
QROX99
Heimdallr
20
1 / 4 / 10
14,810
570
17,773
21,315
11,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
14
Kills
25
25
Deaths
14
25
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
Tsukuyomi
CURR3NTS
Tsukuyomi
3
5
5
1.1
W
King Arthur
Chirillo_o
King Arthur
6
1
8
10
W
7
3
5
3.17
W
Mercury
Diegovea
Mercury
10
2
8
7
L
Baba Yaga
Gucci Coffin
Baba Yaga
3
4
4
1.25
L
Sun Wukong
Lewpii
Sun Wukong
1
7
2
0.29
W
Heimdallr
QROX99
Heimdallr
1
4
10
1.5
L
Ganesha
RoyBoy Soy
Ganesha
1
2
11
3.25
L
Ullr
Shwurl
Ullr
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,395
Damage
74,301
93,923
Taken
104,172
77,776
Mitigated
80,863
23,465
Healing
35,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,957
707
0
4,045
21,340
19,623
55
9,754
11,511
26,304
0
L
Tsukuyomi
CURR3NTS
Tsukuyomi
11,339
1,551
0
5,287
16,471
8,991
0
4,186
11,791
0
96,572
W
King Arthur
Chirillo_o
King Arthur
21,537
2,126
0
15,806
30,176
34,348
51
3,644
25,952
212
100,650
W
13,965
211
1,010
3,594
13,388
5,214
830
3,452
9,919
127,663
0
W
Mercury
Diegovea
Mercury
15,069
8,162
0
1,731
17,953
10,007
2,801
2,907
14,896
0
124,672
L
Baba Yaga
Gucci Coffin
Baba Yaga
18,706
207
0
1,975
14,512
8,672
940
4,330
9,931
115,546
0
L
Sun Wukong
Lewpii
Sun Wukong
12,157
1,816
0
6,617
25,369
30,593
126
2,873
21,527
847
82,944
W
Heimdallr
QROX99
Heimdallr
17,773
11,684
0
9,563
21,315
11,671
1,921
5,583
15,682
0
143,367
L
Ganesha
RoyBoy Soy
Ganesha
5,243
903
0
1,857
13,792
17,377
0
4,453
9,110
37,261
0
L
Ullr
Shwurl
Ullr
15,950
9,161
0
7,729
23,779
12,143
0
3,816
19,629
0
102,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,738
Gold Earned
72,292
751
Minions Killed
784
0
Camps Cleared
0
2,465,190
Distance Traveled
2,696,844
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,092
465
20
1
0
578,539
16
L
Tsukuyomi
12,417
478
150
6
0
544,939
6
W
King Arthur
15,102
581
170
7
0
510,630
0
W
Janus
15,458
595
252
10
0
562,161
5
W
Mercury
14,830
570
144
6
0
614,474
6
L
Baba Yaga
12,803
492
237
9
0
506,849
6
L
Sun Wukong
12,229
470
160
6
0
464,418
2
W
Heimdallr
14,810
570
198
8
0
431,040
9
L
Ganesha
11,774
453
30
1
0
503,611
9
L
Ullr
13,515
520
174
7
0
445,373
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role