Player Matchup

Tiamat
Tiamat
SIrFazoli
Tiamat
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,611 Elo+
Party 2
Da Ji
Da Ji
VikenzoZ
Da Ji
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 23L
1,540 Elo+
Solo
Fenrir
Fenrir
alexxiiiii1
Fenrir
Level 29
God Stats
32W - 42L
1,496 SR
Queue Stats
395W - 375L
1,552 Elo+
Solo
Ares
Ares
bronk7463
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,733 Elo+
Party 2
Hercules
Hercules
hekereki
Hercules
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,589 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,605 Elo+

VS

Team Averages
Level 37
1,545 SR
1,257 Elo+
Mercury
Mercury
Dhorko
Mercury
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 58L
1,342 Elo+
Solo
Loki
Loki
Melzeth
Loki
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 32L
1,131 Elo+
Party 1
Yemoja
Yemoja
MonsterHunterXU
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,131 Elo+
Party 1
Kukulkan
Kukulkan
NicoAndres
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,131 Elo+
Party 1
Neith
Neith
gowter290
Neith
Level 26
God Stats
1W - 0L
1,727 SR
Queue Stats
39W - 31L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
SIrFazoli
Tiamat
8
0 / 3 / 2
4,462
406
2,778
4,913
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
VikenzoZ
Da Ji
10
4 / 7 / 0
6,166
561
4,717
9,087
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
10
5 / 2 / 1
6,224
566
5,123
8,107
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
7
0 / 3 / 2
4,718
429
3,727
7,722
3,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
hekereki
Hercules
9
0 / 2 / 2
5,083
462
2,826
6,898
4,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dhorko
Mercury
13
9 / 1 / 1
7,600
691
6,810
8,674
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
Melzeth
Loki
11
2 / 0 / 1
6,351
577
4,406
4,256
1,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 8
5,686
517
2,874
6,437
3,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
NicoAndres
Kukulkan
10
5 / 5 / 2
6,712
610
3,963
5,418
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
gowter290
Neith
8
0 / 2 / 5
5,213
474
4,466
6,388
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
9
Kills
17
17
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dhorko
Mercury
9
1
1
9.5
W
Loki
Melzeth
Loki
2
0
1
2.5
W
1
1
8
5
W
Kukulkan
NicoAndres
Kukulkan
5
5
2
1.2
L
Tiamat
SIrFazoli
Tiamat
0
3
2
0.33
L
Da Ji
VikenzoZ
Da Ji
4
7
0
0.57
L
Fenrir
5
2
1
2.75
L
Ares
0
3
2
0.33
W
Neith
gowter290
Neith
0
2
5
1.25
L
Hercules
hekereki
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,171
Damage
22,519
36,727
Taken
31,173
16,330
Mitigated
11,295
8,974
Healing
8,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dhorko
Mercury
6,810
3,288
0
2,675
8,674
2,921
0
1,995
6,679
0
49,310
W
Loki
Melzeth
Loki
4,406
1,757
0
1,227
4,256
1,621
901
0
4,084
0
29,031
W
2,874
932
519
1,906
6,437
3,096
310
2,209
4,178
10,728
0
W
Kukulkan
NicoAndres
Kukulkan
3,963
925
0
0
5,418
1,714
991
0
5,418
28,942
0
L
Tiamat
SIrFazoli
Tiamat
2,778
328
0
1,540
4,913
2,119
0
619
4,294
17,689
0
L
Da Ji
VikenzoZ
Da Ji
4,717
1,611
0
1,014
9,087
3,126
0
2,818
6,244
0
23,247
L
Fenrir
5,123
1,389
0
3,014
8,107
2,861
0
873
7,234
0
28,862
L
Ares
3,727
505
0
1,595
7,722
3,436
0
1,635
6,087
8,707
0
W
Neith
gowter290
Neith
4,466
2,139
0
2,193
6,388
1,943
33
2,301
4,087
0
24,742
L
Hercules
hekereki
Hercules
2,826
1,459
0
1,811
6,898
4,788
0
892
5,506
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
31,562
163
Minions Killed
264
0
Camps Cleared
0
970,598
Distance Traveled
1,001,968
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,600
691
86
8
0
246,839
0
W
Loki
6,351
577
59
5
0
208,012
0
W
Yemoja
5,686
517
19
2
0
176,256
3
W
Kukulkan
6,712
610
56
5
0
203,700
2
L
Tiamat
4,462
406
22
2
0
189,425
0
L
Da Ji
6,166
561
47
4
0
186,071
0
L
Fenrir
6,224
566
49
4
0
186,705
0
L
Ares
4,718
429
13
1
0
206,521
0
W
Neith
5,213
474
44
4
0
167,161
2
L
Hercules
5,083
462
32
3
0
201,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role