Player Matchup

Baron Samedi
Baron Samedi
Delstars
Baron Samedi
Level 66
God Stats
9W - 5L
1,895 SR
Queue Stats
238W - 288L
1,449 Elo+
Party 1
Loki
Loki
GOAT Jorginho
Loki
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LiteOCE
He Bo
Level 64
God Stats
8W - 15L
1,277 SR
Queue Stats
278W - 294L
1,368 Elo+
Solo
Olorun
Olorun
Shademaster31
Olorun
Level 68
God Stats
8W - 6L
1,885 SR
Queue Stats
341W - 380L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
SkullcruncherX
Guan Yu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,359 Elo+
Solo
Team Averages
Level 76
1,611 SR
1,424 Elo+

VS

Team Averages
Level 79
1,442 SR
1,405 Elo+
Tiamat
Tiamat
Animeknight2512
Tiamat
Level 87
God Stats
3W - 4L
1,554 SR
Queue Stats
55W - 87L
1,367 Elo+
Party 2
Yemoja
Yemoja
Nuni024
Yemoja
Level 101
God Stats
5W - 9L
1,332 SR
Queue Stats
34W - 52L
1,385 Elo+
Party 2
King Arthur
King Arthur
Robin120
King Arthur
Level 103
God Stats
0W - 4L
1,300 SR
Queue Stats
57W - 93L
1,401 Elo+
Party 2
Ra
Ra
Wolfrider0
Ra
Level 18
God Stats
2W - 3L
1,524 SR
Queue Stats
18W - 32L
1,373 Elo+
Party 2
Neith
Neith
connixsed0
Neith
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 110L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Delstars
Baron Samedi
13
0 / 1 / 3
6,962
410
9,514
9,291
5,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 0 / 1
8,600
506
3,064
8,238
2,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
LiteOCE
He Bo
13
5 / 3 / 0
8,365
492
6,525
7,248
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 0 / 1
7,470
439
8,066
10,117
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 0 / 3
8,814
518
10,005
13,400
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,254
427
6,035
10,227
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Nuni024
Yemoja
11
0 / 0 / 0
6,790
399
1,652
8,792
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Robin120
King Arthur
13
0 / 5 / 0
7,444
438
6,860
11,449
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 2 / 2
8,989
529
5,940
8,892
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
1 / 0 / 1
7,208
424
8,721
12,451
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
4
4
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Baron Samedi
Delstars
Baron Samedi
0
1
3
1.5
W
3
0
1
3.5
W
He Bo
LiteOCE
He Bo
5
3
0
1.67
L
Yemoja
Nuni024
Yemoja
0
0
0
0
L
King Arthur
Robin120
King Arthur
0
5
0
0
W
0
0
1
0.5
W
3
0
3
4.5
L
2
2
2
1.5
L
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,174
Damage
29,208
48,294
Taken
51,811
26,827
Mitigated
29,725
20,778
Healing
21,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,035
703
0
3,856
10,227
6,654
0
3,059
7,033
35,059
0
W
Baron Samedi
Delstars
Baron Samedi
9,514
814
1,678
4,473
9,291
5,936
0
3,630
5,661
36,332
0
W
3,064
1,575
0
0
8,238
2,667
1,925
1,734
6,479
0
61,333
W
He Bo
LiteOCE
He Bo
6,525
122
564
1,667
7,248
2,627
0
4,410
2,838
39,193
0
L
Yemoja
Nuni024
Yemoja
1,652
333
2,112
1,870
8,792
6,184
0
6,439
2,345
11,139
0
L
King Arthur
Robin120
King Arthur
6,860
904
0
1,264
11,449
9,344
157
206
10,634
0
34,024
W
8,066
2,088
377
5,729
10,117
3,817
287
1,695
8,422
53,339
0
W
10,005
1,364
255
6,035
13,400
11,780
0
2,158
10,542
0
42,709
L
5,940
1,045
588
3,879
8,892
3,299
368
4,420
4,169
60,101
0
L
Neith
8,721
2,153
0
7,686
12,451
4,244
0
9,515
2,896
0
53,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
37,685
410
Minions Killed
364
0
Camps Cleared
0
1,602,715
Distance Traveled
1,500,084
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,254
427
65
4
0
335,789
0
W
Baron Samedi
6,962
410
34
2
0
307,986
4
W
Loki
8,600
506
100
6
0
346,933
0
W
He Bo
8,365
492
76
4
0
324,704
0
L
Yemoja
6,790
399
25
1
0
233,358
2
L
King Arthur
7,444
438
59
3
0
320,193
0
W
Olorun
7,470
439
109
6
0
291,884
2
W
Guan Yu
8,814
518
91
5
0
331,208
4
L
Ra
8,989
529
126
7
0
326,770
3
L
Neith
7,208
424
89
5
0
283,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role