Player Matchup

Anubis
Anubis
Mrsnafu2
Anubis
Level 18
God Stats
9W - 3L
1,750 SR
Queue Stats
80W - 71L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
Norkit
Ao Kuang
Level 8
God Stats
3W - 0L
1,730 SR
Queue Stats
23W - 20L
1,626 Elo+
Party 2
Bacchus
Bacchus
YANKE-2002
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,760 Elo+
Party 1
Neith
Neith
elmortadelo69
Neith
Level 5
God Stats
3W - 0L
1,739 SR
Queue Stats
3W - 0L
1,727 Elo+
Party 1
Mulan
Mulan
humbLLL
Mulan
Level 16
God Stats
1W - 0L
1,700 SR
Queue Stats
54W - 51L
1,506 Elo+
Party 2
Team Averages
Level 15
1,684 SR
1,623 Elo+

VS

Team Averages
Level 25
1,589 SR
1,511 Elo+
Awilix
Awilix
Makaxx Iz Back
Awilix
Level 27
God Stats
5W - 7L
1,572 SR
Queue Stats
46W - 45L
1,633 Elo+
Solo
Raijin
Raijin
OXAID
Raijin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Perry20
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Twinas
Sobek
Level 29
God Stats
13W - 5L
1,684 SR
Queue Stats
85W - 90L
1,428 Elo+
Solo
Zhong Kui
Zhong Kui
Yaiks
Zhong Kui
Level 29
God Stats
16W - 7L
1,688 SR
Queue Stats
80W - 71L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mrsnafu2
Anubis
14
6 / 1 / 4
8,619
575
6,083
6,476
3,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Norkit
Ao Kuang
12
6 / 1 / 4
8,186
546
8,204
9,250
3,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
YANKE-2002
Bacchus
11
0 / 1 / 9
7,445
496
2,752
7,796
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 4 / 2
8,013
534
7,225
7,314
2,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
humbLLL
Mulan
14
0 / 2 / 3
8,114
541
4,103
7,994
6,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,240
549
5,045
10,903
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
OXAID
Raijin
13
1 / 5 / 1
7,568
505
6,041
9,186
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Perry20
Neith
10
2 / 4 / 1
6,694
446
4,775
6,076
1,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
Twinas
Sobek
6
1 / 0 / 1
5,476
365
2,606
6,792
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Yaiks
Zhong Kui
11
0 / 3 / 2
6,558
437
5,318
8,700
6,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
9
9
Deaths
16
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Anubis
Mrsnafu2
Anubis
6
1
4
8
W
Ao Kuang
Norkit
Ao Kuang
6
1
4
8
L
Raijin
OXAID
Raijin
1
5
1
0.3
L
Neith
Perry20
Neith
2
4
1
0.63
L
Sobek
Twinas
Sobek
1
0
1
1.5
W
Bacchus
YANKE-2002
Bacchus
0
1
9
4.5
L
Zhong Kui
Yaiks
Zhong Kui
0
3
2
0.33
W
4
4
2
1.25
W
Mulan
humbLLL
Mulan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
23,785
38,830
Taken
41,657
21,933
Mitigated
17,800
12,278
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,045
1,942
0
4,189
10,903
3,276
0
4,351
6,527
0
45,975
W
Anubis
Mrsnafu2
Anubis
6,083
383
0
3,532
6,476
3,513
232
1,567
4,831
48,021
0
W
Ao Kuang
Norkit
Ao Kuang
8,204
2,002
0
4,481
9,250
3,127
0
3,120
6,052
38,583
0
L
Raijin
OXAID
Raijin
6,041
491
0
1,876
9,186
2,976
0
4,420
4,766
50,668
0
L
Neith
Perry20
Neith
4,775
1,370
0
1,415
6,076
1,745
0
3,857
2,219
0
34,499
L
Sobek
Twinas
Sobek
2,606
248
234
3,414
6,792
3,017
0
1,265
5,502
7,563
0
W
Bacchus
YANKE-2002
Bacchus
2,752
874
0
1,433
7,796
6,397
34
3,102
4,561
10,434
0
L
Zhong Kui
Yaiks
Zhong Kui
5,318
536
0
3,630
8,700
6,786
272
3,146
5,329
29,231
0
W
7,225
4,000
0
1,722
7,314
2,247
1,118
2,448
4,812
0
42,207
W
Mulan
humbLLL
Mulan
4,103
428
0
1,110
7,994
6,649
194
3,385
4,609
0
43,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
34,536
358
Minions Killed
354
0
Camps Cleared
0
1,344,774
Distance Traveled
1,147,301
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,240
549
90
6
0
331,368
1
W
Anubis
8,619
575
84
6
0
251,734
5
W
Ao Kuang
8,186
546
68
5
0
314,617
4
L
Raijin
7,568
505
111
7
0
249,081
2
L
Neith
6,694
446
79
5
0
188,621
1
L
Sobek
5,476
365
9
1
0
184,703
2
W
Bacchus
7,445
496
16
1
0
306,096
4
L
Zhong Kui
6,558
437
65
4
0
193,528
1
W
Neith
8,013
534
76
5
0
239,827
4
W
Mulan
8,114
541
114
8
0
232,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role