Player Matchup

Olorun
Olorun
ErdaPerda
Olorun
Level 17
God Stats
1W - 3L
1,449 SR
Queue Stats
25W - 22L
1,363 Elo+
Party 3
Erlang Shen
Erlang Shen
Samz784
Erlang Shen
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 33L
1,234 Elo+
Party 1
Bakasura
Bakasura
khombol_Fuss-Beh
Bakasura
Level 16
God Stats
3W - 5L
1,341 SR
Queue Stats
44W - 61L
1,272 Elo+
Party 1
Thanatos
Thanatos
staraponoska
Thanatos
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 8L
1,403 Elo+
Party 3
Ao Kuang
Ao Kuang
tonikjefrajer
Ao Kuang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,381 Elo+
Party 3
Team Averages
Level 13
1,458 SR
1,330 Elo+

VS

Team Averages
Level 8
1,433 SR
1,314 Elo+
Neith
Neith
Aleksa_2007
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,194 Elo+
Party 4
Fenrir
Fenrir
SunropsOnRamen
Fenrir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 16L
1,130 Elo+
Party 4
Ra
Ra
Zolenor
Ra
Level 9
God Stats
1W - 3L
1,266 SR
Queue Stats
29W - 34L
1,423 Elo+
Party 2
Loki
Loki
semty96
Loki
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Achilles
Achilles
urosV_007
Achilles
Level 18
God Stats
5W - 5L
1,400 SR
Queue Stats
21W - 29L
1,321 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ErdaPerda
Olorun
19
7 / 5 / 0
11,539
525
18,426
19,716
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Samz784
Erlang Shen
11
2 / 6 / 1
8,118
369
5,947
12,789
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 13 / 7
8,688
395
12,321
16,393
6,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
staraponoska
Thanatos
10
1 / 3 / 3
7,327
333
4,661
6,799
3,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
tonikjefrajer
Ao Kuang
7
2 / 1 / 0
6,764
307
1,547
3,897
887
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
8,916
405
3,952
10,645
3,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
10 / 0 / 5
11,716
533
11,918
11,675
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 4 / 3
13,017
592
14,552
12,463
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
semty96
Loki
17
7 / 0 / 3
11,316
514
6,255
10,530
7,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
urosV_007
Achilles
16
2 / 3 / 9
10,667
485
8,018
17,162
12,874
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
14
Kills
27
28
Deaths
14
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
0
7
6
0.43
L
Olorun
ErdaPerda
Olorun
7
5
0
1.4
L
Erlang Shen
Samz784
Erlang Shen
2
6
1
0.42
W
10
0
5
12.5
W
8
4
3
2.38
L
2
13
7
0.42
W
Loki
semty96
Loki
7
0
3
8.5
L
Thanatos
staraponoska
Thanatos
1
3
3
0.83
L
Ao Kuang
tonikjefrajer
Ao Kuang
2
1
0
2
W
Achilles
urosV_007
Achilles
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,902
Damage
44,695
59,594
Taken
62,475
24,134
Mitigated
33,039
17,235
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,952
1,664
0
382
10,645
3,085
1,956
3,519
6,682
0
26,340
L
Olorun
ErdaPerda
Olorun
18,426
7,862
140
10,601
19,716
8,119
690
3,171
16,495
73,616
0
L
Erlang Shen
Samz784
Erlang Shen
5,947
2,211
0
2,590
12,789
5,555
228
8,454
4,266
0
26,904
W
11,918
2,971
0
4,409
11,675
4,854
1,612
3,392
7,538
0
61,521
W
14,552
3,288
1,072
1,770
12,463
5,215
3,545
2,218
9,718
95,141
0
L
12,321
5,715
0
0
16,393
6,456
170
2,422
13,771
0
31,011
W
Loki
semty96
Loki
6,255
1,381
0
327
10,530
7,011
3,770
1,140
8,677
0
47,613
L
Thanatos
staraponoska
Thanatos
4,661
1,471
0
3,207
6,799
3,117
47
505
6,175
0
22,638
L
Ao Kuang
tonikjefrajer
Ao Kuang
1,547
316
0
697
3,897
887
0
0
3,897
9,449
0
W
Achilles
urosV_007
Achilles
8,018
1,283
0
3,293
17,162
12,874
2,288
9,704
6,598
0
38,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,436
Gold Earned
55,632
267
Minions Killed
448
0
Camps Cleared
0
1,443,932
Distance Traveled
2,053,513
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,916
405
36
2
0
366,333
1
L
Olorun
11,539
525
119
5
0
341,750
3
L
Erlang Shen
8,118
369
44
2
0
282,361
0
W
Fenrir
11,716
533
96
4
0
497,512
0
W
Ra
13,017
592
178
8
0
331,593
0
L
Bakasura
8,688
395
53
2
0
422,181
0
W
Loki
11,316
514
70
3
0
423,642
2
L
Thanatos
7,327
333
31
1
0
265,302
1
L
Ao Kuang
6,764
307
20
1
0
132,338
1
W
Achilles
10,667
485
68
3
0
434,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role