Player Matchup

Geb
Geb
BrasilNoGame
Geb
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 70L
1,492 Elo+
Solo
Izanami
Izanami
Il-Wheels-II
Izanami
Level 14
God Stats
0W - 3L
1,158 SR
Queue Stats
1W - 4L
1,235 Elo+
Solo
Fenrir
Fenrir
Swert5678
Fenrir
Level 21
God Stats
3W - 9L
1,500 SR
Queue Stats
115W - 129L
1,504 Elo+
Solo
Merlin
Merlin
Vaper03
Merlin
Level 4
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 4L
1,155 Elo+
Solo
Cerberus
Cerberus
benjipelletier
Cerberus
Level 28
God Stats
8W - 10L
1,510 SR
Queue Stats
35W - 46L
1,410 Elo+
Solo
Team Averages
Level 18
1,387 SR
1,359 Elo+

VS

Team Averages
Level 35
1,569 SR
1,447 Elo+
Khepri
Khepri
FehRafaelo
Khepri
Level 103
God Stats
4W - 6L
1,455 SR
Queue Stats
100W - 107L
1,525 Elo+
Party 1
Tiamat
Tiamat
LeethulMitch
Tiamat
Level 18
God Stats
82W - 68L
1,637 SR
Queue Stats
120W - 109L
1,471 Elo+
Solo
Artemis
Artemis
Liihfe
Artemis
Level 12
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Xx AGEOLL xX
Thanatos
Level 28
God Stats
5W - 6L
1,461 SR
Queue Stats
122W - 137L
1,442 Elo+
Solo
Nu Wa
Nu Wa
zabal-an
Nu Wa
Level 16
God Stats
16W - 9L
1,594 SR
Queue Stats
132W - 161L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
8,530
355
7,214
27,588
16,230
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Il-Wheels-II
Izanami
16
2 / 3 / 0
10,123
422
6,590
16,927
6,215
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Swert5678
Fenrir
2
0 / 1 / 0
6,201
258
0
2,351
636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Vaper03
Merlin
14
0 / 6 / 3
8,911
371
7,530
10,959
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
15
5 / 2 / 1
10,688
445
12,290
23,004
24,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FehRafaelo
Khepri
15
2 / 2 / 9
10,778
449
9,239
14,815
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tiamat
20
3 / 1 / 1
13,132
547
11,854
15,090
12,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Liihfe
Artemis
14
4 / 0 / 4
9,775
407
8,517
7,565
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Xx AGEOLL xX
Thanatos
17
7 / 1 / 2
11,127
464
14,782
16,040
6,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
zabal-an
Nu Wa
15
0 / 3 / 9
9,662
403
15,830
9,972
3,262
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
16
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Khepri
FehRafaelo
Khepri
2
2
9
3.25
L
Izanami
Il-Wheels-II
Izanami
2
3
0
0.67
W
Tiamat
3
1
1
3.5
W
Artemis
Liihfe
Artemis
4
0
4
6
L
Fenrir
Swert5678
Fenrir
0
1
0
0
L
Merlin
Vaper03
Merlin
0
6
3
0.25
W
Thanatos
Xx AGEOLL xX
Thanatos
7
1
2
8
L
Cerberus
5
2
1
2.75
W
Nu Wa
zabal-an
Nu Wa
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
60,222
80,829
Taken
63,482
51,348
Mitigated
39,813
11,472
Healing
35,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,214
1,828
0
4,210
27,588
16,230
0
12,724
14,603
19,549
0
W
Khepri
FehRafaelo
Khepri
9,239
566
0
1,827
14,815
13,732
246
8,237
6,578
38,200
0
L
Izanami
Il-Wheels-II
Izanami
6,590
4,677
0
3,033
16,927
6,215
1,689
7,795
8,892
0
74,336
W
Tiamat
11,854
2,170
0
7,056
15,090
12,162
6,957
4,520
10,570
100,389
0
W
Artemis
Liihfe
Artemis
8,517
3,986
0
4,371
7,565
4,199
781
3,856
3,709
0
51,010
L
Fenrir
Swert5678
Fenrir
0
0
0
20
2,351
636
0
1,708
643
0
679
L
Merlin
Vaper03
Merlin
7,530
85
0
467
10,959
4,177
103
6,118
4,779
40,415
0
W
Thanatos
Xx AGEOLL xX
Thanatos
14,782
3,032
1,487
17,589
16,040
6,458
202
5,949
10,091
0
60,823
L
Cerberus
12,290
720
0
3,742
23,004
24,090
37
7,795
14,989
55,056
0
W
Nu Wa
zabal-an
Nu Wa
15,830
4,095
0
2,914
9,972
3,262
1,463
4,472
5,500
43,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
54,474
317
Minions Killed
458
0
Camps Cleared
0
1,651,475
Distance Traveled
2,036,233
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,530
355
13
1
0
483,941
4
W
Khepri
10,778
449
41
2
0
441,268
2
L
Izanami
10,123
422
136
6
0
360,722
1
W
Tiamat
13,132
547
208
9
0
416,205
0
W
Artemis
9,775
407
83
3
0
329,764
0
L
Fenrir
6,201
258
1
0
0
11,702
0
L
Merlin
8,911
371
74
3
0
372,861
0
W
Thanatos
11,127
464
83
3
0
479,928
0
L
Cerberus
10,688
445
93
4
0
422,249
0
W
Nu Wa
9,662
403
43
2
0
369,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role