Player Matchup

Set
Set
E4BF_elyas
Set
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 71L
1,351 Elo+
Solo
Bellona
Bellona
Seigan
Bellona
Level 29
God Stats
39W - 51L
1,461 SR
Queue Stats
473W - 603L
1,360 Elo+
Solo
Agni
Agni
ThirteenDotexe
Agni
Level 29
God Stats
3W - 2L
1,694 SR
Queue Stats
136W - 137L
1,486 Elo+
Solo
Apollo
Apollo
stylish-avatar7
Apollo
Level 27
God Stats
3W - 11L
1,372 SR
Queue Stats
171W - 176L
1,440 Elo+
Solo
Ra
Ra
xEl_Chicano209
Ra
Level 21
God Stats
6W - 4L
1,500 SR
Queue Stats
294W - 258L
1,477 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,423 Elo+

VS

Team Averages
Level 10
1,506 SR
1,417 Elo+
Tsukuyomi
Tsukuyomi
GuiGss8092
Tsukuyomi
Level 16
God Stats
6W - 5L
1,756 SR
Queue Stats
182W - 214L
1,346 Elo+
Solo
Loki
Loki
JV-ANTUNES
Loki
Level 12
God Stats
2W - 2L
1,479 SR
Queue Stats
12W - 23L
1,356 Elo+
Solo
Ra
Ra
black-attack-201
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,541 Elo+
Solo
Athena
Athena
nada_waf
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ullr
Ullr
valenvasallo
Ullr
Level 6
God Stats
0W - 4L
1,297 SR
Queue Stats
35W - 28L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
9,292
516
4,476
12,816
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Seigan
Bellona
16
0 / 2 / 2
10,304
572
2,538
11,456
11,550
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
11 / 5 / 7
10,667
593
12,094
11,487
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
11 / 1 / 5
10,318
573
11,064
11,921
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 1 / 8
10,370
576
6,227
8,785
3,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GuiGss8092
Tsukuyomi
4
2 / 2 / 0
5,521
307
1,520
2,272
632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
0 / 8 / 0
5,955
331
2,530
11,643
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 12 / 3
6,638
369
3,931
11,296
5,506
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
nada_waf
Athena
8
0 / 5 / 3
6,345
353
1,404
8,405
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 7 / 1
9,736
541
11,275
16,856
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
33
Kills
10
12
Deaths
34
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
Tsukuyomi
GuiGss8092
Tsukuyomi
2
2
0
1
L
0
8
0
0
W
Bellona
Seigan
Bellona
0
2
2
0.5
W
11
5
7
2.9
L
0
12
3
0.13
L
Athena
nada_waf
Athena
0
5
3
0.3
W
11
1
5
13.5
L
8
7
1
1.21
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
20,660
56,465
Taken
50,472
28,056
Mitigated
23,613
18,799
Healing
6,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,476
2,311
0
2,996
12,816
4,591
972
671
12,145
0
37,219
L
Tsukuyomi
GuiGss8092
Tsukuyomi
1,520
408
0
30
2,272
632
0
881
1,391
0
4,789
L
2,530
273
0
1,703
11,643
6,832
0
2,863
8,780
0
21,016
W
Bellona
Seigan
Bellona
2,538
1,031
0
1,801
11,456
11,550
1,495
672
10,784
0
61,360
W
12,094
1,387
0
2,818
11,487
4,094
660
1,507
9,980
45,678
0
L
3,931
1,082
162
338
11,296
5,506
0
4,741
6,555
20,468
0
L
Athena
nada_waf
Athena
1,404
273
0
435
8,405
3,985
0
3,606
4,799
13,123
0
W
11,064
6,221
0
6,605
11,921
4,394
4,657
1,637
10,284
0
49,104
L
11,275
5,417
0
3,902
16,856
6,658
312
6,230
10,626
0
48,451
W
6,227
389
1,218
3,361
8,785
3,427
4,192
848
7,937
59,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,951
Gold Earned
34,195
475
Minions Killed
180
0
Camps Cleared
0
1,693,135
Distance Traveled
1,112,546
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,292
516
82
5
0
377,255
1
L
Tsukuyomi
5,521
307
6
0
0
111,132
1
L
Loki
5,955
331
35
2
0
254,503
2
W
Bellona
10,304
572
129
7
0
259,349
0
W
Agni
10,667
593
77
4
0
345,552
3
L
Ra
6,638
369
28
2
0
219,884
0
L
Athena
6,345
353
24
1
0
236,674
4
W
Apollo
10,318
573
68
4
0
338,070
0
L
Ullr
9,736
541
87
5
0
290,353
1
W
Ra
10,370
576
119
7
0
372,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role