Player Matchup

Anubis
Anubis
Charlie_15FVXW
Anubis
Level 38
God Stats
12W - 10L
1,100 SR
Queue Stats
321W - 291L
1,501 Elo+
Party 1
Tyr
Tyr
DaniiiTg26
Tyr
Level 8
God Stats
6W - 3L
1,727 SR
Queue Stats
43W - 27L
1,774 Elo+
Solo
Thor
Thor
Nomefioooodena
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,586 Elo+
Party 1
Medusa
Medusa
paltecmurio
Medusa
Level 11
God Stats
7W - 7L
1,500 SR
Queue Stats
42W - 41L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
sagatance
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,416 Elo+
Party 1
Team Averages
Level 17
1,465 SR
1,548 Elo+

VS

Team Averages
Level 24
1,524 SR
1,611 Elo+
Baron Samedi
Baron Samedi
Alle0Projekti
Baron Samedi
Level 26
God Stats
3W - 1L
1,223 SR
Queue Stats
72W - 41L
1,589 Elo+
Party 3
Kali
Kali
Banaani_Pahis
Kali
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,617 Elo+
Party 3
Merlin
Merlin
El_xunakle
Merlin
Level 27
God Stats
7W - 8L
1,500 SR
Queue Stats
120W - 91L
1,683 Elo+
Party 2
Hou Yi
Hou Yi
NejMaj321
Hou Yi
Level 27
God Stats
1W - 2L
1,755 SR
Queue Stats
16W - 14L
1,515 Elo+
Solo
Awilix
Awilix
X-_Darksito_-X
Awilix
Level 19
God Stats
8W - 3L
1,641 SR
Queue Stats
129W - 101L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,288
419
3,167
8,692
4,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
1 / 3 / 1
7,950
530
10,732
14,158
9,483
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 1 / 0
7,560
504
4,471
11,730
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
10
0 / 4 / 0
5,908
394
3,023
10,882
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
sagatance
Cthulhu
8
0 / 6 / 0
5,174
345
1,382
7,815
2,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alle0Projekti
Baron Samedi
12
3 / 0 / 8
8,115
541
7,952
9,590
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 2 / 1
7,849
523
10,841
14,396
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
El_xunakle
Merlin
13
2 / 1 / 3
7,607
507
4,192
5,235
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
NejMaj321
Hou Yi
13
8 / 1 / 1
8,307
554
5,856
5,950
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 4
7,877
525
6,655
8,885
3,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
19
19
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alle0Projekti
Baron Samedi
3
0
8
7
W
3
2
1
1.75
L
0
5
1
0.1
L
1
3
1
0.5
W
Merlin
El_xunakle
Merlin
2
1
3
3.5
W
Hou Yi
NejMaj321
Hou Yi
8
1
1
8.5
L
3
1
0
3
W
3
0
4
5
L
Medusa
0
4
0
0
L
Cthulhu
sagatance
Cthulhu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
35,496
53,277
Taken
44,056
23,426
Mitigated
21,035
15,637
Healing
20,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alle0Projekti
Baron Samedi
7,952
745
900
5,076
9,590
6,908
84
2,356
7,234
37,077
0
W
10,841
5,483
0
8,291
14,396
6,663
0
140
14,256
0
43,689
L
3,167
156
99
2,630
8,692
4,596
0
3,843
4,729
33,656
0
L
10,732
2,454
0
5,797
14,158
9,483
0
680
13,412
0
55,682
W
Merlin
El_xunakle
Merlin
4,192
556
0
1,373
5,235
1,808
678
630
4,605
41,904
0
W
Hou Yi
NejMaj321
Hou Yi
5,856
1,988
0
2,833
5,950
2,360
284
272
5,678
0
44,247
L
4,471
760
0
4,298
11,730
3,482
0
2,169
9,395
0
42,321
W
6,655
2,500
0
1,559
8,885
3,296
0
1,151
7,734
0
48,677
L
Medusa
3,023
941
87
2,726
10,882
3,027
0
1,836
9,046
0
37,858
L
Cthulhu
sagatance
Cthulhu
1,382
239
0
0
7,815
2,838
0
3,213
4,551
8,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,880
Gold Earned
39,755
323
Minions Killed
371
0
Camps Cleared
0
1,275,502
Distance Traveled
1,319,540
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,115
541
35
2
0
257,931
0
W
Kali
7,849
523
71
5
0
279,103
0
L
Anubis
6,288
419
61
4
0
232,386
1
L
Tyr
7,950
530
115
8
0
256,290
0
W
Merlin
7,607
507
78
5
0
270,017
0
W
Hou Yi
8,307
554
99
7
0
280,792
3
L
Thor
7,560
504
80
5
0
286,978
6
W
Awilix
7,877
525
88
6
0
231,697
1
L
Medusa
5,908
394
53
4
0
217,414
0
L
Cthulhu
5,174
345
14
1
0
282,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role