Player Matchup

Bellona
Bellona
BMJ1863
Bellona
Level 8
God Stats
4W - 4L
1,843 SR
Queue Stats
10W - 18L
1,325 Elo+
Solo
Set
Set
Choudin
Set
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,498 Elo+
Solo
Chang'e
Chang'e
Grand_Dracolich
Chang'e
Level 27
God Stats
79W - 58L
1,604 SR
Queue Stats
464W - 456L
1,610 Elo+
Solo
Ra
Ra
Jazy360
Ra
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 48L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zapz 510
Tsukuyomi
Level 22
God Stats
9W - 10L
1,500 SR
Queue Stats
24W - 26L
1,599 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,489 Elo+

VS

Team Averages
Level 22
1,548 SR
1,510 Elo+
Nemesis
Nemesis
Blizee2933
Nemesis
Level 18
God Stats
5W - 1L
1,605 SR
Queue Stats
7W - 15L
1,451 Elo+
Solo
Zeus
Zeus
Cephalon_Blorn
Zeus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,561 Elo+
Solo
Izanami
Izanami
JonnyBeast28
Izanami
Level 14
God Stats
9W - 11L
1,585 SR
Queue Stats
23W - 28L
1,429 Elo+
Solo
Kukulkan
Kukulkan
MentalMellow31
Kukulkan
Level 24
God Stats
57W - 55L
1,551 SR
Queue Stats
101W - 107L
1,536 Elo+
Solo
Tiamat
Tiamat
coondune1
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 60L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BMJ1863
Bellona
16
3 / 10 / 3
10,623
966
8,705
25,238
18,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
14
0 / 8 / 2
9,039
822
571
11,001
3,836
17
4 / 1 / 5
11,942
1,086
13,758
9,207
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 13 / 7
11,040
1,004
12,562
21,930
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Zapz 510
Tsukuyomi
18
4 / 9 / 8
11,808
1,073
13,037
23,319
9,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blizee2933
Nemesis
20
15 / 3 / 19
14,387
1,308
22,214
12,293
6,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 2 / 23
11,871
1,079
13,703
7,955
2,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
JonnyBeast28
Izanami
18
4 / 2 / 17
11,155
1,014
7,978
11,673
4,559
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
8 / 1 / 25
12,993
1,181
23,614
7,995
3,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
coondune1
Tiamat
19
8 / 4 / 22
12,354
1,123
16,199
13,835
12,518
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
147
12
Kills
41
41
Deaths
12
25
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bellona
BMJ1863
Bellona
3
10
3
0.45
W
Nemesis
Blizee2933
Nemesis
15
3
19
8.17
W
6
2
23
8.75
L
Set
0
8
2
0.13
L
4
1
5
6.5
L
1
13
7
0.35
W
Izanami
JonnyBeast28
Izanami
4
2
17
6.25
W
Kukulkan
8
1
25
20.5
L
Tsukuyomi
Zapz 510
Tsukuyomi
4
9
8
0.89
W
Tiamat
coondune1
Tiamat
8
4
22
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,633
Damage
83,708
90,695
Taken
53,751
42,344
Mitigated
29,894
11,699
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BMJ1863
Bellona
8,705
3,492
0
1,148
25,238
18,371
0
13,973
11,265
0
17,047
W
Nemesis
Blizee2933
Nemesis
22,214
11,668
0
2,061
12,293
6,440
0
5,334
6,834
0
45,511
W
13,703
3,810
0
0
7,955
2,985
0
3,977
3,928
30,902
0
L
Set
571
356
0
0
11,001
3,836
0
5,651
5,350
0
2,474
L
13,758
296
3,312
3,606
9,207
3,492
0
4,537
4,670
43,539
0
L
12,562
1,467
820
1,370
21,930
7,623
0
14,522
7,408
31,573
0
W
Izanami
JonnyBeast28
Izanami
7,978
4,726
364
1,044
11,673
4,559
0
7,419
4,229
0
20,728
W
Kukulkan
23,614
1,733
0
0
7,995
3,392
0
4,775
3,195
57,589
0
L
Tsukuyomi
Zapz 510
Tsukuyomi
13,037
3,690
0
1,443
23,319
9,022
0
14,833
8,486
0
35,206
W
Tiamat
coondune1
Tiamat
16,199
2,499
354
4,757
13,835
12,518
0
4,815
8,878
33,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,452
Gold Earned
62,760
195
Minions Killed
233
3
Camps Cleared
14
911,559
Distance Traveled
990,837
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,623
966
24
2
1
167,588
0
W
Nemesis
14,387
1,308
45
4
11
241,077
2
W
Zeus
11,871
1,079
43
4
1
174,550
0
L
Set
9,039
822
2
0
0
121,850
0
L
Chang'e
11,942
1,086
66
6
1
223,849
2
L
Ra
11,040
1,004
53
5
0
173,389
0
W
Izanami
11,155
1,014
27
2
0
191,975
0
W
Kukulkan
12,993
1,181
85
8
2
213,723
0
L
Tsukuyomi
11,808
1,073
50
5
1
224,883
1
W
Tiamat
12,354
1,123
33
3
0
169,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role