Player Matchup

Kuzenbo
Kuzenbo
BaddEggWee
Kuzenbo
Level 160
God Stats
8W - 8L
1,096 SR
Queue Stats
1,051W - 864L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Kenuseeme
Zhong Kui
Level 158
God Stats
7W - 8L
1,736 SR
Queue Stats
832W - 682L
1,504 Elo+
Party 1
Ravana
Ravana
Pur3 illusions0
Ravana
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 56L
1,825 Elo+
Solo
Baba Yaga
Baba Yaga
Retoided
Baba Yaga
Level 160
God Stats
16W - 16L
1,549 SR
Queue Stats
1,026W - 833L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
ucanaccountonme
Hou Yi
Level 146
God Stats
5W - 4L
1,287 SR
Queue Stats
342W - 251L
1,562 Elo+
Party 1
Team Averages
Level 148
1,434 SR
1,578 Elo+

VS

Team Averages
Level 134
1,407 SR
1,517 Elo+
Ymir
Ymir
AP IMABEAST
Ymir
Level 158
God Stats
5W - 0L
1,403 SR
Queue Stats
177W - 154L
1,581 Elo+
Solo
Geb
Geb
HISM00SENESS
Geb
Level 112
God Stats
4W - 1L
1,490 SR
Queue Stats
168W - 174L
1,484 Elo+
Solo
Ao Kuang
Ao Kuang
Melstfox
Ao Kuang
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 206L
1,463 Elo+
Solo
He Bo
He Bo
Th3 v3t3ran 666
He Bo
Level 132
God Stats
1W - 3L
1,266 SR
Queue Stats
192W - 200L
1,533 Elo+
Solo
Ne Zha
Ne Zha
Trisk82
Ne Zha
Level 147
God Stats
9W - 9L
1,378 SR
Queue Stats
435W - 446L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaddEggWee
Kuzenbo
17
2 / 7 / 9
10,839
677
13,870
21,586
29,090
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Kenuseeme
Zhong Kui
16
4 / 9 / 6
10,205
638
11,748
17,444
13,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
11 / 4 / 3
12,051
753
9,165
15,580
10,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baba Yaga
Retoided
Baba Yaga
19
1 / 3 / 15
11,069
692
17,872
14,972
17,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 6 / 5
10,249
641
14,795
13,614
5,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
13,433
840
17,228
27,419
27,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

19
1 / 2 / 20
10,900
681
6,454
21,102
19,077
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Melstfox
Ao Kuang
20
9 / 4 / 15
12,048
753
13,130
17,684
8,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 7 / 11
11,078
692
11,399
12,081
5,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Trisk82
Ne Zha
20
7 / 4 / 12
12,227
764
23,811
15,691
14,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
21
Kills
29
29
Deaths
21
38
Assists
76
Player
Kills
Deaths
Assists
KDA
W
8
4
18
4.25
L
Kuzenbo
BaddEggWee
Kuzenbo
2
7
9
0.93
W
1
2
20
5.5
L
Zhong Kui
Kenuseeme
Zhong Kui
4
9
6
0.78
W
Ao Kuang
Melstfox
Ao Kuang
9
4
15
4.13
L
11
4
3
3.13
L
Baba Yaga
Retoided
Baba Yaga
1
3
15
2.83
W
4
7
11
1.36
W
Ne Zha
Trisk82
Ne Zha
7
4
12
3.25
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,450
Damage
72,022
83,196
Taken
93,977
75,348
Mitigated
74,513
27,645
Healing
40,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,228
2,204
1,591
9,501
27,419
27,262
323
11,901
15,518
38,234
0
L
Kuzenbo
BaddEggWee
Kuzenbo
13,870
4,804
2,379
3,289
21,586
29,090
145
11,344
10,044
21,063
0
W
6,454
518
3,021
7,237
21,102
19,077
263
7,912
13,190
22,376
0
L
Zhong Kui
Kenuseeme
Zhong Kui
11,748
1,088
1,210
2,020
17,444
13,179
798
10,076
7,193
22,395
0
W
Ao Kuang
Melstfox
Ao Kuang
13,130
1,607
2,146
5,437
17,684
8,649
318
9,398
8,286
20,231
0
L
9,165
2,512
1,117
3,128
15,580
10,230
311
10,434
4,976
0
17,233
L
Baba Yaga
Retoided
Baba Yaga
17,872
1,552
4,015
6,378
14,972
17,126
450
7,602
7,220
37,535
0
W
11,399
358
2,780
1,818
12,081
5,048
881
6,367
5,714
26,038
0
W
Ne Zha
Trisk82
Ne Zha
23,811
4,523
2,748
4,269
15,691
14,477
2,503
7,912
7,779
0
46,212
L
14,795
5,977
2,579
1,530
13,614
5,723
0
8,755
4,759
0
28,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,413
Gold Earned
59,686
128
Minions Killed
157
0
Camps Cleared
0
1,239,318
Distance Traveled
1,425,922
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,433
840
45
3
0
292,087
3
L
Kuzenbo
10,839
677
19
1
0
259,130
3
W
Geb
10,900
681
17
1
0
319,232
0
L
Zhong Kui
10,205
638
13
1
0
232,735
3
W
Ao Kuang
12,048
753
16
1
0
276,696
2
L
Ravana
12,051
753
30
2
0
282,925
0
L
Baba Yaga
11,069
692
32
2
0
227,566
1
W
He Bo
11,078
692
46
3
0
274,928
0
W
Ne Zha
12,227
764
33
2
0
262,979
0
L
Hou Yi
10,249
641
34
2
0
236,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role