Player Matchup

Cerberus
Cerberus
BadSnacks_
Cerberus
Level 158
God Stats
5W - 4L
1,266 SR
Queue Stats
219W - 196L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Hyuge Dawng
Nu Wa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,177 Elo+
Party 1
Erlang Shen
Erlang Shen
KingGoat42
Erlang Shen
Level 40
God Stats
17W - 21L
1,366 SR
Queue Stats
103W - 99L
1,438 Elo+
Solo
Thanatos
Thanatos
Zawg
Thanatos
Level 122
God Stats
22W - 25L
1,549 SR
Queue Stats
217W - 242L
1,569 Elo+
Party 1
Apollo
Apollo
rilosilo2
Apollo
Level 108
God Stats
3W - 6L
1,505 SR
Queue Stats
51W - 45L
1,512 Elo+
Party 1
Team Averages
Level 86
1,437 SR
1,434 Elo+

VS

Team Averages
Level 72
1,607 SR
1,511 Elo+
Discordia
Discordia
Evilclaw16
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,412 Elo+
Party 3
Cerberus
Cerberus
FaZe Mogar
Cerberus
Level 24
God Stats
31W - 30L
1,797 SR
Queue Stats
294W - 280L
1,591 Elo+
Party 2
Cu Chulainn
Cu Chulainn
McDaddyo
Cu Chulainn
Level 31
God Stats
5W - 5L
1,650 SR
Queue Stats
165W - 157L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Silky0Sullivan
Heimdallr
Level 123
God Stats
9W - 14L
1,611 SR
Queue Stats
269W - 232L
1,585 Elo+
Party 2
Fenrir
Fenrir
pokefreak10452
Fenrir
Level 154
God Stats
5W - 4L
1,479 SR
Queue Stats
201W - 214L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadSnacks_
Cerberus
8
0 / 0 / 1
4,758
433
3,560
5,944
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 2 / 1
5,699
518
4,932
4,503
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
KingGoat42
Erlang Shen
11
1 / 1 / 0
6,505
591
4,519
7,229
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Zawg
Thanatos
7
0 / 5 / 0
4,846
441
1,395
8,847
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
rilosilo2
Apollo
9
3 / 2 / 0
5,719
520
3,231
8,226
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Evilclaw16
Discordia
11
3 / 0 / 3
6,433
585
6,008
5,047
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
FaZe Mogar
Cerberus
9
1 / 1 / 2
5,519
502
2,407
4,729
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
McDaddyo
Cu Chulainn
11
0 / 1 / 1
6,118
556
4,588
7,684
4,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Silky0Sullivan
Heimdallr
9
1 / 2 / 0
5,201
473
6,151
7,989
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 2
6,713
610
3,134
6,423
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BadSnacks_
Cerberus
0
0
1
0.5
W
Discordia
Evilclaw16
Discordia
3
0
3
4.5
W
Cerberus
FaZe Mogar
Cerberus
1
1
2
2
L
0
2
1
0.25
L
Erlang Shen
KingGoat42
Erlang Shen
1
1
0
1
W
Cu Chulainn
McDaddyo
Cu Chulainn
0
1
1
0.5
W
Heimdallr
Silky0Sullivan
Heimdallr
1
2
0
0.5
L
Thanatos
Zawg
Thanatos
0
5
0
0
W
5
0
2
6
L
Apollo
rilosilo2
Apollo
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,637
Damage
22,288
34,749
Taken
31,872
11,552
Mitigated
11,615
14,601
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BadSnacks_
Cerberus
3,560
168
0
1,006
5,944
1,942
0
1,697
4,247
16,331
0
W
Discordia
Evilclaw16
Discordia
6,008
447
88
1,343
5,047
1,127
210
2,497
2,342
42,665
0
W
Cerberus
FaZe Mogar
Cerberus
2,407
72
0
2,115
4,729
1,441
0
2,310
2,307
12,064
0
L
4,932
1,289
0
909
4,503
1,347
39
2,853
1,650
31,736
0
L
Erlang Shen
KingGoat42
Erlang Shen
4,519
2,517
0
4,793
7,229
3,602
318
0
7,229
0
36,566
W
Cu Chulainn
McDaddyo
Cu Chulainn
4,588
1,789
0
2,508
7,684
4,707
0
583
6,989
0
34,053
W
Heimdallr
Silky0Sullivan
Heimdallr
6,151
3,171
0
3,786
7,989
2,193
251
1,781
6,096
0
31,750
L
Thanatos
Zawg
Thanatos
1,395
393
0
4,849
8,847
2,271
0
3,041
5,806
0
20,789
W
3,134
823
0
4,226
6,423
2,147
0
723
5,646
0
35,600
L
Apollo
rilosilo2
Apollo
3,231
1,787
0
3,044
8,226
2,390
0
824
7,402
0
23,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,527
Gold Earned
29,984
271
Minions Killed
304
0
Camps Cleared
0
1,060,051
Distance Traveled
1,014,669
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,758
433
23
2
0
243,715
4
W
Discordia
6,433
585
83
8
0
209,097
2
W
Cerberus
5,519
502
16
1
0
214,344
0
L
Nu Wa
5,699
518
75
7
0
163,017
1
L
Erlang Shen
6,505
591
82
7
0
208,165
6
W
Cu Chulainn
6,118
556
82
7
0
209,698
0
W
Heimdallr
5,201
473
52
5
0
180,389
1
L
Thanatos
4,846
441
45
4
0
181,375
0
W
Fenrir
6,713
610
71
6
0
201,141
2
L
Apollo
5,719
520
46
4
0
263,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role