Player Matchup

Susano
Susano
KevinKuchiki
Susano
Level 112
God Stats
7W - 4L
1,413 SR
Queue Stats
205W - 104L
1,561 Elo+
Party 1
Hercules
Hercules
fattestbeast
Hercules
Level 58
God Stats
73W - 79L
1,519 SR
Queue Stats
469W - 419L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
αlem
Nu Wa
Level 126
God Stats
3W - 0L
1,708 SR
Queue Stats
284W - 154L
1,590 Elo+
Party 1
Team Averages
Level 99
1,546 SR
1,566 Elo+

VS

Team Averages
Level 46
1,400 SR
1,508 Elo+
Nu Wa
Nu Wa
SebasUWUotttaku
Nu Wa
Level 29
God Stats
7W - 7L
1,421 SR
Queue Stats
135W - 146L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
TechnicallyBad
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Xfatekillerx
Neith
Level 67
God Stats
0W - 1L
1,278 SR
Queue Stats
57W - 57L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
8 / 2 / 2
10,886
778
11,586
10,615
5,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
fattestbeast
Hercules
12
0 / 3 / 9
8,939
639
6,652
11,467
8,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
αlem
Nu Wa
14
4 / 1 / 5
9,935
710
13,580
9,666
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
9,281
663
9,239
9,820
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TechnicallyBad
Sun Wukong
10
1 / 5 / 3
7,868
562
8,614
15,580
8,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 2 / 5
8,582
613
6,236
11,710
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
6
6
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
8
2
2
4.5
L
5
5
1
1.1
L
Sun Wukong
TechnicallyBad
Sun Wukong
1
5
3
0.5
L
0
2
5
1.25
W
Hercules
fattestbeast
Hercules
0
3
9
1.5
W
Nu Wa
αlem
Nu Wa
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,818
Damage
24,089
31,748
Taken
37,110
17,003
Mitigated
14,867
4,609
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
11,586
2,434
0
582
10,615
5,239
1,327
2,853
7,403
0
48,704
L
9,239
2,557
0
1,227
9,820
2,612
0
3,464
6,178
34,962
0
L
Sun Wukong
TechnicallyBad
Sun Wukong
8,614
1,388
0
1,892
15,580
8,850
0
5,501
9,789
0
23,588
L
6,236
2,302
0
4,649
11,710
3,405
0
3,907
7,521
0
38,243
W
Hercules
fattestbeast
Hercules
6,652
1,583
0
1,726
11,467
8,875
369
3,717
7,125
0
22,520
W
Nu Wa
αlem
Nu Wa
13,580
2,462
166
2,135
9,666
2,889
1,855
1,975
7,413
61,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
25,731
188
Minions Killed
155
0
Camps Cleared
0
800,286
Distance Traveled
655,630
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,886
778
53
4
0
281,339
3
L
Nu Wa
9,281
663
61
4
0
191,655
1
L
Sun Wukong
7,868
562
23
2
0
230,691
2
L
Neith
8,582
613
71
5
0
233,284
3
W
Hercules
8,939
639
34
2
0
273,917
5
W
Nu Wa
9,935
710
101
7
0
245,030
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role