Player Matchup

Ares
Ares
T43J32T3R
Ares
Level 26
God Stats
4W - 7L
1,304 SR
Queue Stats
73W - 119L
1,357 Elo+
Solo
Merlin
Merlin
Varap04
Merlin
Level 27
God Stats
9W - 16L
1,479 SR
Queue Stats
255W - 198L
1,408 Elo+
Solo
Loki
Loki
Xxtenations6631
Loki
Level 18
God Stats
4W - 3L
1,351 SR
Queue Stats
13W - 14L
1,244 Elo+
Solo
Team Averages
Level 24
1,378 SR
1,336 Elo+

VS

Team Averages
Level 37
1,426 SR
1,272 Elo+
Scylla
Scylla
Ging3rheadM4n
Scylla
Level 82
God Stats
2W - 1L
1,390 SR
Queue Stats
95W - 124L
1,309 Elo+
Party 1
Neith
Neith
SocoBomer69
Neith
Level 24
God Stats
42W - 39L
1,421 SR
Queue Stats
87W - 113L
1,223 Elo+
Party 1
Cthulhu
Cthulhu
UnevenCow752
Cthulhu
Level 6
God Stats
19W - 30L
1,466 SR
Queue Stats
52W - 101L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 3 / 6
9,034
565
3,302
10,706
5,856
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Varap04
Merlin
15
1 / 5 / 6
10,021
626
8,235
12,207
4,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 3 / 1
10,759
672
8,843
9,959
2,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 3 / 2
12,067
754
15,192
7,057
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 5
9,662
604
6,293
8,800
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
UnevenCow752
Cthulhu
13
0 / 2 / 10
9,674
605
5,356
12,438
8,925
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
11
11
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
3
2
3.33
W
2
3
5
1.5
L
Ares
0
3
6
1
W
Cthulhu
UnevenCow752
Cthulhu
0
2
10
2.5
L
Merlin
Varap04
Merlin
1
5
6
0.8
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
26,841
32,872
Taken
28,295
13,087
Mitigated
14,404
4,192
Healing
3,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,192
1,249
0
576
7,057
1,938
564
768
6,289
38,376
0
W
6,293
3,500
0
3,265
8,800
3,541
462
3,957
4,843
0
45,906
L
Ares
3,302
632
0
740
10,706
5,856
363
5,102
5,474
16,368
0
W
Cthulhu
UnevenCow752
Cthulhu
5,356
872
0
0
12,438
8,925
0
6,908
5,530
12,849
0
L
Merlin
Varap04
Merlin
8,235
797
549
2,903
12,207
4,295
558
8,436
3,404
51,310
0
L
8,843
2,038
0
0
9,959
2,936
214
6,348
3,385
0
37,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,814
Gold Earned
31,403
156
Minions Killed
125
0
Camps Cleared
0
831,991
Distance Traveled
834,825
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,067
754
57
4
0
262,086
9
W
Neith
9,662
604
59
4
0
257,622
1
L
Ares
9,034
565
18
1
0
268,951
2
W
Cthulhu
9,674
605
9
1
0
315,117
0
L
Merlin
10,021
626
91
6
0
269,621
1
L
Loki
10,759
672
47
3
0
293,419
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role