Player Matchup

Cthulhu
Cthulhu
Ivadd
Cthulhu
Level 29
God Stats
10W - 12L
1,545 SR
Queue Stats
96W - 126L
1,415 Elo+
Party 2
Mercury
Mercury
PhilippeDeNevers
Mercury
Level 30
God Stats
2W - 3L
1,751 SR
Queue Stats
127W - 176L
1,437 Elo+
Party 2
Hou Yi
Hou Yi
PoseidonMurder
Hou Yi
Level 21
God Stats
3W - 3L
1,698 SR
Queue Stats
74W - 58L
1,590 Elo+
Solo
Khepri
Khepri
RutRoRaggie
Khepri
Level 41
God Stats
0W - 2L
1,226 SR
Queue Stats
50W - 61L
1,449 Elo+
Party 1
Anubis
Anubis
creator21
Anubis
Level 20
God Stats
0W - 2L
1,335 SR
Queue Stats
37W - 39L
1,457 Elo+
Party 1
Team Averages
Level 28
1,511 SR
1,470 Elo+

VS

Team Averages
Level 24
1,591 SR
1,557 Elo+
Baron Samedi
Baron Samedi
SimplyCranky
Baron Samedi
Level 20
God Stats
6W - 6L
1,380 SR
Queue Stats
99W - 88L
1,486 Elo+
Solo
Danzaburou
Danzaburou
TreeDaysGrace20
Danzaburou
Level 28
God Stats
2W - 0L
1,834 SR
Queue Stats
33W - 18L
1,638 Elo+
Solo
Cerberus
Cerberus
gobthechicken
Cerberus
Level 28
God Stats
17W - 12L
1,783 SR
Queue Stats
53W - 54L
1,584 Elo+
Solo
Da Ji
Da Ji
jubxyz
Da Ji
Level 17
God Stats
34W - 23L
1,665 SR
Queue Stats
68W - 64L
1,642 Elo+
Solo
Tiamat
Tiamat
magners1996
Tiamat
Level 29
God Stats
2W - 2L
1,294 SR
Queue Stats
46W - 62L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ivadd
Cthulhu
10
0 / 2 / 0
5,263
478
1,832
7,208
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 2
5,295
481
2,218
6,882
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
2 / 3 / 1
5,522
502
4,369
6,986
2,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
8
1 / 5 / 2
5,298
482
3,041
8,859
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
creator21
Anubis
9
1 / 3 / 0
5,209
474
2,323
4,679
1,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SimplyCranky
Baron Samedi
9
3 / 1 / 4
5,783
526
3,141
3,657
1,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
TreeDaysGrace20
Danzaburou
10
5 / 2 / 4
6,677
607
8,073
7,176
2,833
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
gobthechicken
Cerberus
9
4 / 1 / 5
6,092
554
3,674
6,531
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
jubxyz
Da Ji
11
4 / 0 / 7
6,547
595
5,489
6,638
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
1 / 0 / 2
5,953
541
4,127
4,125
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
17
17
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ivadd
Cthulhu
0
2
0
0
L
0
4
2
0.25
L
2
3
1
0.83
L
Khepri
1
5
2
0.4
W
Baron Samedi
SimplyCranky
Baron Samedi
3
1
4
5
W
Danzaburou
TreeDaysGrace20
Danzaburou
5
2
4
3.5
L
Anubis
creator21
Anubis
1
3
0
0.33
W
Cerberus
gobthechicken
Cerberus
4
1
5
6.5
W
Da Ji
jubxyz
Da Ji
4
0
7
7.5
W
Tiamat
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,783
Damage
24,504
34,614
Taken
28,127
13,008
Mitigated
12,361
8,598
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ivadd
Cthulhu
1,832
86
38
2,608
7,208
3,899
35
3,631
3,218
23,564
0
L
2,218
1,043
0
1,688
6,882
1,830
0
1,528
5,330
0
24,216
L
4,369
1,807
0
1,533
6,986
2,394
0
1,421
5,565
0
20,786
L
Khepri
3,041
321
0
1,159
8,859
3,240
350
2,604
6,255
12,256
0
W
Baron Samedi
SimplyCranky
Baron Samedi
3,141
682
392
967
3,657
1,114
205
693
2,964
16,697
0
W
Danzaburou
TreeDaysGrace20
Danzaburou
8,073
4,663
0
3,305
7,176
2,833
1,032
1,833
5,343
0
37,678
L
Anubis
creator21
Anubis
2,323
90
0
1,572
4,679
1,645
289
1,335
3,304
20,998
0
W
Cerberus
gobthechicken
Cerberus
3,674
285
0
1,716
6,531
3,850
120
1,668
4,838
13,284
0
W
Da Ji
jubxyz
Da Ji
5,489
1,197
0
3,140
6,638
2,224
0
780
5,858
0
34,999
W
Tiamat
4,127
367
0
1,826
4,125
2,340
0
1,952
1,928
26,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,587
Gold Earned
31,052
189
Minions Killed
239
0
Camps Cleared
0
993,544
Distance Traveled
1,042,273
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,263
478
54
5
0
184,485
0
L
Mercury
5,295
481
48
4
0
223,108
0
L
Hou Yi
5,522
502
32
3
0
193,061
2
L
Khepri
5,298
482
17
2
0
206,258
0
W
Baron Samedi
5,783
526
29
3
0
191,626
3
W
Danzaburou
6,677
607
67
6
0
196,940
0
L
Anubis
5,209
474
38
3
0
186,632
0
W
Cerberus
6,092
554
24
2
0
222,936
3
W
Da Ji
6,547
595
60
5
0
249,657
3
W
Tiamat
5,953
541
59
5
0
181,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role