Player Matchup

Odin
Odin
Dylan06340
Odin
Level 20
God Stats
1W - 8L
1,249 SR
Queue Stats
17W - 52L
931 Elo+
Party 1
Chiron
Chiron
EnzoZoestar
Chiron
Level 26
God Stats
1W - 9L
1,297 SR
Queue Stats
25W - 78L
885 Elo+
Party 1
Apollo
Apollo
LoganZoestar
Apollo
Level 8
God Stats
0W - 3L
1,248 SR
Queue Stats
0W - 4L
981 Elo+
Party 1
Team Averages
Level 18
1,265 SR
932 Elo+

VS

Team Averages
Level 92
1,491 SR
1,459 Elo+
Nox
Nox
ELchapo95
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Neomidis
Thanatos
Level 104
God Stats
177W - 200L
1,474 SR
Queue Stats
233W - 261L
1,376 Elo+
Solo
Ganesha
Ganesha
Poijkke
Ganesha
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,883
529
2,452
11,808
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
9
0 / 10 / 0
6,948
534
4,992
11,594
4,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
9
0 / 6 / 0
6,870
528
3,329
13,536
6,305
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 17
9,708
747
6,104
4,308
1,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Neomidis
Thanatos
14
19 / 0 / 1
11,656
897
13,310
8,708
4,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Poijkke
Ganesha
13
0 / 0 / 23
10,457
804
9,506
11,180
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
64
0
Kills
23
23
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
4
0
17
12.5
L
Chiron
0
10
0
0
L
Apollo
0
6
0
0
W
Thanatos
Neomidis
Thanatos
19
0
1
19.5
W
Ganesha
Poijkke
Ganesha
0
0
23
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,773
Damage
28,920
36,938
Taken
24,196
16,372
Mitigated
16,816
1,994
Healing
15,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,452
335
0
175
11,808
5,115
0
5,271
6,537
144
12,600
W
6,104
900
0
1,847
4,308
1,982
164
70
4,188
39,579
0
L
Chiron
4,992
2,396
679
1,140
11,594
4,952
0
5,004
6,590
0
22,438
L
Apollo
3,329
1,432
0
0
13,536
6,305
0
5,335
8,201
0
13,337
W
Thanatos
Neomidis
Thanatos
13,310
5,277
0
10,109
8,708
4,276
2,531
60
8,623
0
67,363
W
Ganesha
Poijkke
Ganesha
9,506
1,089
0
3,988
11,180
10,558
442
74
10,981
25,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,701
Gold Earned
31,821
62
Minions Killed
163
0
Camps Cleared
0
599,843
Distance Traveled
729,576
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,883
529
13
1
0
205,776
0
W
Nox
9,708
747
72
6
0
203,825
0
L
Chiron
6,948
534
36
3
0
193,607
0
L
Apollo
6,870
528
13
1
0
200,460
0
W
Thanatos
11,656
897
91
7
0
261,446
1
W
Ganesha
10,457
804
0
0
0
264,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role