Player Matchup

Cernunnos
Cernunnos
CARRWASH
Cernunnos
Level 29
God Stats
2W - 1L
1,332 SR
Queue Stats
119W - 101L
1,474 Elo+
Solo
Xbalanque
Xbalanque
DIABLOXFARKAS
Xbalanque
Level 22
God Stats
8W - 1L
1,881 SR
Queue Stats
54W - 56L
1,339 Elo+
Solo
Ares
Ares
Sexual_Thrills
Ares
Level 26
God Stats
3W - 0L
2,042 SR
Queue Stats
8W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ZiGi Funderj
Hun Batz
Level 25
God Stats
3W - 2L
1,148 SR
Queue Stats
12W - 11L
1,175 Elo+
Solo
Medusa
Medusa
illHANyourSOLO
Medusa
Level 26
God Stats
5W - 3L
1,615 SR
Queue Stats
26W - 46L
1,275 Elo+
Solo
Team Averages
Level 26
1,604 SR
1,353 Elo+

VS

Team Averages
Level 16
1,590 SR
1,301 Elo+
Thor
Thor
Bloushii72
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,313 Elo+
Solo
Vamana
Vamana
DevilicSquirrel
Vamana
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
11W - 12L
1,323 Elo+
Solo
Cerberus
Cerberus
YujiroH509
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,069 Elo+
Solo
Cthulhu
Cthulhu
ethanfuture
Cthulhu
Level 23
God Stats
3W - 5L
1,512 SR
Queue Stats
101W - 104L
1,300 Elo+
Solo
Sol
Sol
nada_waf
Sol
Level 8
God Stats
2W - 1L
1,736 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CARRWASH
Cernunnos
15
4 / 0 / 13
8,924
1,275
15,275
8,473
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
DIABLOXFARKAS
Xbalanque
12
2 / 1 / 4
7,434
1,062
1,969
2,501
871
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 0 / 7
9,672
1,382
10,478
6,565
6,041
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
ZiGi Funderj
Hun Batz
14
5 / 0 / 10
8,311
1,187
7,446
5,415
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 0 / 14
8,200
1,171
6,425
4,661
1,793
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

369

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,580
940
3,971
11,880
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 8 / 0
7,014
1,002
5,137
14,370
8,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
YujiroH509
Cerberus
10
0 / 1 / 0
6,250
893
0
839
248
Cthulhu
ethanfuture
Cthulhu
13
0 / 3 / 1
7,076
1,011
4,565
11,159
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 1
7,583
1,083
8,843
10,448
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
3
23
Kills
1
1
Deaths
23
48
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
Cernunnos
CARRWASH
Cernunnos
4
0
13
10.5
W
Xbalanque
DIABLOXFARKAS
Xbalanque
2
1
4
4
L
1
8
0
0.13
W
11
0
7
14.5
L
Cerberus
YujiroH509
Cerberus
0
1
0
0
W
Hun Batz
ZiGi Funderj
Hun Batz
5
0
10
10
L
Cthulhu
ethanfuture
Cthulhu
0
3
1
0.17
W
1
0
14
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,593
Damage
22,516
27,615
Taken
48,696
14,265
Mitigated
23,639
5,794
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,971
1,547
0
776
11,880
4,109
0
1,366
10,345
0
10,972
W
Cernunnos
CARRWASH
Cernunnos
15,275
9,164
166
3,913
8,473
3,307
0
4,093
4,180
0
35,347
W
Xbalanque
DIABLOXFARKAS
Xbalanque
1,969
1,584
246
123
2,501
871
0
1,857
569
0
6,790
L
5,137
2,965
0
1,919
14,370
8,184
0
2,684
11,686
0
9,952
W
10,478
903
0
159
6,565
6,041
0
3,757
2,583
20,465
0
L
Cerberus
YujiroH509
Cerberus
0
0
0
0
839
248
0
0
839
0
0
W
Hun Batz
ZiGi Funderj
Hun Batz
7,446
3,857
0
683
5,415
2,253
0
1,558
3,682
0
11,388
L
Cthulhu
ethanfuture
Cthulhu
4,565
436
204
259
11,159
7,554
0
3,631
7,528
15,452
0
W
6,425
4,291
0
504
4,661
1,793
0
1,793
2,818
0
16,593
L
8,843
2,464
0
2,892
10,448
3,544
0
2,797
7,651
36,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
34,503
112
Minions Killed
92
5
Camps Cleared
2
626,917
Distance Traveled
505,924
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,580
940
3
0
2
96,156
0
W
Cernunnos
8,924
1,275
49
7
1
137,093
0
W
Xbalanque
7,434
1,062
10
1
0
55,179
0
L
Vamana
7,014
1,002
2
0
0
134,366
0
W
Ares
9,672
1,382
20
3
2
151,209
0
L
Cerberus
6,250
893
0
0
0
8,750
0
W
Hun Batz
8,311
1,187
14
2
0
162,781
0
L
Cthulhu
7,076
1,011
22
3
0
119,594
1
W
Medusa
8,200
1,171
19
3
2
120,655
0
L
Sol
7,583
1,083
65
9
0
147,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role