Player Matchup

Janus
Janus
Bonkkerrs
Janus
Level 29
God Stats
7W - 4L
1,830 SR
Queue Stats
102W - 79L
1,656 Elo+
Solo
Sol
Sol
Cristiann_PR
Sol
Level 26
God Stats
3W - 5L
1,425 SR
Queue Stats
58W - 62L
1,607 Elo+
Solo
Thanatos
Thanatos
D-R_Alastor-90
Thanatos
Level 8
God Stats
1W - 0L
1,266 SR
Queue Stats
3W - 6L
1,471 Elo+
Solo
Fenrir
Fenrir
deserted_syntax2
Fenrir
Level 17
God Stats
8W - 3L
1,708 SR
Queue Stats
36W - 36L
1,627 Elo+
Solo
Kumbhakarna
Kumbhakarna
xSAVASx
Kumbhakarna
Level 16
God Stats
4W - 1L
1,744 SR
Queue Stats
144W - 132L
1,642 Elo+
Solo
Team Averages
Level 19
1,594 SR
1,601 Elo+

VS

Team Averages
Level 16
1,596 SR
1,570 Elo+
Danzaburou
Danzaburou
DKJ40
Danzaburou
Level 25
God Stats
36W - 34L
1,532 SR
Queue Stats
135W - 129L
1,559 Elo+
Solo
Aphrodite
Aphrodite
ObnoxiousPsycho
Aphrodite
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
178W - 197L
1,544 Elo+
Solo
Bellona
Bellona
RainbowGummi
Bellona
Level 8
God Stats
1W - 1L
1,829 SR
Queue Stats
39W - 28L
1,684 Elo+
Solo
Ra
Ra
gunner531
Ra
Level 7
God Stats
1W - 2L
1,504 SR
Queue Stats
9W - 13L
1,506 Elo+
Solo
Fenrir
Fenrir
killer36512
Fenrir
Level 13
God Stats
26W - 25L
1,615 SR
Queue Stats
93W - 121L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bonkkerrs
Janus
20
11 / 1 / 7
13,123
597
12,720
10,209
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 8
11,476
522
13,414
17,052
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
14
1 / 12 / 6
9,285
422
4,542
13,356
4,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 10
11,932
542
8,806
18,818
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
xSAVASx
Kumbhakarna
14
2 / 4 / 12
10,469
476
6,626
17,798
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DKJ40
Danzaburou
17
9 / 4 / 5
11,500
523
19,432
18,312
8,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
ObnoxiousPsycho
Aphrodite
10
1 / 7 / 5
7,922
360
4,078
10,039
5,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
RainbowGummi
Bellona
20
10 / 2 / 2
13,394
609
14,532
15,541
15,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 7 / 1
8,035
365
4,429
11,547
6,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
13
3 / 5 / 2
8,760
398
6,205
14,392
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
25
Kills
23
23
Deaths
25
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
Bonkkerrs
Janus
11
1
7
14.5
W
7
4
8
2.75
W
Thanatos
1
12
6
0.33
L
Danzaburou
DKJ40
Danzaburou
9
4
5
2.88
L
Aphrodite
ObnoxiousPsycho
Aphrodite
1
7
5
0.5
L
Bellona
RainbowGummi
Bellona
10
2
2
5.5
W
4
2
10
4.5
L
0
7
1
0.07
L
Fenrir
3
5
2
0.8
W
Kumbhakarna
xSAVASx
Kumbhakarna
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,108
Damage
48,676
77,233
Taken
69,831
33,152
Mitigated
43,987
26,300
Healing
18,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bonkkerrs
Janus
12,720
902
323
2,018
10,209
4,163
689
1,839
8,270
99,634
0
W
13,414
2,781
765
8,547
17,052
5,346
884
710
16,317
77,721
0
W
Thanatos
4,542
1,595
0
3,288
13,356
4,407
594
1,653
11,478
0
26,265
L
Danzaburou
DKJ40
Danzaburou
19,432
7,847
0
5,546
18,312
8,574
0
9,209
8,989
0
87,693
L
Aphrodite
ObnoxiousPsycho
Aphrodite
4,078
748
2,167
2,214
10,039
5,816
0
6,744
3,277
18,863
0
L
Bellona
RainbowGummi
Bellona
14,532
4,475
0
2,014
15,541
15,864
224
3,405
12,042
1,260
93,802
W
8,806
3,282
0
6,773
18,818
8,209
1,710
2,346
16,372
0
93,458
L
4,429
394
0
1,679
11,547
6,213
288
7,146
4,087
36,029
0
L
Fenrir
6,205
1,457
110
4,294
14,392
7,520
0
5,668
8,676
0
42,517
W
Kumbhakarna
xSAVASx
Kumbhakarna
6,626
545
675
3,911
17,798
11,027
0
1,959
15,764
25,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
49,611
487
Minions Killed
488
0
Camps Cleared
0
2,021,753
Distance Traveled
1,762,989
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,123
597
169
8
0
466,118
9
W
Sol
11,476
522
116
5
0
362,349
0
W
Thanatos
9,285
422
42
2
0
352,753
0
L
Danzaburou
11,500
523
125
6
0
380,655
2
L
Aphrodite
7,922
360
39
2
0
263,134
0
L
Bellona
13,394
609
200
9
0
376,466
6
W
Fenrir
11,932
542
142
6
0
444,191
6
L
Ra
8,035
365
56
3
0
344,042
1
L
Fenrir
8,760
398
68
3
0
398,692
1
W
Kumbhakarna
10,469
476
18
1
0
396,342
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role